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Everything posted by Geert Hooghe
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Thank you Ed and Testers Mods and Communtiy
Geert Hooghe replied to Dav IRL's topic in DCS World 1.x (read only)
If this sim is now at 10.000 ft on realism, graphics, support and future developments, they have my permission to go up to 35.000 ft ! I'll buy the plane to get up there !!! It is IMHO TOPGUN ! And remember, ED and surrounding staff : no points for second place ! -
Not fixed in release 1.2.2 !!!! Looks like a minor adjust i guess but not done yet !
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:thumbup:
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Agree...fun is important...but it is also a very realistic, as not THE most realistic SIM in the world ! If you take the time to learn every day (in my case the A-10), you ask yourself such questions. I take at the moment as long as 11 minutes to get ready to taxi to the runway ! I you bother at all, its important to know how other simmers get the thing started. If in MP the others are already in the air when I'm still taxiing...well, i guess they rather see you leave than fly with them ! Wrong assumption ??
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I've never played MP because i'm still learning a whole lot of stuff in the A-10. But I have one question : do you have to be ready with the whole startup procedure in 4 minutes ? (Engines, computer, weaponsystems, radio's and missionops ???)
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So be it ! Hope the next update will fix this (if ED knows about it )
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Hi everyone, I don't know how but when I let a AI P-51D go in the air, he never close the doors to protect the wheels. AFAIK this wasn't the case in 1.2.0. Now I'm running 1.2.1 6288. Can I adjust a lua file or something because it is not a pretty sight. Thnx
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:thumbup: Anyone about the second question ? Current videocard is NVIDIA 550 Ti 1GB...processor is i7 INTEL with 10 GB RAM 64-BIT "2. Framerates were down...so i replaced the HIGH.LUA file with the one I had in 1.20 ! Minor improvement ! Do i buy a new videocard or are there other things i can do ?"
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Hi all, I waited to install version 1.21 until i was a bit stable. This weekend i replaced it with the new versions of WORLD and A-10. 2 questions : 1. There is no separate folder of the A-10 under dir c:/Eagle Dynamics...only DCS WORLD...in comparison with version 1.20...is this correct ? 2. Framerates were down...so i replaced the HIGH.LUA file with the one I had in 1.20 ! Minor improvement ! Do i buy a new videocard or are there other things i can do ? Thnx for replies !
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P-51D - She's sexy and she knows it
Geert Hooghe replied to Eight Ball's topic in Screenshots and Videos
History HD Dogfights material...very nice vid ! -
:thumbup:
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You can't control the wind as in "low or high winds". Does the number of pressure deviations lower the wind ?
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Hi, I'm building an airbase at Kutaisi where at a point an AH-64 Heli must take off for airbasepatrol. When i select steady weather, no problem but when i choose the weather to be dynamic with 1 cycloon (-1100), the heli taxis to the other direction of the runway (I think because of the wind) and just sits there : no take-off ! He is NOT too heavy (89%) ! Question : can the wind prevent the heli to take-off ? Thnx
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2 ship F-15 taking off from Vaz and 2 F-16 going up in Gaud...just learning the ME...take a look but adjust the time of day to see something really...post your comments...thnx Sorry, forgot the Russian Migs to attack...will upload a .trk file instead ! A first look at the mission :
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Hmmmm...good thinking...IF i get it right, i will post a .miz file with all the assets en threats we have been talking about here...and see what comes out ! Need some time because it's all pretty new to me...thnx ! :thumbup:
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So the crew knows all that before they are in the air ? In DCS-10 insurgents won't be flying but the Russians will so the treats can be really hard if they send a 4 ship MIG-29. If such a treat is really known before take-off, i doubt the AWACS will start engines and go up out there ! But I recognise your expertise !!:thumbup:
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Done that...they are destroyed by the F-15C...but in this case they were 2 SU-31 (? not sure about the number) reconnaisance aircraft...so maybe an easy kill...will try with 2 Mig-29's and see what happens !
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OK, thnx !:thumbup: Somewhat wiser in that matter...will use triggers and conditions to counter the random generated flying hostiles !!