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Everything posted by Hoggorm
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How do I set up Datalink to show wingman as blue?
Hoggorm replied to Hoggorm's topic in DCS: F-16C Viper
Ah, I see! Thank you for the quick reply Tholozor -
On some multiplayer servers, Blue Flag for example, I often team up with a friend and would like to see him as a wingman (blue) on the HSD. We have tried a number of different settings to achieve this without success. Any advice would be helpful!
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What is this little "iron cross" next to a bugged target?
Hoggorm posted a topic in DCS: F-16C Viper
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I see. So the frequency mentioned, 317.4, is standard then I assume?
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As the topic say Can I change the AWACS datalink frequency? I cannot seem to find any information on this. I have this mission where the description say the datalink frequency is 317.4: E-2 AWACS 263.25 MHz, CH10 Datalink 317.4 I've unsuccessfully searched through the advanced waypoint options, triggers and triggered actions for this E-2 to see if I can find anything that sets the frequency.
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Ground units switch waypoint - does not happen...
Hoggorm replied to Hoggorm's topic in Mission Editor
Hello SUNTSAG, Thank you very much! I studied the example file you so kindly uploaded. Running through it I see that the tank indeed randomize a left or right turn as you so correctly assumed was my goal. I can absolutely follow and understand your instructions here. They do make sense and the outcome is also what I want. Still learning the Mission Editor I still have a few questions on what is going on though. Your solution worked perfectly, but I do not understand why my solution did not..? 1 - To me an advanced waypoint action at WP1 telling the unit to switch to WP3 should do jus that, but it does not. 2 - If there are no "Hold" commands at WP2 or WP3 the tank drives completely randomly around until it settles down. These are four spots it ended up. 3 - Based on your example I adjusted it a bit so that the random flag 1 was set at mission start. Although not required in this little test this allows for flag 1 to be used for several other random tasks in a mission. If I left the trigger zone in, and had the tank drive up to it, the same expected result happen as in your example. The tank choose either right or left based on the value of flag 1. Now, If I instead say that flag 1 value 1 should turn flag 2 (for WP2) on, and Flag 1 value 2 should turn flag 3 (for WP3 on), and add those conditions to advanced waypoint action the result is again something completely different. If the tank is supposed to turn right it will initially turn to the left, then back to 3 and not hold there (even though a hold command is present), but randomly park somewhere as I see when there is no hold command at all. Now what I'm scratching my head about is that I do not really understand what the difference is between your method, that indeed solved the issue, and my method that do not. The only difference seem to be that you use a trigger zone and trigger actions while I use no trigger zone, but instead advanced waypoint actions and flag/conditions. 4 - I guess my last question is when should I use advanced waypoint actions and when should I use trigger actions? 5 - I've included my own adjusted mission file based on the one you uploaded for you to see what I've done. JUNCTION 2.miz -
Ground units switch waypoint - does not happen...
Hoggorm replied to Hoggorm's topic in Mission Editor
Yes, that is one solution, but it takes a bit more time to create... -
Ground units switch waypoint - does not happen...
Hoggorm replied to Hoggorm's topic in Mission Editor
Thank you Dark Wood. I tried with time more and it is working somewhat strange. The unit was now driving up to the intersection then took a right 270 deg turn to join the route to the left, but stoppet shortly after WP3 for some reason... I've also tried with triggers instead of probability, but it will not turn then either... -
Ground units switch waypoint - does not happen...
Hoggorm replied to Hoggorm's topic in Mission Editor
Bumping this question one time hoping someone can shed light on what is happening. -
Wow, I did not expect that for a solution to this issue, but I thank you very much for the suggestion anyway
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I see your point. The problem is that this solution will affect the radar as well. And it is fine as it is...
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I use the Warthog Thrustmaster HOTAS. Trying to lock up a target using the Mav IR camera I see that even though I see the target, I tend to «over slew» and going back and forth over the target until it is too late and I have to break the attack and try again. In the A-10 I can adjust the slew rate so that the cursor is not so sensitive. Can this be done in the F18? I`ve turned off the realistic TDC depress option, but see no real difference...
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I've created a small test where a ground unit is supposed to drive along a road. At a T-junction the route go to the right, with another route to the left. At the T-junction I've tried to add a "Switch waypoint" Advanced waypoint action, but for some reason the ground unit ignores this and always turns right. (As a side note I've also added a hold command at WP 2, but the unit also ignores this and turns around to WP 3 then stops at WP 4) Any idea what is going on here?
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Can I change the laser code on an A-10C from 1688?
Hoggorm replied to Hoggorm's topic in Mission Editor
Yes, I see what you mean now. I started an A-10 in the air not thinking that I was in this mode. I then dropped a couple of bombs and the next time I started the mission the DSMS page was red on those stores that where "missing". -
Can I change the laser code on an A-10C from 1688?
Hoggorm replied to Hoggorm's topic in Mission Editor
I tried to enter Prepare Mission from the Flight menu, and all it does to me is to start the mission... Have I done something wrong? -
Can I change the laser code on an A-10C from 1688?
Hoggorm replied to Hoggorm's topic in Mission Editor
I see. I've never used this feature. Is it available in multiplayer? -
Can I change the laser code an A-10C client will start with?
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Rookie Su-27 kills Ace F-15 nearly every time...
Hoggorm replied to Hoggorm's topic in Mission Editor
Yes, I have a mission file, but not able to post it at the moment... This is Su-27 with 27ER and F15 with AIM120C. I swapped the Su-27s for MiG-29 and that helped a bit, but I still see that an Ace pilot is not much better than a Rookie... -
Rookie Su-27 kills Ace F-15 nearly every time...
Hoggorm replied to Hoggorm's topic in Mission Editor
Bumping one time hoping someone can help explain this. -
How to use "RTB on out of ammo" advanced waypoint option?
Hoggorm replied to Hoggorm's topic in Mission Editor
Thank you again Exorcet -
How to use "RTB on out of ammo" advanced waypoint option?
Hoggorm replied to Hoggorm's topic in Mission Editor
Thank you Exorcet, What is the default setting? When will an AI aircraft divert if I do not add this specific waypoint action at all? -
I have these two Ace F-15C that is supposed to provide CAP for two F-16s with bombs. The problem is that nearly every single time I run this mission the two F-15s get shot down by the Rookie Su-27 that I've assigned as Red CAP (and then shoots down the two Ace F-16s as well...) Is the Su-27 really that superior to the F-15C or can I tweak the advanced waypoint actions a bit so that the F-15s have a greater chance of success?
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How to use "RTB on out of ammo" advanced waypoint option?
Hoggorm replied to Hoggorm's topic in Mission Editor
But I do not understand what the options give me. How does "No Weapon" differ from "All", or "-Bombs"? -
How to use "RTB on out of ammo" advanced waypoint option?
Hoggorm replied to Hoggorm's topic in Mission Editor
Edit - I would prefer if the AI follow their route, but at least not RTB unless the rules stated above. -
Hello, I have three scenarios. How do I set them up? 1 - An aircraft with AA (AIM9), AG (Mk82) and guns. I'd like this to RTB only when AG bombs have been dropped. 2 - An aircraft with AA (AIM9), Anti radar missile (ALARM) and guns, I'd like this aircraft to RTB only if all ALARMS have been fired 3 - An aircraft with AA and guns. This aircraft I'd like to RTB only if all missiles AND guns have been depleted. Hope you can help me with this