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Everything posted by il_corleone
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Yep, thats the common thing, now we only need the Model EFM and those things and the cockpit for users.
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http://forums.eagle.ru/showpost.php?p=2594391&postcount=10
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lol 24 people viewing this thread, Cmon ED! Hurry up! make it happen! ED patch crew when encountering a bug :D
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Maybe the 1.5 is already fine, but they plan to add it to both at the same time and it takes more in 2.0. Who knows So now we should be waiting for the 2.0 Patch to include also the 530D and magic updates along with his update
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Yep, maybe that is something in common
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I think its too early to say if it is going to be late or not, but like Zeus said, Module is now on ED terrain, so it is up to them add it to the build that is in the making. As I said again, I should wait till the end of the week, tomorrow is 15, and the next monday 21, it should be someday between these dates if their statements were true, maybe it is more slow because they plan to add it to both builds.
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Me too man! good luck! I Find fliying this bird as a good reward after such effort!
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Well, all point to this week as release date, probably near the weekend, followed or just before the Newsletter talking about it
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I think (And hope) that it will be tomorrow or Thursday, and in the Wednesday the info about the release and further work
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Well, I finish my finals tomorrow, RAZBAM, I don`t see a better day than the pure 15th :D :D :D
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No problem! your're welcome! I hope it helped, and I think, about what you posted about the 530D, maybe the Chaff is too effective, but not only in your missile, in all SARH missile like other member posted, so is problem of ED. I will complete the table with the 530D as soon as you guys release this beauty! Regards!
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Hello everybody. First of all I do not know if this goes here, but it concerns all aircraft. Here is my original post on the Mirage part http://forums.eagle.ru/showthread.php?t=155281 I was hyped about the Mirage, so I made a chart with the Aim-7M and the R-27R to found some behaviours. Conditions: Day, 1 June 12:00:00 PM Summer 20º Degrees 760 QNH Both aircraft 800km/h (True Speed) 2000m HEAD ON Offline Ver 1.5.2 Enemy Skill: High Individual launch per experiment Target Mig29A Planes: Aim7 F15C R-27R Mig29G H/R: Hit Ratio K/R: Kill Ratio F/T: Flight time of hit missiles/ Flight time of missed missiles Red: 30km Notes Yellow: 8-15km Notes Ai always turns at 17-15 km. But stars shooting flares before, like being prepared to evade the missile Ai always knows where is the missile Ai always knows what kind of missile is shooting agasint them, (not same turns with Aim-7M than with R-27R) Chaff looks less effective at that distance Reaquiring the target also looks more common, it happened 4 or 5 times, the missile adquires chaff, 1s later gets the target again Some missiles are "lured" at the mark of 10km to 5 km * The 95% percent of the missiles were wasted by chaff * One Aim7 was out of energy at 15km mark *At 7km-5km the chaff affected the missiles and the 100% was wasted (russian) 95% (Americans) * At 8km I don`t know if the chaff affected so bad to the missiles but I think it also did, closer, but it did *The Mig29 was triying to outmaneuver the missile by the moment of launch, making a sharp turn to the left and lowering his alttitude, al while launching chaff I noticed the amazing fact that at the mark of 8km, ONLY 8, just 50% of the missiles made it to the target, while the others were wasted by chaff, at the 7km mark, most of them, turned his head against the chaff that the Mig dropped. Missiles seems to be accurate or semi accurate by the fact that Zeus has given us, the Aim-7 was not very realiable thing and the R-27 has yet to have a recorded kill. I hope this help people to understand Ai evading missiles or to fix it if they are doing something wrong, looks like the AI keeps cheating since LockOn Thanks for reading! and sorry for my English as always!
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Completed the chart with strange behaviour Ai always turns at 17-15 km. But stars shooting flares before, like being prepared to evade the missile Ai always knows where is the missile Ai always knows what kind of missile is shooting agasint them, (not same turns with Aim-7M than with R-27R) Chaff looks less effective at that distance Reaquiring the target also looks more common, it happened 4 or 5 times, the missile adquires chaff, 1s later gets the target again Some missiles are "lured" at the mark of 10km to 5 km
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Thanks for the info!
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Here you are, info from the Radar http://forums.eagle.ru/showthread.php?t=153542 it is 60º
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Panavia Tornado by Polychop-Simulations?
il_corleone replied to phant's topic in Polychop-Simulations
Wow! This looks awesome! we need more European birds! -
Well, with the Mig 21 I made a lot of kills (Considering my death ratio :D ) using his R-3R, so with the 530D it will be easier to take down targets at "medium range" of 20km or less, I expect to have good kill ratio at that distance :) and if not, we can enter with the Magic and the cannon
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Confirmed, the Aim-7M in game has the 16s of Boost, but I noticed something strange, it was not exactly 16s but 15s, and later I realize that when launching the Aim-7 takes 1s to start the booster. The sim recognizes the "booster" start the moment you launch it and not when their engines is on, is this the correct behaviour?
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Found it! Combat Maneuverability (9G) Turn rate at Corner Speed @ 15,000 ft. (4,572m) - Two IR Missiles - 50% Int. Fuel Mach 0.7 : 22 °/s, Mach 0.9: 17.5 °/s Mach 1.2: 13 °/s Mach 1.5: 10.5 °/s From: [ame]http://www.checksix-fr.com/downloads/falcon4/Topolo/zip/Falcon4M2K.pdf[/ame] From the part of "Availible public data" page 15
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Yep, I was referring to the info that Zeus gave us and the missile in-game (In comparation with the Aim120)
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As I mentioned in my post above, is the Aim-7M, launched from the F15C. But thanks for the heads up, Im gonna test the burn time
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Hello! after seing some folks wondering about the Aim-7M and the R-27R against the 530D, so I made this chart Zeus67 said "I seriously doubt that the real Super 530D will get better numbers than that.(Against the 67% H/R of Aim7 in Desert Storm) It can probably go to 40% or 45% but still that means that you need to fire at least 2 to shoot down a target. Something that our tests in DCS prove" So maybe is not really incorrect this way or atleast far away, in my opinion, missiles should have a 65% at least Hit ratio at 8km and 40% at 15km, being 30 the 0-10% of H/R Conditions: Day, 1 June 12:00:00 PM Summer 20º Degrees 760 QNH Both aircraft 800km/h (True Speed) 2000m HEAD ON Offline Ver 1.5.2 Target Mig29A Planes: Aim7 F15C R-27R Mig29G H/R: Hit Ratio K/R: Kill Ratio F/T: Flight time of hit missiles/ Flight time of missed missiles * The 95% percent of the missiles were wasted by chaff * One Aim7 was out of energy at 15km mark *At 7km-5km the chaff affected the missiles and the 100% was wasted (russian) 95% (Americans) * At 8km I don`t know if the chaff affected so bad to the missiles but I think it also did, closer, but it did *The Mig29 was triying to outmaneuver the missile by the moment of launch, making a sharp turn to the left and lowering his alttitude, al while launching chaff I noticed the amazing fact that at the mark of 8km, ONLY 8, just 50% of the missiles made it to the target, while the others were wasted by chaff, at the 7km mark, most of them, turned his head against the chaff that the Mig dropped. Missiles seems to be accurate or semi accurate by the fact that Zeus has given us, the Aim-7 was not very realiable thing and the R-27 has yet to have a recorded kill. This test is not 100% accurate but is triying to be, I have to make the 30km/40km/50km mark, and complete it with the R530D Thanks for reading! and sorry for my English as always! Regards!
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Well. the lack of news is also news and in my opinnion is a very good thing, because maybe another "Newsletter" with the release can be in the oven and IMHO, the release is inminnent
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DCS Weekend News Update - 11 Dec 2015
il_corleone replied to nigelmcelwee's topic in DCS World 1.x (read only)
Huge FPS boost confirmed :thumbsup: -
DCS Weekend News Update - 11 Dec 2015
il_corleone replied to nigelmcelwee's topic in DCS World 1.x (read only)
affirmative! Download is this size