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IL-78 Honeybadger
McBlemmen replied to Apache600's topic in Release Version Bugs and Problems (Read only)
Realistic combat simulation -
Are you gonna post this on every third party subforum?
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DCS is moving Forward..Controls menu in the Dark ages.
McBlemmen replied to jaydee's topic in Controller & Assignment Bugs
Hmm no , compared to other flight sims DCS has the best control setup UI i've ever seen -
That sucks, i didn't know that. But at the rate DCS:W is expanding i do think it would be a good idea for them to consider changing it , even if its hard.
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No i'm talking about firing aim 54"s
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Would that really be that much work though? I doubt it. God forbid there's some new features in a new module packages that don't just involve the aircraft and it's systems.
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Maybe you should consider that ED is a bussiness and is in it for the money. When they made the TF51 and su25t free they didnt do it out of the kindness of their heart , they did it because someone said "we could probably make more money if we do this". Same thing might happen with L39. So good idea.
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The difference is that GPS guided bombs have guidance computers on board that can calculate optimal trajectories and guide at the same time , where as laser guided bombs are pretty ****ing stupid and just know how to keep the laser centered , nothing else.
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It's quite simple really , the bomb is designed to fall in an arc and the on board computer that calculates the ccrp delivery knows this , if you lase as soon as you drop and the bomb picks up the laser right away (wich wont happen unless you'e a good 15 to 20 degrees nose down on weapon release) the bomb will try to fly in a straight line towards the target because that's what the laser seeker is telling it to do , wich will cause it to lose energy and fall short.
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I don't see this happening , but i am in favor of it if it does happen.
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Hawg 1-1 , fox 3 long. lol
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Really not necessary with laser guided weapons, only GPS guided weapons. (Not exacly an answer to your question , but still.) Yes that's how auto lase works , but under certain circumstances lasing too early can make your bombs miss since they will waste potential energy homing in on the laser while too high in the air. Personally i always use 10 seconds, but anything in that ballpark will do. I've used between 6 and 15, eventually i settled to just stick with 10.
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It's mandatory. I didn't play much DCS before the whole "DCS World merger" but the A-10C and black shark packages both felt complete with units to populate missions , and since DCS world became a thing none of the new modules have had any AI units to go with it and i don't understand why. Most noticable with WW2 aircraft but it applies to everything