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dureiken

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Everything posted by dureiken

  1. Hi, is that possible to increase static objects visibility ? As you can see in these 2 screenshots, I have to be really near the boats to see them, even in ultra visual range in settings. http://imgur.com/qEl8jsx http://imgur.com/NcQwtpn Thanks a lot !
  2. Thanks for your work again. BTW, is it compatible with mustang tree shadow mod ? because they use same files ? Thanks
  3. Thanks for the help :) I think it's just DCS limits !
  4. Sw is starway dlc. It brings me fps ☺ I use one monitor in 4k.
  5. I tried a lot of new tests with your advices, here are my results : As we can see again, with 20 000 for trees, Noshadow brings 5 fps. It's strange but SW2 texture pack brings some fps. Changing NVControlPanel as you said is worse, specially with Transparence x4 As these results are strange, I tried twice every bench and I tried with another track and CPU@4.7Ghz. Exactly same results ! :)
  6. Triple buffer to off ? BTW thanks a lot I will try again
  7. edited, I didn't put them because they are default ones
  8. sorry, updated on imgur
  9. Yes I benched with a lot of settings. Here are my settings to play over Bantumi with vsync and never go under 60fps : I changed nothing in NVidia Control Panel or NVInspector.
  10. Yes its because CPU is under water with a rig for SLI but I have no graphic card under water at this moment ☺
  11. Sorry I wasn't @ home. 4.9Ghz 1h OCCT 52°C so I don't think they throttle under DCS
  12. Amazing job thanks a lot !
  13. I use default one. I have to use dds ? Thanks
  14. GPU doesn't throttle and CPU is under WC
  15. ok, I would like to test with 1080 :) could someone help me for that ? Thanks
  16. ? In my tests it doesnt change anything to remove HDR
  17. Could someone help me to make static objects like boats in bantumi harbor spawn earlier ? They appear really late Thanks
  18. Hi, thanks for your help. You can see my results of this morning tests : If you want to compare on your computer with my track, first columns are HIGH preset+Starway 2, only removing depth of field. As we can see : OCing CPU is useless OCing GPU bring some FPS Noshadow treeds mod bring some FPS too, thanks Mustang ! I think I will use Water MED, Shadow LOW, Range ULTRA, 20000 trees distance. We can see that it's only GPU bounded, not CPU. I tried flat shadow on = no more fps, HDR and flare only 1fps, not significant. Flat shadow instead of MED brings a lot of FPS but no more shadow in cockpit. Could someone try with a 980ti or 1080 with this track too ? Thanks
  19. But it seems not hardware linked. OCing is useless
  20. To add other tests : exactly same FPS (65) in 1920*1080 and 2560*1440 ...
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