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Posts
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About Mainstay
- Birthday 01/08/1979
Personal Information
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Flight Simulators
DCS, IL-2 BOX, IL-2 CLOD, Rise of Flight and BMS
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Location
Чистое Небо
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Interests
Siamese cats, Scale models and Aviation history
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Occupation
Business IT Liaison
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[SLOW PERFORMANCE] Unusually long load times and close times
Mainstay replied to SOLIDKREATE's topic in Game Performance Bugs
1 - I’ll try the page file suggestion when I get home tomorrow. 2 - Can try that as well 3 - I’m not running Tacview 4 - All the different DCS folders and Pimax folders are already excluded 5 - I have no external scripts 6 - I have no RGB tools 7 - I’m not running an overclock 8 - I don’t us any sort of hardware monitor actively So basically that leaves me to tryout options 1 and 2. Thanks for the suggestions and I’ll report back when I’m done -
[SLOW PERFORMANCE] Unusually long load times and close times
Mainstay replied to SOLIDKREATE's topic in Game Performance Bugs
Noone has a clue or suggestion what might be the problem? -
[SLOW PERFORMANCE] Unusually long load times and close times
Mainstay replied to SOLIDKREATE's topic in Game Performance Bugs
Yeah its driving me nuts... When starting DCS in VR it takes ages (5 minutes or longer) to load a mission or into a MP server. Then ingame it needs to load all the textures as well. Already did a repair a few months ago but that didnt solve anything. And the most obvious reason it pisses e off so much is that all the other games / sims i play just load instantly.... -
[SLOW PERFORMANCE] Unusually long load times and close times
Mainstay replied to SOLIDKREATE's topic in Game Performance Bugs
No i dont have Process Lasso and i dont think i have an affinity bitmask... how do i check that? All my hardware is up to date with BIOS updates, drivers et cetera. -
[SLOW PERFORMANCE] Unusually long load times and close times
Mainstay replied to SOLIDKREATE's topic in Game Performance Bugs
1 : I already excluded any file or folder related to either pimax or DCS in windows defender (security) for a long time. 2 : I also always delete the FXO and metashader folder after each update 3 : Log === Log opened UTC 2025-07-30 14:36:06 2025-07-30 14:36:07.517 INFO EDCORE (Main): Platform Timer Resolution: 15.39ms 2025-07-30 14:36:08.086 INFO EDCORE (Main): Created boot pool: n:16 2025-07-30 14:36:08.086 INFO APP (Main): Command line: "C:\Games\DCS World\bin-mt\DCS.exe" 2025-07-30 14:36:08.086 INFO APP (Main): DCS/2.9.18.12722 (x86_64; MT; Windows NT 10.0.26100) 2025-07-30 14:36:08.086 INFO APP (Main): Application revision: 252722 2025-07-30 14:36:08.086 INFO APP (Main): Renderer revision: 26305 2025-07-30 14:36:08.086 INFO APP (Main): Terrain revision: 26363 2025-07-30 14:36:08.086 INFO APP (Main): Build number: 364 2025-07-30 14:36:08.086 INFO APP (Main): CPU cores: 16, threads: 16, System RAM: 65277 MB, Pagefile: 4096 MB 2025-07-30 14:36:08.086 INFO APP (Main): CPU info: system affinity mask: 1111111111111111 process affinity mask: 1111111111111111 CPU: 12th Gen Intel(R) Core(TM) i9-12900K [1x L3 caches] CPU has uniform cache size 30 MB (per cache) CPU cores have different efficiency classes: [0-1] logical cores with efficiency class 1: {0, 1, 2, 3, 4, 5, 6, 7} logical cores with efficiency class 0: {8, 9, 10, 11, 12, 13, 14, 15} CPU cores have different performance classes: [0-2] logical cores with performance class 2: {4, 5} logical cores with performance class 1: {0, 1, 2, 3, 6, 7} logical cores with performance class 0: {8, 9, 10, 11, 12, 13, 14, 15} common cores: {2, 3, 6, 7} render cores: {4, 5, 0, 1} IO cores: {8, 9, 10, 11, 12, 13, 14, 15} unavailable cores: {} pause10: 0.036165 us (std dev: 0.078792) pause10: 1138 cycles (std dev: 2531.9) -
[SLOW PERFORMANCE] Unusually long load times and close times
Mainstay replied to SOLIDKREATE's topic in Game Performance Bugs
Loading is still absurd long especially in VR. Shader cache size set to 100GB. HT is off in the bios. The game still loads like a damn snail. Its at a point where its getting so annoying long i just dont wanna bootup DCS anymore. -
MidWeek Deals | DCS Update Summary | Digital Blue Angels
Mainstay replied to Graphics's topic in Official Newsletters
So nothing is gonna change and the modules are becoming useless. Hawk 2.0 incoming…. So what’s plan B? Everyone gets store credits like similar events. Just get this muppetshow over with and take a stand. -
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These lines are getting really annoying tbh fix it please Polychop
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So can we expect an official announcement anytime soon? Being kept in the dark is getting old now… You can’t honestly keep telling us there’s nothing to share. Court dates, rules and procedures that need to be followed et cetera… is also news. Is ED intent to make the situation as before in working together or is that a passed station? Because for us it’s becoming clear the situation is FuBAr! It just doesn’t take this long if both parties have positive intentions…