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Vita_CZ

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Personal Information

  • Flight Simulators
    AeroflyFS, DCS P-51, LFS, Omnibus Simulator, X-Plane 10
  • Location
    Decin, Czech Republic
  • Interests
    Flying, flight simming
  1. Hello markturner1960, I don't use TelemFFB at all. Maybe it is time to give it a try. I will be happy to try your config. Vita
  2. Greetings to developers, First, let me thank you for this great aircraft! I spent almost whole night flying it and I noticed quickly that the flight stick is shaking slightly while flying on low AOA (around the cruise mark). It looks as if there is a constant beginning of stall present. In 2 to three times, I was lucky it stopped for a 10-20s when reaching a certain condition (AOA still low IAS > 450, descending a little), but the in started again and never stopped. I had to turn periodic effects off to mitigate this, which is pity, because high AOA stick shaker is a valuable thing. Would you please mind to have a look at this? Thank you very much! Vita
  3. I just found out what it was - the trim down button mapped for Mustang collided with the same button already mapped to GNS430 function.
  4. I am sorry, it must be something on my setup. When I bind different button, it works.
  5. Greetings to developers! I tried to fly P-51 today, but I have found out that nose down trimmer does not work in version 2.8.6.41066. My key binding does nothing only thing that seems to help is to use a mouse, but the trim position indicator stops at 0 anyway. Would you please mind to look at this? Thank you very much! Vita
  6. Same here. Here is a short video to demonstrate this behavior. This time with MS Sidewinder FF 2
  7. Greetings to developers! We have flown Yak-52 in multi-crew yesterday and we have had lot of synchronization problems. Temperatures of oil and cylinder heads and even fuel quantity too. Would you please mind to look at this? Thank you! Vita
  8. Greetings to developers, As soon as I put my simulated Yak in inverted flight, engine RPM starts to jump periodically and engine seems to loose power. According to manual and my friend, who owns real Yak 52, Yak engine works well up to two minutes when inverted. Would you mind to fix it please? Also, inverted flight elevator effectiveness seems to be bit off. It is quite a problem to do negative vertical maneuvers (like 8.5.5.2 from CIVA catalog) due to insufficient elevator effectiveness. Truth is that it is not easy to perform this maneuver in real Yak too, as it is prone to inverted stall in second quarter of the inverted loop, but in simulated one, it is pretty hard to get the Yak even to second quarter of the inverted loop. I tried various entry speeds from 300 (young idealist :-) ) to 400, but it did not help much. Have a nice day! Vita
  9. Greetings to developers! When flying in multicrew with the student pilot, it usually damages my landing gear when student's landing is not super-smooth (which is usually not with the student on the controls). Student's landing gear is usually ok in front cockpit. Would you mind to fix this please and take landing gear status from the pilot flying? Thank you! Vita
  10. It is possible, but depends on global unit settings. Hard to say if it is intended or not. https://forums.eagle.ru/showthread.php?t=174428
  11. Greetings to developers, Today I found that airspeed indicator in L-39 switches it's units with global unit setting on GAMEPLAY tab. Is this intended? Is this intended? I would expect some setting on SPECIAL tab specific to L-39, where I can select between cockpits etc. Have a nice day! Vita
  12. Greetings to developers! As I do nothing but fly L-39 in multicrew since last update, I found out other issue there. When one of the crew asks ground personnel for refueling, the other crew member does not see fuel to be added to the aircraft. Only if other crew member asks ground personnel to refuel too, fuel amount is changed in his cockpit. Good thing is that wight seems not to be doubled in that case. Vita
  13. Yes, that's exactly what happens. Dr_Arrow - I (hopefully) understand what happens in real aircraft. Also agree with the statement that behavior with FF joystick in the sim is closer to real thing, but I don't understand why the behavior should differ with non FF joystick in simulator. Vita
  14. it's not about the calibration. 1) The aircraft was trimmed, so there was no need for stick input as it flew 2) Two different instances of X-52 were tested on 2 different machines in two different geographic locations :-), both with the same result
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