Jump to content

Skulleader

Members
  • Posts

    2346
  • Joined

  • Last visited

  • Days Won

    3

Everything posted by Skulleader

  1. Hello dear friends, Super, I would like to thank you for your incredible comments. Today a small fix because I've changed the color of the radiator coolant covers, now they are red. For download just this new fix please read post #1 and download p51d-cpt03.bmp.dds: Thanks again, Skull.
  2. Hello guys, Once again a super thanks for your kindness and your comments... Now I would like to thank our friend Zaelu for his assistance and explanations because when I've make my "Cockpit V1.5" I saved all my textures files without generate MIP and of course it's not nice for the eyes. Zaelu explain to me the good way and now I've saved all my textures files with generate MIP and it's more nice for our eyes and now it's the "Cockpit V-1.6". Also I've worked on the control stick and of course it's not easy thing to make but after many hours I found I've created one very different from the original stick and I would like to know if you like this new stick. Here I join you two version of my control stick, one version all black and with few dirty brown spots and one version with green fingerprint (green like the paint of the cockpit frame). If you want I can published with my "Cockpit V1.6" the two versions of my stick. About these textures I must say that's it's not one easy thing to do and as solution I used one real photo of the P-51 and for the moment the result is not too bad, please can you tell me if you like or not ? Here the link for V-1.6 with new control stick: https://www.dropbox.com/s/nhfon8eqyvdlsfb/Skulleader%20Cockpit%20V1.6.rar?dl=0 PS: Excuse me for my poor English ;-) Here version with green fingerprint: And here without the fingerprint:
  3. Hello Whiplash, Great work, it's awesome. Thanks for this sharing, Bye. Skull
  4. Hello guys ;) In first I would like to thank you for your super comments I'm very happy :thumbup: Here I join you the last version 1.5 of my P-51D's cockpit. I've added the weathering textures on the floor and maybe it's better now, please can you tell me if you like ? Link from my Dropbox: https://www.dropbox.com/s/42wpftie8yjecr6/P-51D-CPT-TEXTURES.zip?dl=0 EDIT: After to have download this V1.5 if you want you can download the Mudspike's Mod for the gauges but please just installed "p51d-cpt07.tga" not the other files... And here few screenshot from the V1.5: Thanks again for all, see you later. Skull ;)
  5. Thanks guys, I'm very happy that new cockpit please you.
  6. Hello guys, Thanks for your comments, about the footprints yes I know Devrim made ​the same remark. For the next upgrade I must fix this footprints. Thanks again, Skull.
  7. Hello guys ;) 07/23/2016 I've finish my Skulleader P-51D Cockpit v1.9 for DCS 1.5.4 - 07-23-2016 and available to ED's librarie: http://www.digitalcombatsimulator.com/en/files/1410428/ I want to thank Zaelu for his support. My Mod is perfect with the mudspike's Mod, for information if you want used the mudspike's Mod "ONLY" installed this file: p51d-cpt07.tga because it's for the gauges :thumbup: Here the Mudspike's Mod adress: https://www.digitalcombatsimulator.com/en/files/1410428/ Here few screenshots from my cockpit, I hope that you enjoy this Mod. If you have any ideas or feedback please cantact me. Best regards, Skulleader.
  8. Hey great repaint and work !!! Congratulation ;-)
  9. WOW T.Jacob congratulation once again you are a real artist !!! Thanks for this sharing +1
  10. Hello, Thanks John for this command, it's perfect and I've tested with my KA-50 and when I want I can show or hide the mirrors when I want. Thx again, Skull.
  11. WOW great news and very beautiful cockpit. It's very hard to wait this military version, thanks guys for these news. Regards. Skull
  12. Hello tovivan, Thanks for your comment, in fact I use many Mods for my DCS, here few graphic Mods: Improved Towns & Villages Mod : https://docs.google.com/file/d/0B31Ed4Wn1_E2MzVLdTVOdXBkdjA/edit Enhanced and detailed grass mod par T.Jacob: http://forums.eagle.ru/showthread.php?t=133381 DCS World environmental shaders mod: http://forums.eagle.ru/showthread.php?t=113374 lamp-land_white-red for TH -16-3: http://forums.eagle.ru/showthread.php?t=113779&highlight=papi&page=2 Airfield_v3b: http://www.digitalcombatsimulator.com/en/files/104763/ Addon Tents, Watchtower, UH-1-Cargo: http://forums.eagle.ru/showthread.php?t=124251 Ranger79's Mod Pack: http://forums.eagle.ru/showthread.php?t=121620 And of course I use many Mods for the cockpits, sounds... My system: ASUS Maximus VI Formula C2 Intel Core i7-4770K (3.5 GHz) G.Skill Trident X Series 32 Go (4x 8 Go) DDR3 2400 MHz CL10 Asus GeForce GTX 780 DirectCU II OC Samsung SSD 840 EVO 250 Go 1 VelociRaptor 600 Go 2.5" SATA 6GB/s 2 Caviar Black 1 To SATA 6GB/s 3.5" Creative SoundBlaster X-FI Titanium Corsair Professional Serie Gold AX1200 Corsair Hydro Serie H80 Windows 8.1 64 bits Cooler Master HAF 932 Advanced ASUS 27" LCD VG278H 3D For all my screenshots I use Lightroom and Photoshop. Thanks again, Skull...
  13. Hello, Yes I've these three videos and it's perfect for our P-51D. Thanks again, Skull.
  14. Hello dear Corrigan, tanks for your comment. Best regards, Skull.
  15. Hello Joey, You can found this ship here: http://forums.eagle.ru/showthread.php?t=124251 And for the skin the author is Lilkiki if I don't say mistake but I think that this skin is available with the Upuaut pack. Bye, Skull.
  16. EDIT: Upuaut I've installed your "staddons.zip" here: C:\Eagle Dynamics\DCS World\Bazar\World\textures. Please can you tell me if the good path or please can you give me the good method ? Re: I've put your textures "tmp.rar" into this path C:\Eagle Dynamics\DCS World\Bazar\TempTextures and now it's perfect, normal ? A great thanks in advance, Skull.
  17. Hi dear Upuaut, Thanks for you file, in fact I'm very stupid because I've forget to check this option in the Editor Mission: Can Be Cargo. However the textures for these elements are missing: Container_cargo.EDM Tripode_cargo.EDM Reiter_cargo.EDM Please if it's possible can you give me these missing textures ? Once again a great thanks in advance for all, Skull.
  18. Hello dear Upuaut, Thanks for your explanation and assistance, EDIT: please can you give me your mission file because with me my mission don't work fine. I've make one fast mission but nothing, impossible to contact the cargos. Thanks in advance, Skull.
  19. Hello guys, There's minutes I've resinstalled my DCS World in "1.2.16.38741" but after to have installed the "Cargo Mod" when I contact the ATC "All cargos" inside the list I have just one cargo nos the other cargos. Of course averything is well installed (3D model, Textures and Script) like this: Here as I add these lines: db_precountries.lua": cnt_unit(default_Cargos, "ammo_cargo"); cnt_unit(default_Cargos, "jeep_cargo"); cnt_unit(default_Cargos, "bambi_bucket"); cnt_unit(default_Cargos, "barrels_cargo"); cnt_unit(default_Cargos, "f_bar_cargo"); db_units_ground.lua": cargo( "ammo_cargo", _("ammo_cargo"), "ammo_cargo", 100, 1000, {wsType_Static}, 100, 10000 ); cargo( "jeep_cargo", _("jeep_cargo"), "jeep_cargo", 100, 1000, {wsType_Static}, 100, 10000 ); cargo( "bambi_bucket", _("bambi_bucket"), "bambi_bucket", 100, 1000, {wsType_Static}, 100, 10000 ); cargo( "barrels_cargo", _("barrels_cargo"), "barrels_cargo", 100, 1000, {wsType_Static}, 100, 10000 ); cargo( "f_bar_cargo", _("f_bar_cargo"), "f_bar_cargo", 100, 1000, {wsType_Static}, 100, 10000 ); --f_bar_cargo cargo( "rsp_esd-20",_("rsp_esd-20"), "rsp_esd-20", 100, 1000, {wsType_Static}, 100, 10000 ); --rsp_esd-20 Here on screenshot of my cargo menu but just 1000 kg is available not the other cargos: A great thanks in advance, Skull.
  20. Hello guys, There's minutes I've resinstalled my DCS World in "1.2.16.38741" but after to have installed the "Cargo Mod" when I contact the ATC "All cargos" inside the list I have just one cargo nos the other cargos. Of course averything is well installed (3D model, Textures and Script) like this: Here as I add these lines: db_precountries.lua": cnt_unit(default_Cargos, "ammo_cargo"); cnt_unit(default_Cargos, "jeep_cargo"); cnt_unit(default_Cargos, "bambi_bucket"); cnt_unit(default_Cargos, "barrels_cargo"); cnt_unit(default_Cargos, "f_bar_cargo"); db_units_ground.lua": cargo( "ammo_cargo", _("ammo_cargo"), "ammo_cargo", 100, 1000, {wsType_Static}, 100, 10000 ); cargo( "jeep_cargo", _("jeep_cargo"), "jeep_cargo", 100, 1000, {wsType_Static}, 100, 10000 ); cargo( "bambi_bucket", _("bambi_bucket"), "bambi_bucket", 100, 1000, {wsType_Static}, 100, 10000 ); cargo( "barrels_cargo", _("barrels_cargo"), "barrels_cargo", 100, 1000, {wsType_Static}, 100, 10000 ); cargo( "f_bar_cargo", _("f_bar_cargo"), "f_bar_cargo", 100, 1000, {wsType_Static}, 100, 10000 ); --f_bar_cargo cargo( "rsp_esd-20",_("rsp_esd-20"), "rsp_esd-20", 100, 1000, {wsType_Static}, 100, 10000 ); --rsp_esd-20 Here on screenshot of my cargo menu but just 1000 kg is available not the other cargos: A great thanks in advance, Skull.
×
×
  • Create New...