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westr

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About westr

  • Birthday 06/30/1980

Personal Information

  • Flight Simulators
    Classic Sims: Tornado US Navy Fighters and Microprose classics
    DCS World + most modules
    Falcon BMS
    IL2 COD
    IL2 BOS FLYING CIRCUS
  • Location
    ESSEX, ENGLAND
  • Interests
    AVIATION PHOTOGRAPHY
  • Occupation
    Fireman

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  1. So this won’t be a fully clickable cockpit then? TF-51 free mustang is fully clickable so would be nice to do the same with the Su-25.
  2. Ah ok I didn’t realise this so is the low altitude fps drop present for non VR as well then?
  3. I was delighted with this announcement
  4. Enable force feedback in settings clashed with the trim on the F4e and some FC modules in the past from memory. You may want to put a message to explain this on the checkbox?
  5. I’ve just raised this issue with ED and explained how the developers are not even acknowledging a problem, I’ve been assured that performance issues are being addressed and that the SA map is in early access. I’m in a position similar to you I’m not using the map at all because I only use VR so it’s been €49 or €59 for very limited use but I hope they begin to consider VR users that have purchased this map and try and get some kind of fix as a priority so at least we can use it.
  6. Do you not have an FPS drop at low altitude? Massive improvements on this map can take off fly around and a constant beautiful 45fps then after a while as soon as I drop below 1400ft half frames still 25fps stutter, its so frustrating.
  7. Still no news about working on the low level performance drop when you fly lower than 900ft on the SA map in VR though.
  8. Please when is this going to get sorted, I'm really not one of those that goes on about refunds but I just don't use this map because of this bug. It looks fantastic after this update but low I have half the FPS. In VR its a gamebreaker. Are there any grounds for a refund?
  9. I don’t get any gain from it. I saw no gain after the update. Loaded a few flights this morning and had terrible performance I need to do a repair build and try again I think. But don’t think everyone has seen a VR gain.
  10. Yeah when I say extra performance I meant added performance compared to my setup. Because I was talking about me maintaining 45fps with most modules which normally gives me a smooth experience and you experiencing a solid 60 plus fps. Unless you’re saying that you’ve received a 15fps boost just from this update which would be unlikely? I’m assuming you’ve noticed a smaller improvement but none the less an improvement?
  11. I can only assume that your graphics card is giving you the extra performance does your card have the 24gb VRAM? otherwise I can’t see anything your doing that’s that dissimilar to my setup for dcs. Motion vector is something that I run with which does restrict me to 45fps but I do see a performance boost when I run with it.
  12. Thanks for taking the time to share this. Your PC is similar spec to mine but your graphics card is stronger. Can you maintain a solid 45fps with these settings and how does your antialiasing look on your external views? I’ve always found MSAA really taxing on my setup with the G2 and I actually find MFAA looks better for me personally. Also do you not experience any of the random drops in frame time that some have been experiencing and have to alt tab or alt enter to re-establish your frame times? thanks
  13. That’s interesting, would you mind sharing some of your settings? In DCS as well as Steam VR. Also do you use stand alone DCS or Steam DCS? Also do you use/find motion Vector works for you with the Reverb? Best regards.
  14. Are you a VR user?
  15. I’ve had no improvement with this patch. Which is a disappointment as I was hoping to see a slight improvement in VR when I heard about the optimisation on VRAM. I didn’t give any feedback at first because I wanted to fully try and tweak everything my end to make sure I wasn’t jumping the gun. I have no doubts that the team have put huge effort into this patch with lots of added features and I accept that all systems are different and some people have seen an improvement, it’s just not worked any better for me. I wait with anticipation for the implementation of Vulcan and shall keep my fingers crossed. What I can say is that I have seen no deteriorating performance, it is more or less the same. I run motion vector in Steam VR settings which restricts my FPS to 45. If I can maintain 45 it is smooth experience and the sim runs nice. Some of my modules run a fine 45fps like the F16 and F18 even with storms and rain In Caucasus. But others struggle, for example the new Phantom. I thought I would try and run with motion vector off and noticed a drop of around 10-12 fps and noticeable stuttering with that setting so I just put it back on. What I have noticed since earlier this year which coincided with a massive fps drop when using the F10 map view, is random drops by around 15fps while running a flight. Alt tabbing then tabbing back into the sim and sometimes Alt and enter will make the FPS jump back to 45. I also completely avoid the F10 map view now because it’s such a pain to get the FPS back once I do it. I would really appreciate a work around of this problem as I know it never used to happen. I haven’t tried the Syria Sinai and South Atlantic maps as I have them on another install on another drive and haven’t updated that yet. So maybe I will see an advantage on those maps.
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