Rather than start another thread I thought I'd add my first impression here. (For context, relatively experienced virtual A10 driver, real life lapsed private pilot - played up to and including Mission 5).
I wanted to provide a quick bit of feedback, as I know that (generally) people are much more likely to complain than praise on the internet and I, for one, really, really (really!) want more.
I cannot imagine the amount of time and hard work that has gone into this polished product, and I can only say that the result is magnificent - I have not had so much fun in the A10 in literally years. Every aircraft should come with one of these as standard for pilots to move on to once they have got the basics under their belts.
For me this is a thing that DCS has really been missing. Normally you download DCS, fire up your first aircraft, fly about a bit in an empty world and think to yourself "is this it? Where is everyone?" This campaign gives DCS what (multiplayer excepted) it currently so desperately needs - life! The feeling that there are other "people" in the game world - all of the moving objects, the recorded ATIS, the fantastic Kermit/Biff interactions, all the ATC, (the fireworks!), the unexpected plot twists, the fact that both the instructor and "you" make mistakes (you know, like real people do). Suddenly the DCS world goes from pretty and beautifully modelled but cold and empty, to feeling like you are flying in a living, breathing space.
This was a Day 1 full price purchase for me, and the second part will also be the same. And the third if there is one.
More than anything I wanted to say to baltic_dragon and everyone (hi Biff and Lotus!) involved in this project, "You. Guys. Rock. You have produced a first class product that I have loved using and is worth every penny I paid." More please!
A couple of quick feedback thoughts:
1 - As some others have mentioned, having a clearer instruction at the end of the mission "ie park at Thunder, in slot X and shutdown - you can then quit the mission" would be helpful. Having worked so hard to follow detailed instructions very carefully during the mission, a "just go back to Thunder" felt...incomplete?
2 - Stupid but perhaps a note to advise making sure the user has not bound the Space Bar to any aircraft function, as this is used to advance all actions and conversations in the missions. (I had bound mine originally to the wheel brakes - took a while to work out why at 100% power my Hog would not taxi....)