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HonorNecris

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Everything posted by HonorNecris

  1. Hadn't thought of that, was going off the website. Thanks!
  2. I am also in a tier that is eligible for a copy of an ED developed product. I'm having trouble telling what products are eligible, as The Fighter Collection, Eagle Dynamics, and DCS have their logos on nearly all of the modules. Can the eligible aircraft be clarified? I'm not asking how to get keys, I understand this offering is new with Update #2, and not everything is in place for distribution. I'm just curious, there are a few aircraft modules I do not have yet. Thanks
  3. B-17 Flying Fortress: The Mighty 8th, and Janes: WWII Fighters were my introduction to combat flight sims (along with the other Janes releases). I hope I live to see the day where I can walk around and assume positions in a high fidelity B17. Oh what a task it would be, but I have faith.
  4. If I remember correctly, any plane you own and can fly in DCS: World you will be able to fly in DCS: WWII. So if you already own the P51 for World, you don't need to select it as a flyable for WWII, UNLESS you want two copies of the P51, say to give to a friend. Hope that helps! And I think what luthier is talking about is the P51 and the 190 in the >REWARDS< area of the selection drop-downs, if you choose either plane as a reward it is basically early access to the WWII planes, but you will only be able to fly them in DCS: World for now.
  5. Cool! Our very own forum. Hello all!
  6. Very cool video. Hope he eventually restores a Sperry Ball Turret. I think he could really draw a crowd with one. I know I'd be all over it :)
  7. One of the best high resolution virtual tours I've found. 17 is the "Aluminum Overcast". http://www.virtualnorthland.com/duluth/b17/#/b17c/ Bombardier/Navigator stations. http://www.lassiter.com/vr/Liberty_Belle_Web/vr/Bombardier_FL.html
  8. Heh, I did the same thing when the kickstarter began. It's still as hard as I remember it - having to use a joystick for the M2s, but man the gameplay was way ahead of its time!
  9. We should also keep in mind that the screenshots are most likely taken from the landscape editor where none of the terrain is self-shaded, and reflection/refractions could also be different than what you will see in-game. Just a thought.
  10. Heh, even just to see it in 2014 is good enough for me :yay:
  11. You're referring to a flyable one correct? It was my understanding that a non-flyable/AI controlled version was already planned to be in DCS WWII's initial release.
  12. Thoughts.. Srry for double post, but I was thinking about the B-17 and how I got into flight sims. Besides messing around with all the Jane's combat simulators when I was about 10 (hand-me-downs from my uncle who is a pilot), the first air combat simulator I personally bought was B17 II. I'll admit I didn't initially buy it with glorious plans to pilot the Fortress. I really just wanted to test my mettle against the infamous Luftwaffe! It was only after I bought the game for that reason before I realized how much fun piloting the aircraft really was (you could pilot the B17 as well as any of the 'little friends', or even the German aircraft attacking the B17 - which was actually a blast). I know my experience is merely anecdotal, but I think having multiple positions available inside the B17 in RRG/DCS level of detail would be an EXCELLENT -if not the best- way to catch the eye of the crowd who have yet to discover hardcore flight sims and pull them into our world. :beer:
  13. My very first design had the colon, but now it's ancient history :closedeyes:
  14. ^^^ Couldn't agree more. Both of ya
  15. Yeesh, that gallery is terrifying. Deep respect. On the topic of the B-17, one question I have that I haven't really seen asked or answered is if the B-17 was made flyable would we only be able to assume the pilot/co-pilot position or would we be able to move freely about the cabin and assume control of any position. The latter would be a dream come true for myself having played B17 II: Mighty Eighth since day One, but I know it would be a MASSIVE undertaking and would also depend on engine limitations. That would be something I would take off work for the release though :joystick:
  16. Hahahaaa!.. Does that horse have six legs? :suspect:
  17. I like it! So far I like the progression from what you started with to your current version. :thumbup:
  18. Credit to Tronchaser for the idea of making center a globe. I also tweeked lighting and models slightly. The Background is transparent so there's an example of it on black also. Wanted to get everyone's thoughts before I updated it on the Official thread! :happy: Icon:
  19. Hey that's a good idea! I'll see how it looks in the icon format too - hopefully not too busy as it would make sense on the icon. Thanks for the tip tron!
  20. New iteration of my previous logos. My logo probably wouldn't work well for an icon, but I was creating with the mindset of like a loading logo or something like that. EDIT: 128x128 Icon version
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