Alright so i know this isn’t an ideal situation but im spectating an ai mission with 20 A-10Cs on the ramp 4 taking off and 4 SU-25Ts and im getting like 7-12 fps
Settings
Default High Settings+
Civ Traffic: Off
Textures Scenes Water and Shadows: High
Preload Radius: 15Km
Tree Distance: 6Km
Bushes: 500m
VSync: On (I know, I know, but I hate tearing)
MSAA: Off
Checked my CPU HDD performance according to Windows 7 Resource manager and my CPU 0 is peaking at %80 and averaging %60. the HDD peaks at around 1Mbit/s as im playing if that means anything to you
And for my GPU Using EVGA Precision during this whole fiesta, is only peaking at %56 average %50.
On another note it seems that Fps is a little bit better before all the jets start their engines, and stays low the entire time they’re running (of course until they all take off and lessen the system load) I have heard this game has issues with the sound engine before, or could it be all those polygons spinning on the engine animation?
No you may ask, Ben why such an extreme situation? Well i just got this “awesome” new card and i’m wondering what my next upgrade would be, or if this is normal for a gtx 670. So i'm essentially doing my own little benchmark here (or i just want to see a lot of russian A-10Cs get slaughtered by the patriot system 4 at a time >:) ). The concern came up when i was running the massacre and it ran slow.
Another instance of slow fps was a 4 on 4 AI P-51D dogfight (US vs CAN) and at the first engagement of .50 fire i took quite an FPS hit (less than 30)... this was only 8 planes now. (USA won 3/3 times until a mighty CF-18 came to the rescue :P)
My thoughts are I either need SSD, RamDisk on more RAM or CPU cooler + OverClock, that is if the video card is at spec. What do you think? sorry if i rambled. thanks.
ask for more info if needed, i have my social insurance number handy...