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grandsurf

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Everything posted by grandsurf

  1. Pls PM me, what spawnpoint is to modify.
  2. No - sry, only 2008, 2010 and 2012 at work. PS. Works fine, try out next spec and nm maps.
  3. Skeletal animation export :thumbup:, i often need mechanics ;).
  4. No Prob here in Max2008-64 and 2010-64.
  5. Sry, can't show this as Screenshot ;). Vid
  6. Welcome back Rocky , yes, i create for a few weeks again litle "tweaks" for the old Engine after some times break ;). Edit the Aircraft spawnpoints yesterday...
  7. Edit Scenery with new objects, textures, onlay...
  8. Faith to me, it is able ;). Also without biger performance losses.
  9. If there was only a possibility to control the gates :). @aaron886, OK... ;)
  10. Any chance to make the Mig-21 compatible with A10-F15-Su27 Jointpack Extended v2.11 + Tom's Models?
  11. Discover the possibilities :). Testvid
  12. No Shadows in cockpit.
  13. Right, only for a test ;).
  14. A nother test and insert as new static objects with the editor :).
  15. Only a very quick test, but it functions.
  16. Look at the Modelviewer ;).
  17. If still generally exists interest in this kind of mods for the old engine?
  18. This lighting is already possible in the old FC2/BS engine (light proj... ;) ). One can animate them even with some Args. However, these possibilities were not used in the original Sim. One combines this lighting then still with selfluminous night textures - and finished...
  19. NO, not for DCS:WH, this and more functions everything in FC2 and BS!
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