

X-Ray
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SOLVED, those mods are missing the Textures folder, put the Bano. dds inside and fixed
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Landing ligts are working for example.. @SkateZilla maybe he can add a workaround
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Nope card runs perfect, other mods are running great
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Did it, for example in modelvewer2 they are displayed correct... Not in game
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X-Ray started following Dcs Argument lights issue
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Hi there, I've experienced this issue related to some planes, mostly old ones, like flyable mig-23, 27,su-17. Nav lights are under a single collection =argument lights and all point to a single Arg=49...is it a common issue, and is there a fix around for that? Thanks in advance
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Flyable Su-22M4 (by civorodom)
X-Ray replied to CivorodoM's topic in Flyable/Drivable Mods for DCS World
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Global fix for all FC3 Dependent Mods
X-Ray replied to SkateZilla's topic in Flyable/Drivable Mods for DCS World
Hi there, I've experienced this issue related to some planes, mostly old ones, like flyable mig-23, 27,su-17. Nav lights are under a single collection =argument lights and all point to a single Arg=49...is it a common issue, and is there a fix around for that? Thanks in advance -
Hi Cubanace is it possible have the dragchute working on next update?
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Cubanace, just wonder if you can make a dark visor for su-57 pilot and a working chute brake...
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I will share asap
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Ok, I can call it done. I didn't had the time to make a new Yak-28P skin from A 2 Z so I've decided to update the existing (including NM and Roughmet) and this is the result. I hope AA-3 missing pylons will be fixed. I can provide blank textures too.
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Nice one, but I think the yak-28 needs an update too...
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Solved, removed the B-29 folder and now is fine
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Yes is possible, will be great that every moder will put is efforts in a cumulative pack
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Anyway I've done the SU-15/SU-15TM liveries with individual numbers like 13 numbers each for blue, red and yellow numbers and reskinned the MAM pilot in soviet/russian different suits