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Prowler111

3rd Party Developers
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Everything posted by Prowler111

  1. Gents A superb video showing some multiplayer fun (and great sounds too!) https://www.youtube.com/watch?feature=p ... txPbq9a_Ec Kudos to Military Sounds Studios Prowler
  2. BAe Harrier GR.7 & GR.9: The BAe Harrier GR.7 & GR.9 are the UK versions of the AV-8B Harrier II with upgraded avionics to include night attack capabilities. The RAZBAM Harrier GR.7 & GR.9 for FSX includes the following amazing features and innovative functions : Highly detailed exterior and interior models, Interior and Panel very comprehensive representation of cockpit systems which include: Systems features: → Tactical Navigation Computer → Detailed and comprehensive navigation instruments → Detailed representation of the aircraft?s Gunsight. → Detailed MPCD (Multi Purpose Color Displays) with in-depth functionality. → Complete representation of the armament panel, with working armament stations, fuzing, selection, weapon delivery modes , quantity selection in 2 different modes select the amount of ordance to fall per trigger switch, and then again, you can select the amount and make them fall in pairs or single sequences → Detailed electrical and hydraulic systems and panels → Detailed fuel panel → Simulated Oxigen system → Detailed cockpit and exterior lights → Accurate weapon loadouts including orndance weight. Exterior features: → Highly detailed exterior representation of Harrier GR.7 & GR.9 which include: → Working engine nozzles. → Working air refueling probe. → Accurate external loadouts. → Dropable ordnance in free flight?s with multiple ordnance release options. → Accurate aircraft lights. Includes AI VC-10 K3 tanker aircraft for air refueling exercises. Accurate and highly detailed paint schemes. Paint Schemes Harrier GR.7 → ZG532/86 - No.4 SQN Special (GREEN) → ZG859/91 - No.4 SQN SHARK (DSG&DCG) → ZD376/24 - 801 NAS (DSC&DCG) → ZG857/AH - No.3 SQN (GREEN) Harrier GR.9 → ZG531/85 - No.1 SQN (DSG&DCG SNOW) → ZD327/08 - 800 NAS BoB Spec (MSG) → ZD322/03 - No.1 SQN (MSG) → ZD433/45 - No.1 SQN (DSG&DCG) → ZG502/73 - No.20 Sqn (DSG&DCG) → ZG478/68 - No.41 Sqn Spec. (DSG&DCG) User's Manual in PDF format. Product page:http://www.razbamsims.com/bae_harrierii_gr79.html Image gallery:http://www.razbamsims.com/bae_harrierii_gr79_2.html you can get it here: RAZBAM Online Store Best regards Prowler
  3. Guys: We are working on DCS stuff as well, thing is, everything we do is about coding, file structuring, trial and error, and it´s stuff, well, intangible. I decided to stop posting pics if meshes and models in-game, since it could lead to frustration on your part, since in that regard, nothing to little has changed, once we have new stuff (that means working HUD´s, MFD´s etc) we´ll start the process of letting you know via pics and/or videos. We don´t post FSX stuff here, since this is a DCS forum. Best regards Prowler
  4. In a development turn of events, the M2M/RAZBAM Mig-29 will NOT be for DCS, but for FSX only, sorry for the DCS fans, i apologize for creating an expectation around it, but we have to play by the industry rules...it´s really out of our control..
  5. Gents: I have to announce there will NOT be a DCS version for this bird. Sorry for creating some anticipation around it.We´ll have to stick this bird to FSX only. Best regards Prowler
  6. Hello gents: We have been working on this one for quite a while now.. EDIT: In a development turn of events, the M2M/RAZBAM Mig-29 will NOT be for DCS, but for FSX only, sorry for the DCS fans, i apologize for creating an expectation around it, but we have to play by the industry rules... Best regards Prowler
  7. Prowler111

    Eye Candy

    Hey guys, pretty basic(and short) video of the F-15E in DCS.. Prowler
  8. Prowler111

    Eye Candy

    I can openly confirm dual cockpits will be usable but in single player only, this is a DCS current limitation, AFAIK multiplayer dual cockpits is being worked on, but no promises on that department, and it´s all i can say in the open...remember, NDA
  9. Prowler111

    Dual seat?

    Guys, there is so much we can´t say until it´s official, remember we are under a very strict NDA, sorry for that. Due to the nature of the aircraft itself, i think it´s self explanatory Best regards Prowler
  10. Prowler111

    Eye Candy

    Systems is a very important part of the whole development, pushing polys is perhaps the easy part of the whole development process, we are very confident of our coder, who is actually getting his hands into it, as soon as we get something to show (as usual) it will be documented and posted here. Keep in mind that we have to walk at ED´s own pace on some systems and avionics integration. Best regards Prowler
  11. Sorry, forgot to add the DCS brand logo on that pic Prowler
  12. The Harrier is still way off, while some of the mesh work is done, and since DCS World´s engine allow us to put more detail, we´ll upgrade the exterior model and such.But that´s just visuals.The AFM, or even more, the aspects of S(V)TOL flight have to be studied, comprehended and applied into the sim. The F-15 will teach us a lot, the T-2 will make us earn our wings and the Harrier will be the result of both and then on. BTW, expect another announcement, on this matter, since more stuff, already in DCS, is coming... Prowler
  13. Hi there guys: Sorry it took me this long to put this statement, this is the official RAZBAM statement regarding the F-15E Strike Eagle for DCS, other information "statements" or post other than this one, or any other not made by me, should be consider a rumor and as such with no credibility at all. RAZBAM is a 3d development business, and as such, we take business related decisions on how we take the next step in any kind of development, and since our business is to provide a service (in this case 3rd party content to a number of different simulation titles.) We make these decisions in order to offer the best service possible and to make our customers happy, that´s why we don´t jump and post pics of stuff we don´t plan to complete or even worse, don´t have the manpower or resources to get it done. As an example, we decided to do not have our own DCS forums/subforums until we had something tangible to show, and someone working on them to make it happen. Our license agreement within RAZBAM and Eagle Dynamics was not also a good fortune shot, we had to demonstrate our capabilities, our resources and what´s behind curtains in our development program. We are humbled by Eagle Dynamics decision to allow us to get such license but at the same time we were sure we´ll pass with full colors any question and tests they´ll put us, because that´s how confident we are, that´s how confident I am of the team behind RAZBAM, I consider myself humbled to be surrounded by a group of positive, talented and eager people. While we are not a big corporation (not even close) we are also not a mom and pop outfit, or a mom´s basement based company (but we started as one man band, 9 years ago) and it´s currently formed by studied, prepared, professional artists, each very proficient on its development expertise. Right now, there are 2 teams working simultaneously on 2 other DCS titles which will be revealed when there is something to show, WITHOUT compromising our FSX/Prepar3D developments. We also have 2 Aeronautical Engineers, each working on separate DCS titles (not FSX, we got another team for that).Our main coder has 23 years of experience coding business software, managing large networks and leading IT projects. He started coding for RAZBAM 2 years ago .We got 2 texture artists , one who does textures on finished projects and one who maps, texture and add effects to those textures in sake of realism (see Av-8B cockpit textures) who also happens to be a 3d Studio Max expert, which sums up to current 3d developers in the team to the number of 4 (me included).Each one got it´s own responsibilities within their own projects, which eventually pass thru my hands/eyes and then to the next phase. It´s an awesome team, which I cherish, respect and also have the great honor to call them friends (well..the coder guy…he is my brother..:-D..) Our involvement in DCS world, as a 3rd party content developer was not a decision I took lightly. Sure, the market options, the community size and what´s more, the focus in it (military aviation) were major decision points , but I needed to consult MY team if we were able to pull it off. I even had to made a family compromise, since DCS will take most of my small free time, which I spent with them, even more scarce.. that´s how far I went into commitment to DCS. As such, I also took another business decision, which is to do not make any move without consulting the Eagle Dynamics upstairs gentlemen. Every single step, announcement , add on, release, is thoroughly consulted with ED first. While we have freedom of movement, we play by the rules and that´s how we are going to move. In fact, after consulting with Eagle Dynamics, I decided that it´s ED who do the ultimate testing and approval of anything that comes under RAZBAM. Having said that, it´s obvious we are not going after FC3 quality, mid quality, or low quality add ons. We are going to release A-10 DCS level of complexity products, from day 1.Not half made, half baked, nothing like that, but straight A-10 DCS level. That´s what we were contracted for, that ´s what Eagle Dynamics expects from us, and that´s what I am pretty sure, you, the potential customer, is expecting from us. This takes us to our current line of scheduled projects for DCS world, also known as the “list” , which I am pretty aware some were laughing about and mocking us. Every single aircraft named in that list got a 3d mesh to back it up and it´s approved by Eagle Dynamics on our license agreement, or contract as a 3rd party content developer. Which takes us to the current rumor mill on events regarding the F-15 E Strike Eagle. While as a serious company, I can not debate our business decisions out in the open in forums, it was consulted with Eagle Dynamics and approved by Eagle Dynamics, and as such, it´s in “the list” as well. It was not a “I got hold of this gorgeous cockpit mesh, let´s get it into DCS and make some $$” kind of move. It was a business move based on available resources, time to make it happen, and most if not all, a market for it. It ´s a decision based in the fact that it will put us faster into DCS than starting our own from scratch, allowing us to show you what we are capable of, and let you decide if it´s worth to get more products under the RAZBAM badge or simply ignore us and move to the next one. And yes, it´s going to be DCS level, with all the bell and whistles and it´s currently, as I type this, being worked on by a team devoted SOLELY to this aircraft. I hope this clears some of the rumors around, there is so much that can´t be discussed in public since we are under a very strict NDA which I have to respect at all costs. Thank you for all the comments, expectation and positivism , it fuels us to keep ahead with all our projects, and also thank you for the warm welcome into DCS world. Best regards Ron C. Zambrano M RAZBAM
  14. Prowler111

    Eye Candy

    Its Metal2Mesh M2000C
  15. and by "game" i mean aircraft capabilities..
  16. Separate..they might look similar, but it´s a whole different game.. Prowler
  17. says WHO again?.. The GR9 is scheduled for a December release (FSX version) and the DCS version will be out once we put the AV-8B in there. The Harrier currently is 3rd in our DCS development lineup, 1st is the T-2 and 2nd is a project that we´ll unveil when time comes. Best regards Prowler
  18. last for today
  19. Gents Some pics of the cockpit in DSC engine: Best regards Prowler
  20. RAZBAM AV-8B Harrier II Plus Mk1A is up in the store, current customers have their accounts reset to 0 so they can re-download the product. MK1A addresses all the documented bugs.Thanks for your patience.If you´re a new customer, your purchase is up to date. Best regards Prowler
  21. We have tested the patch and feel confident that most, if not all, reported bugs have been squashed: - "Brick Wall" definetively squashed. - Bank problem, part of the brick wall; fixed. - "Robot-like" movement while on VTOL (not universal, pc dependent): fixed. - Sound misconfiguration: Fixed. But the sound package itself will be improved in the upgrade. - HUD: fixed horizon line and added specific reticles for rockets and AGMs. - HUD: FPM indicator fixed. - Mesh snafus that have been identified are fixed. - Missing rocket pods: fixed. - Armament Loadout Worksheet: fixed. - MPCD: Added a partial HUD page, now you can switch between TRUE and MAG heading. TRUE remains the default. - MAP FPS hit: fixed. - Landing Lights ON when LG is up: fixed. - R FUEL light coming on early: fixed. - Speed Brake not working in the VC: fixed. - Water System: fixed. - Altimeter Not marking 10K feet height: fixed. - Hidden Fuel; fixed. If there is any fuel in a tank that belongs to an external one, the tank will be displayed overriding any armament already installed. - The engine have been depowered: New weight limit for VTOL is 20,600. - Explosions effects missing textures: fixed. Regarding fuel consumption: We have a disconnect here between how the real aircraft uses fuel and how fsx determines fuel must be used. Trying to get fsx to use fuel as per the real aircraft is doable but puts another fault point in the logic to an already overwatched aircraft, so I didn't. Fuel consumption in this aircraft as per FSX rule follows the following order: Outboard Externals L & R (FSX External 1 & 2) Inboard Externals L & R (FSX Wing Tip L & R) Wing Tanks L & R (FSX Aux L & R) Front Tanks L & R (FSX Main L & R) Starting the moment when either the Inboard Externals (if present) or the Wing Tanks begin to be used, the following tanks are used as well: Rear Tank (FSX Center3) Left Feed (FSX Center2) Right Feed (FSX Center1) As you fly, the aircraft can become unbalanced. I'll try to work for a solution, but it won't be ready before the upgrade. The R and L Fuel lights will come on when L and R Feed tanks are near empty. Which may happen while you still have plenty of fuel in the wings. Check the fuel gauge for true fuel status. The installer should be ready tonight (our time) and the store updated by tomorrow morning (05H00 Zulu - 00H00 EST). Prowler PS: A complete new sound set will be released shortly as well
  22. Hi Aaron: I would like you to please be so kind to tell me what´s wrong with the HUD, is it the shape? or the info it displays? the info is being addressed, as for the shape, we like constructive criticism. Regarding, "Iris Quality", the creator of the Harrier cockpit, is Tim Taylor, Metal2mesh owner, who happens to be the same guy who created the Iris F-15 complete mesh (that means the interior and exterior models), Tim is part of our team now, and you´ll see his work in our products as well as some of his own, that will be unveiled when time comes. Best regards Prowler
  23. Please do so Prowler
  24. Best regards Prowler
  25. Gents: Our version of the AV-8B Harrier II plus is released, you can find pictures and the product itself here: http://www.razbamsims.com/ Best regards Prowler
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