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Everything posted by Einherjer
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Falki, willst du jetzt sagen, dass ED ohne Ungeduldsbekundungen (Geduld am Ende kommt aufs selbe raus) im deutschen Forum ihre Arbeit schleifen lassen und sich denken: mit edge und DCS 2 Geld verdienen? Ach komm das machen wir nächstes Jahr, legen wir lieber noch mal die Füsse hoch und brauchen unsere Geldberge auf...
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Darf jeder denken was er möchte, auch heute, aber auch mit deiner Aussage hast du ED in die Schublade "Arbeitsloser Faulenzer" geschoben. In Foren gilt halt Immernoch : wie man in den Wald hinein schreit... Wie dem auch sei. Ich wünsche einen schönen dritten Advent ;) Und nächstes Jahr um die Zeit sehen wir dann mit was sich ED das ganze Jahr 2015 so beschäftigt hat :)
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That depends on the Self_ID and old= parameters at make_flyable in the entry.lua Old= is for the avionics -> 54 or a nil is the Su-25T, 16 is the a-10a (could be wrong, I have no PC here ATM )
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Ja genau den ganzen Tag machen Sie nur Blödsinn im Netz und freuen sich wenn sie die Kunden wieder mit falschen Release dates verarschen können - pfui (Achtung : Ironie )
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UltraMFCD - drag, resize and click display exports. Zero configuration.
Einherjer replied to Sgt_Baker's topic in DCS Modding
New MFCD Mod preview & beta testers wanted If the radar screen is movable and re-sizeable - I would be happy, if you put some klickspots on it for filters or IFF it would be a great addition, but not necessary. ATM, when I start the MiG while running UMFD, the radar screen will be rendered in the lower right corner, if UMFD is off its rendered where I have wanted it in the .lua -
UltraMFCD - drag, resize and click display exports. Zero configuration.
Einherjer replied to Sgt_Baker's topic in DCS Modding
:D no hurry, it's a great tool! And if you have a copy of the MiG someday... You will not have time anymore for this project :) -
UltraMFCD - drag, resize and click display exports. Zero configuration.
Einherjer replied to Sgt_Baker's topic in DCS Modding
So... No mig-21 radar? ;) Great work, thanks for the update -
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Wing sweep works at the moment! Textures are the next part.
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Work goes on. Dont wonder about the MK-82s , its just a FAB 250 with a replaced shape from an other mod.
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Sweep works - i have to insert the "folding Wings" line to the Su-25T default.lua and bind the key in the Su 25T settings - strange but now it works :) Elint Pod works for detecting Radar sites but they are not lockable - known issue :joystick:
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Here's the link to the preliminary version of the su-17m4 https://www.dropbox.com/s/16bqus4gutsohia/su%2017%20m4.rar?dl=0 Your hint to the lua file in the script folder was correct, I will look into it in the next days. Wing sweep doesn't seem to work for the pilot, but in MP the other clients will see it like on the AI plane. So that shouldn't be a big issue. I have attached a edited version of the dbcountry.lua to add the Su to the US and Germany (my country) . there is a conflict with other mods ATM like the combined objects mod - so this needs a little attention. The stock ordnance loadout seems also to inflict a bug, the FAB 250 racks on the 2 center pylons won't drop off when you push the pickle , instead it freezes the hud to the bombing mode and the selected bombs. Creating a new loadout solves this issue. Trooping 24 FAB 100 is fun - especially in a supersonic low level flight ;) Hope you enjoy it, if you find some issues or if you have wishes - let me know. If you can improve the performance or kill some bugs - share it with me please :) Edit: Targeting Pods for ARMs and night vision needs to be addet
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Thanks guys for the reply! Will try it again asap and upload it for you sukhoi ;) There is a tutorial somewhere in the forum, but in the last year, many things changed and many mods don't work any more. I can't create a mod completely on my own - therefore I am too stupid, but if there is a mod that didn't work any more or could be tweaked, I will try to get it to work or make it better... By trial and error, so I am absolutely no hero of the modding scene ;)
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No success :( copied the line from the Su 33 and was able to bind a key on the function, but ingame there is no effect. Other questions: Is there a lua with the aircraft parameters which can be edited? Or need I create one by myself? This plane is a bit overpowered ;)
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Thumbs up! Thanks a lot!
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The mod in this link is the old mod. But after editing some files it works, needs some tweaks but usable, maybe I can upload a new version if you are interested?!
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The MOD sacrificed the whole plane for ... Actually nothing
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Hi there I have managed to get this old Su-17M4 mod working with the Su-25T pit https://www.digitalcombatsimulator.com/de/files/250478/?auth_service_id=Twitter&check_key=04b088ffeb3f4729b012194c6bb2414d But is there any chance to get the swept wings working?
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F-86F-35 - Additonal Air to Ground Ordinance
Einherjer replied to Kev2go's topic in DCS: F-86F Sabre
Thanks - yes there are some strange behaviors, but all in all its a nice addition (I think ) Maybe belsimtek will add them correctly in the future, but till then it works as a compromise -
F-86F-35 - Additonal Air to Ground Ordinance
Einherjer replied to Kev2go's topic in DCS: F-86F Sabre
Updated - same link -
F-86F-35 - Additonal Air to Ground Ordinance
Einherjer replied to Kev2go's topic in DCS: F-86F Sabre
Oh - thanks for the info - will correct it soon -
Great news - thanks!
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I think so too! Don't get me wrong, I don't think it's an issue, it's just new ;) and I have to watch my IAS
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I have the same thing since the FM update. Often on bombing runs, when I go buster to the target -> whoosh, engine spools down. That makes the situation a little bit hairy, dropping ordnance, evade AAA and reignite the engine :)