

dureiken
Members-
Posts
665 -
Joined
-
Last visited
Content Type
Profiles
Forums
Events
Everything posted by dureiken
-
Hi there I would like to know if it's possible to use TARGET to bind only some keys on TM Warthog ? For example : center view, TS speak, Voice Attack Because when I use TARGET, default DCS profile doesn't work anymore Thanks a lot
-
So how well does Asynchronous Space Warp work in DCS?
dureiken replied to RoyMi6's topic in Virtual Reality
And its better than have fps going from 45 to 90 with atw ? Thanks -
So how well does Asynchronous Space Warp work in DCS?
dureiken replied to RoyMi6's topic in Virtual Reality
Hi, I used reg file to ad ASW, I press Ctrl+Num4 to enable it on DCS, but I see no change, how could I be sure it works ? Thanks a lot -
155rpm => 0.193s to do half a round no ?
-
awesome work :) what are your parameter ? linear speed, momentum, lever lenght ? thanks
-
up ? :) thanks
-
Sorry but I didn't understand. Is rift usable for motion platform ? without trackir or freetrack ? I'm doing blueprints for motion pltaform, I would like to know before buying everything :) Thanks
-
And it makes rift non usable for motion platform ?
-
What is the problem with rift tracking ? if the camera is on the platform itself ? Thanks
-
GTX Titan X Pascal performances test on DCS 1.5 in VR
dureiken replied to dureiken's topic in Virtual Reality
Frametime is every 10ms or less. When I look at fps each second there's no oscillation. But we can suppose this setting is the limit just before losing fps. Maybe i'm wrong -
GTX Titan X Pascal performances test on DCS 1.5 in VR
dureiken replied to dureiken's topic in Virtual Reality
It seems nobody cares, maybe it's too hard to read. 2 last charts, I tried a new way to show them : CPU speed impact GPU speed impact settings : PD= 2 Herb 1500 Trees 15 000 preload 150 000 Textures HIGH Terrain HIGH Traffic OFF Water MEDIUM Visual LOW Heat ON MSAA 8x HDR ON DOF OFF Halos P+F Shadow = LOW It seems that CPU speed is really important :) -
Rift and GTX1080/Titan, settings and trouble ?
dureiken replied to dureiken's topic in Virtual Reality
ok thanks it didn't work to have only shadows in cockpit ? -
Rift and GTX1080/Titan, settings and trouble ?
dureiken replied to dureiken's topic in Virtual Reality
Hi where did you find this settings file ? I don't have cockpitShadows in mine Thanks -
Rift and GTX1080/Titan, settings and trouble ?
dureiken replied to dureiken's topic in Virtual Reality
Thanks for your answer, I opened another thread to share my tests ! https://forums.eagle.ru/showthread.php?t=174848 -
Hi, I just would like to share some of my benchmarks on VR (Rift CV1) on DCS 1.5 with a high end computer (Titan X Pascal @ 2050Mhz under water + 6600k@5.1Ghz) I'm on Win 10 redstone, with 16GB DDR4@3400Mhz and z170a ROG Hero VIII, 372.90 Nvidia drivers Testing track in M2000 : http://www.mediafire.com/download/mjq6s67b0ffzsxg/M2000ombres%282%29.trk To sum up : DCS 1.5 is limited by himself, not by GPU or CPU. 1080/TXP will be useful just to improve pixel density settings and MSAA 1080/TXP won't be useful to improve shadow use or visual range Starting config PIXEL DENSITY = 1 Herb 1500 Trees 1500 preload 150 000 Textures LOW Terrain LOW Traffic OFF Water LOW Visual LOW Heat OFF Shadow OFF MSAA OFF HDR OFF DOF OFF Halos OFF GPU Usage = 30% High load on GPU PIXEL DENSITY = 2.5 Herb 1500 Trees 1500 preload 150 000 Textures LOW Terrain LOW Traffic OFF Water LOW Visual LOW Heat OFF Shadow OFF MSAA 16xQ HDR OFF DOF OFF Halos OFF GPU Usage = 95% Trees impact PIXEL DENSITY = 2.5 Herb 1500 Trees 10 000 preload 150 000 Textures LOW Terrain LOW Traffic OFF Water LOW Visual LOW Heat OFF Shadow OFF MSAA 16xQ HDR OFF DOF OFF Halos OFF Visual Range impact PIXEL DENSITY = 2.5 Herb 1500 Trees 10 000 preload 150 000 Textures LOW Terrain LOW Traffic OFF Water LOW Visual MEDIUM Heat OFF Shadow OFF MSAA 16xQ HDR OFF DOF OFF Halos OFF Shadow impact PIXEL DENSITY = 2.5 Herb 1500 Trees 10 000 preload 150 000 Textures LOW Terrain LOW Traffic OFF Water LOW Visual MEDIUM Heat OFF MSAA 16xQ HDR OFF DOF OFF Halos OFF Shadow LOW Shadow HIGH Shadow HIGH + GPU less charge PIXEL DENSITY =1 Herb 1500 Trees 10 000 preload 150 000 Textures LOW Terrain LOW Traffic OFF Water LOW Visual MEDIUM Heat OFF Shadow LOW MSAA 0 HDR OFF DOF OFF Halos OFF Others GFX params PIXEL DENSITY =2 Herb 1500 Trees 10 000 preload 150 000 Textures HIGH Terrain HIGH Traffic OFF Water MEDIUM Visual MEDIUM Heat ON Shadow LOW MSAA 8 HDR ON DOF OFF Halos P+F Trees impact 2nd round with high settings PIXEL DENSITY =2 Herb 1500preload 150 000 Textures HIGH Terrain HIGH Traffic OFF Water MEDIUM Visual MEDIUM Heat ON Shadow LOW MSAA 8 HDR ON DOF OFF Halos P+F Trees 10 000 Trees 15 000 Trees 25 000 MSAA Settings with Pixel Density = 2 PIXEL DENSITY =2 Herb 1500 Trees 15 000 preload 150 000 Textures HIGH Terrain HIGH Traffic OFF Water MEDIUM Visual MEDIUM Heat ON Shadow LOW HDR ON DOF OFF Halos P+F MSAA 4x MSAA 8x MSAA 16xQ Pixel Density with MSAA = 8x Herb 1500 Trees 15 000 preload 150 000 Textures HIGH Terrain HIGH Traffic OFF Water MEDIUM Visual MEDIUM Heat ON Shadow LOW MSAA 8x HDR ON DOF OFF Halos P+F PD = 1 PD = 2.5 Shadows impact on final settings PD= 2 Herb 1500 Trees 15 000 preload 150 000 Textures HIGH Terrain HIGH Traffic OFF Water MEDIUM Visual MEDIUM Heat ON MSAA 8x HDR ON DOF OFF Halos P+F Shadow = LOW Shadow = OFF I have a lot of others benchmarks if needed.Too late for me to analyze them more tonight :) Hope this helps, waiting for your comments. Thanks
-
Rift and GTX1080/Titan, settings and trouble ?
dureiken replied to dureiken's topic in Virtual Reality
nobody could test with M2000 ? :) thanks -
Rift and GTX1080/Titan, settings and trouble ?
dureiken replied to dureiken's topic in Virtual Reality
Can someone just try this track : http://www.mediafire.com/download/mjq6s67b0ffzsxg/M2000ombres%282%29.trk and tell me how fps evolve ? Thanks -
Rift and GTX1080/Titan, settings and trouble ?
dureiken replied to dureiken's topic in Virtual Reality
Here are my settings : and SS to 1.5 on DCS menu ELEVE = HIGH MOYEN = MEDIUM (can't achieve to put them in englsih, sorry) I made a lot of tests on this track : http://www.mediafire.com/download/8cvvvk712m096tq/M2000-Train.miz I have 45 fps looking in front of me and on the left, 90 fps looking back. The only option that impact my FPS is Visual range : -45(front)/90(back) with Medium -30(front)/60(back) with Ultra with Ultra I tried SS to 0.5, I have the same fps. I think it's not GPU bottleneck., and not CPU bottleneck as my CPU charge is at 60% (I have a 6600k@4.6ghz). I think it's just DCS limitations, as in my post here : https://forums.eagle.ru/showthread.php?t=173486 Do you see a difference between 1.5 and 2 SS ? Thanks -
Hi, I just bought a Oculus Rift CV1 for flying on M2000 with DCS :) I'm the lucky owner of a Titan X Pascal too. I have some questions for you :) if you could take time to help me. 1-Do you use Oculus/vive debug tool to use SS, or DCS itself ? Which one is the best or is it the same ? 2-I have some difficulties to look at the HUD, it seems too near for me and it makes me squint (not sure of the word) 3-Writting on the side panels of the plane are unreadable. HUD and information on side in front panel are readable 4-do you NVpanel or NVinspector to improve/change some settings ? 5-on this record : I have 45 fps going near bantumi, do I have to really down my settings or this scene is too hard for all computer ? http://www.mediafire.com/download/mjq6s67b0ffzsxg/M2000ombres%282%29.trk 6-Could someone with 1080 share his settings ? It's hard to set, but what a pleasure to fly IN the plane :) Thanks a lot for your time and answers ! a new era of video games is coming, really.
-
Hi guys, I just bought a rift for DCS and Elite. Can someone with 980Ti OC/1080 or Titan X pascal tell me his setting in DCS to play smooth ? Do you play 45 or 90 fps ? Thanks
-
Hi there, I just bought a Vive, waiting for it. I read in some forums that Rift is far better than Vive for DCS, specially about smoothness and gameplay. Is that true ? Thanks
-
About SLI and CPU impact on DCS 1.5 and 2.0 in 4k
dureiken replied to dureiken's topic in Game Performance Bugs
Why ? I prefer to stay at 60hz fix than moving from 60 to 130hz -
About SLI and CPU impact on DCS 1.5 and 2.0 in 4k
dureiken replied to dureiken's topic in Game Performance Bugs
I just bought a Titan X Pascal, I will do same tests with this new card next week :) -
Hi there I would like to share my tests on DCS 1.5 and 2.0 about SLI impact and CPU overclock impact. My rig : i5 6600k+GTX1080 Gaming X SLI+16GB DDR4+4k Philips BDM4065UC Under DCS all sliders are maxed out. DCS 1.5 track : http://www.mediafire.com/download/g53vzaiopq3s6bg/M2000ombres.trk DCS 2.0 track : http://www.mediafire.com/download/vc8wfww6crcmmv6/Bench.trk I use Fraps for recording fps. For DCS 1.5 I use this profile : https://forums.eagle.ru/showpost.php?p=2681946&postcount=225 DCS 1.5 no SLI vs SLI DCS 1.5 no SLI 4.6Ghz vs 5.0Ghz DCS 2.0 no SLI vs SLI DCS 2.0 no SLI 4.6Ghz vs 5.0Ghz I have made a lot of others tests, you can ask if you want. DCS 1.5 Water impact Water detail have a HUGE impact on fps : My settings with 1 GTX 1080 under 1.5 Finally I sold the second GTX as it is not used in DCS 1.5 for now, and here are my final settings for playing 60hz in all situation, Vsync on : Hope this help !
-
Hi, is that possible to increase static objects visibility ? As you can see in these 2 screenshots, I have to be really near the boats to see them, even in ultra visual range in settings. http://imgur.com/qEl8jsx http://imgur.com/NcQwtpn Thanks a lot !