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lukynoo92

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Everything posted by lukynoo92

  1. The same issue. I have no trim. Only for rudders. I press trim button, I see in cockpit, that it is pressed. I move joystick to the position, release trim button, but joystick goes back to the central position. I have saitek x55
  2. It´s annoying to listen sound theme again and again from start. When DCS is starting, during loading starts sound theme, but when DCS loads and connects to my account, sound theme beginns again. When I open Options, and go back to Main Menu, sound theme beginns Again. When I open MissionEditor and go back to MainMenu, sound theme beginns again... .
  3. It´s on the upuaut´s dropbox now. There are new 1.5.4 files
  4. Hi all. I have got this problem. It is not permanetly, but it appears sometimes (I don´t know when). Sometimes, when I am flying, suddenly all shadows are black. It means, that textures are black also, and instruments are unreadable. the same is from the outside, on buildings... . On that places, that should be shadow, textures are black, like on images.
  5. Hi all, How to use central smoke pod on ZA version? Thanks for all answers,
  6. But how to do this. I wanna create missions, where I load som units on base for example (rescuers for CSAR). Then I fly to the battlefield, where I drop rescuers. Meanwhile I pick up som groups of extract units (2 x 4 soldiers) and then I load rescuers (4 soldiers). Then I will fly back to the airbase with 3 groups, bo it counts only 12 soldiers.
  7. Is it possible to load more than 1 extract group in to one chopper. For example, I have more extract groups (5 members each) and I have Mi8. I can take 3 groups (15 soldiers together), but with this script it is only one group
  8. Hi ThE_MarD I´ve tested this bit 0x080000F5 on my 2x GT750M. But with no changes. FPS are the same, and clouds still flicker. I tried 0x081000F5 also, bu with no change.
  9. It´s because folder terrain changes location. Now it is in Mods/terrains/CaucasusBase/Structures/High/EDM (location, where EDM files of cargomod should be placed)
  10. Can somebody help me with this? I registered problem, when I zoom in (close to aircraft) numbers are displaying correctly (1 picture), but when I zoom out from aircraft, texture of numbers are wrong. Description.lua livery = { {"su25-fuz-center", 0, "SU25-PAINT1-UKR-DEF-D", false}, {"su25-wings", 0, "SU25-PAINT2-UKR-DEF-D", false}, {"Su-25-flap-details", 0, "SU25-PAINT2bis-UKR-DEF-D", false}, {"su25-fuz-tail & fin", 0, "SU25-PAINT3-UKR-DEF-D", false}, {"su25-tail & stab", 0, "SU25-PAINT4-UKR-DEF-D", false}, {"su25-brake-L", 0, "SU25-PAINT5-L-UKR-DEF-D", false}, {"su-25-brake-R", 0, "SU25-PAINT5-R-UKR-DEF-D", false}, {"su25-fuz-nose", 0, "SU25-PAINT6-UKR-DEF-D", false}, {"su-25-pitot+", 0, "SU25-PAINT6B-UKR-DEF-D", false}, {"su25-gear-metal", 0, "SU25-PAINT7-UKR-DEF-01.bmp", true}, {"Su-25-gear-steel", 0, "SU25-PAINT7-UKR-DEF-01.bmp", true}, {"Su-25-gear-rubber", 0, "SU25-PAINT7-UKR-DEF-01.bmp", true}, {"su-25-fuz-details", 0, "SU25-fuz-dets-UKR-DEF-D", false}, {"SU-25-PILON", 0, "Su25-PILON-PAINT-UKR-DEF-05.bmp", true}, {"SU-25-PILON_2", 0, "Su25-PILON-2-UKR-DEF-05.bmp", true}, {"Su-25-numbers-1", 0, "ukr-code-numbers-ver1.TGA", true}, {"PTB-800-PAINT", 0, "PTB-800-PAINT", false}, } name = "digital camouflage" countries = { "UKR","CZE","SVK", }
  11. http://czechairspotters.com/photo.php?id=1137&registration=0113
  12. I have got the same problem. I uninstalled mod, repaired DCS, and then I deleted two files in Scripts/Database, Types.lua and wsTypes.lua in this mod. Now it works
  13. Hi, I´ve created a simple guide to recognize cargos. There are many cargos and me and my friends didn´t know cargo names. So here is it.
  14. Hi, I´ve tested your new mod in 1.5. I found, that some textures are missing at hospital. But, also it is very nice and beautiful mod. Thank you so much
  15. Still see clouds flickering after edited nvidia inspector
  16. so, at now, what can I expect from this upgrade? Sorry for my stupid questions, but this upgrade costs something and I dont spend my money to „nothing”. Thank you
  17. Hi all, At now, I have 8 GB RAM on my system (lenovo Y510p notebook, Win 8.1 64). My question is. Will be upgrading of RAM to 16 GB (2 X 8GB 1600, CL9 Hyper X) huge change in performace? Should I invest money to this upgrade, or RAM has not so that big impact on performance in new DCS. I have no possibilities to test it, so I am asking. What can I expect from that upgrading.
  18. Mouse cursor visible Mission cursor is still visible in MP, in cockpit and out too. This issue has not only me, but my friends too
  19. The same here. Clounds flickering when mirrors are off.
  20. I have lenovo y510p notebook. I know, it is notebook, but with i7, 8gb ram and 2x Gt750M cards. With 1.2.16, I have better performance and more FPS than in 1.5.0. I tried also full screen (Lalt+enter), AFR2 mode, more trying and testing antialliasing settings, but, it is still worse than 1.2.16. Can anbody resolve this problem? My friends are happy, because they have better results with new engine, but me not. I think, that biggest problem is SLI, but I don´t know what to do with it.
  21. Snowsniper. Thank you so much. I downloaded and edited CTLD. It is almost perfect, because it works in multiplayer too, but it doesn´t simulate addition weight to the heli :-/
  22. Ooooh. I hoped that it will not request combined arms module. But thank you so much for your beautiful edited skin
  23. But, how can I command unpacked vehicle. Who and where is ground commander
  24. Is it possible to have movable crates? I think that, I will transport some tanks to the battlefield. And then, I unpack it, so are they able to move to the closest enemy, like troops? Or they will be staying at the same place. Is it possible to edit their behavior? And other question: after battle, is it possible to pack that moved vehicles into crates and transport them back to the base.
  25. Hi, I added 8MT to the ctld.vehicleTransportEnabled. Now, I can load/unload FOB and vehicles, but. I don´t have in F10 menu options to slingload other vehicles (like hawk, stinger, and many other wich I manually added there). It is possible to have possibility for loading FOBs and slingload crates? EDIT I think, that I found it. Rewrite one false to true if ctld.enableCrates then if ctld.unitCanCarryVehicles(_unit) == true then -- add menu for spawning crates I think, that I am now able to load/transport vehicles, FOBs, or slingload crates (hawks, m109....)
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