

erjdriver
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Everything posted by erjdriver
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Yes - what be the trick?
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Is DCS World (A10) compatible with Windows 8/10
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Found it C:\Users\<my-profile>\Saved Games\DCS\Config\View\SnapViews.lua Thanks again.
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Blooze - you're a genius! Any chance you know where this key definition is stored.
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How do I contact him? Thanks blooze - think your method will assign a zoom view to a snapview button - i.e. i have to press a button to get that view. I would prefer it to be default on startup. Thanks.
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I'm trying to config my A10C setup to set a certain zoom level on start up. Zoom in a little bit closer to the hud. Thanks.
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I'm trying to get the default view for my A10 to be closer to the hud with the main panel not showing (on 2nd monitor). I was playing with /config/view/snapviewdefaults.lua file and modified the default view for the A-10C. I can "move" the camera view forward - but the hud text seems to be the same old size. If I zoom in with the JS - then the hud text size changes - that's the view I would like. How can I mimick a zoomed in and slightly angled up view? Thanks.
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A10 with Helios, iControl, others?
erjdriver replied to djkling's topic in PC Hardware and Related Software
Did you get the mods comm feature to work? -
Help with A10 menu.res file
erjdriver replied to erjdriver's topic in PC Hardware and Related Software
bump! any help on this issue. -
Help with A10 menu.res file
erjdriver replied to erjdriver's topic in PC Hardware and Related Software
Where can I get it? Thanks. -
Help with A10 menu.res file
erjdriver replied to erjdriver's topic in PC Hardware and Related Software
bump. The documentation says ...have to change some of the /Eagle Dynamics/DCS A-10C/FUI/Resources/Radio .res files as per this guide. http://files.digitalcombatsimulator.com/en/84648/ That link is no longer active. Any help? -
I'm trying to get LOZ/Helios touchscreen functionality working. This add-on allows you to display the COMM menu on the touchscreen. It's not working - i'm pretty sure it's because i've got a different monitor setup. I'm trying to understand the format of the menu.res file. What are the 3 different sections. Specifically explanation of the COORDINATES fields.
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The left, right and the panel below the HUD - all of their labels are blurred. My main panel the labels look fine. For example, the CDU switches, buttons all blurry. What could the problem be?
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So I have to disconnect the auto-pilot, turn and engae AP again.
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Apologies for newbie questions. * can the auto-pilot on the A10 follow the heading bug on the HSI? * if there's a flight plan in there - will the A10 auto sequence to the next waypoint.
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Help with Warthog script programming
erjdriver replied to erjdriver's topic in PC Hardware and Related Software
Ok I gave up on TARGET - the amount of work necessary is ridiculous and also lack of documentation. I used the in-DCS modifier and it's not too bad. One of the features I liked in TARGET was able to assign an action to a button press and another on release. For example I would like to assign RIGHT-VIEW (w/ S4 mod) TO map-view and on release back to cockpit view. -
Help with Warthog script programming
erjdriver replied to erjdriver's topic in PC Hardware and Related Software
I've actually done what I need - that is program the layers. But now it looks like I have to re-define every button on the HOTAS. Whee I'm stuck at is can I write via TARGET that this button was pressed (e.g. COOLIE forward) and then DCS assign the correct action based on context. Right now it seems like I have to use map-key to a DCS action. But then I get confused how to figure out the different contexts (e.g. SOI) WHen I use MapKey( &Throttle, CHF, ??? ); for ??? can i use DX? whatever as opposed to a keyboard assigned action. -
Help with Warthog script programming
erjdriver replied to erjdriver's topic in PC Hardware and Related Software
One of the great benefits of a combined device (throttle+joystick) is you can define commands w/o the requirement to touch the keyboard. For example, The main trim button is VIEW around in default mode. if you want to press a button in the cockpit, you have to switch by pressing alt-c. zoom another key or mouse. You're taking away from the simulation by touching the keyboard and mouse. With TARGET - you define the same VIEW button to do different things in different modes. For example, if you have the boat-switch forward - you can set it up to trim the airplane. if you have it backwards, you can make up/down VIEW buttons zoom and the LEFT/RIGHT do other things - (e.g. view the theater map) etc. But alas it seems like it's going to be a lot of work and am giving up. -
Help with Warthog script programming
erjdriver replied to erjdriver's topic in PC Hardware and Related Software
Yes -
Help with Warthog script programming
erjdriver replied to erjdriver's topic in PC Hardware and Related Software
This TARGET setup is amazing and also a huge pain! I'm just trying to add some additional functionality - but looks like I have to redefine every button. Has someone already done this that can be downloaded? I'm trying to wrap my head around this thing and am confused by something. When I define a button, do I define it as a key or a DCS action. And if the latter sometimes there are no keys for some actions. For example, trying to define china-hat forward. Doc tells me what the action should be under different SOI scenarios - so what do I define. For example when HUD is SOI, the short is Set Mav as SOI and long is Slave all to spi. Now I can't find the definitions for these. Since there are different SOI contexts - i would imagine DCS just needs to know the button was pressed (long/short) as opposed to the exact action (that would depend on the context). Right? Any help appreciated? Actually a full TARGET tmc would be great. p.s. the slew button on the controls wasn't working. Had to go into DCS options to map them. They're a little bit too fast - any way to slow them down. -
Help with Warthog script programming
erjdriver replied to erjdriver's topic in PC Hardware and Related Software
Thanks for the help - I cleared the rudder settings and now works like a charm. Also FYI, seems like DCS saves the setting on subsequent restarts - so no need to do it manually every time. Why one would set the throttle to the rudder beyond me. Now a way to automate startup. Right now I start up TARGET script editor and then select my file, run it and then run DCS. Any way to automate that? Can I select my script also from the TARGET GUI editor. -
Help with Warthog script programming
erjdriver replied to erjdriver's topic in PC Hardware and Related Software
So in DCS I should go and clear the definition for RUDDER - right? It'll be "saved" for all subsequent sessions? -
Help with Warthog script programming
erjdriver replied to erjdriver's topic in PC Hardware and Related Software
Ok I went to the DCS in-game options and looked at the axis definitions for the combined virtual device. The problem seems to be that for RUDDER I have RZ defined. When I run DCS by itself - there's nothing for RUDDER - which makes sense. How did that definition for RUDDER get in there (from my file?) -
Help with Warthog script programming
erjdriver replied to erjdriver's topic in PC Hardware and Related Software
Thanks for the responses. I understand that TARGET creates 1 virtual device. My axis definition for this virtual device is in the original post - copied straight from the documentation. Not right? If I define them as I have, I would think that overrides the in-game settings in DCS. I haven't done anything there. Should I go into DCS options and clear out the RUDDER definition.