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Toxocara

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Everything posted by Toxocara

  1. my PC specs as follows: Intel(R) Core(TM) i5-6500 CPU @ 3.20GHz 3.20 GHz 16.0 GB 64-bit operating system, x64-based processor Windows 10 Pro Nvidia GEFORCE GTX 980 Ti VRAM 6144 My experiance: Multithread - unplayable with lots of jittering even on low graphics Singlethread - smooth graphics even on High graphic setting Single thread definately the best option for me. I would like to know how to adjust my VRAM though to see if i can get even better graphic settings and frame rates
  2. my PC specs as follows:

    Intel(R) Core(TM) i5-6500 CPU @ 3.20GHz   3.20 GHz

    16.0 GB

    64-bit operating system, x64-based processor

    Windows 10 Pro

    Nvidia GEFORCE GTX 980 Ti

    VRAM 6144

    My experiance:

    High and low graphic setting:

    Multithread - unplayable jittering

    Singlethread - smooth graphics even on High graphic setting

    Single thread definately the best option for me. I would like to know how to adjust my VRAM though to see if i can get even better graphic settings.

  3. Thanks for all the info. was going to build it into a mission where the Apache would track down enemy radio signals from unknown locations. will do a work around on this as it could then be a relay from a ground unit guiding the Apache to a radio signal track. The Huey has this function though and thought the Apache could do this in a similar fashion. Again, thanks for all the info, appreciated.
  4. Anyone know how to track down a radio signal sent by ground troops with the Apache?
  5. Hi there. I have written a mission in the editor, basic, take off and landing as a test and when i select my Huye the mission crash. :cry:the same mission and I change to KA50 and the mission runs no probs. Anyone that can assist please.:helpsmilie: thanks
  6. Hi All I am planning on building a cockpit for the F5 Tiger. However after relentless searching on the net for how to's, I have decided on the Arduino Leonardo board as it is picked up as a HID by default. I also read up on the programming (sketch or code, who knows whats the correct term :huh:) and the wiring of the switches to the board. The wheels fell off with the coding and the wiring. The one person says wire then code, the other says code then wire. The finding of wiring diagrams is poor, generic coding is poor and I do not know how to write code. Sooooooo, I have decided not to go solo anymore. I am looking for a partner(s) to go into this venture together. If there is any one (or more) person that would like to join me on this building expedition please let me know so we can get cracking. My strong points: 1 - Building stuff (building panel with switches) 2 - Wiring (can wire from basic wire diagrams and can solder :smartass:) 3 - Good at following instructions (if explained clearly, pictures make life easy for me) Weak points: 1 - None, as I ask questions if I am not clear on something and I love involving people in problem solving. 10 ideas is better than 1 shitty idea :doh: Looking forward to partner up with fellow :pilotfly: regards Toxo
  7. Hi all. The campaign is done. I need a test pilot. First one to message me wins :-)
  8. Hi all. Quick info. It is a conflict at a border between Russian millitants and US forces. There are 12 missions. No Bombing mission but you can change payload as you wish if you want to bomb. Cool voice overs (i m o) Even a matchup against some helos. Nice story line.... some navel attacking.... yeah, pretty nifty stuff. Also matchup against Mig 21. Intercept, low and high speed recon. Proper rundown to follow soon. pressed for time tonight. Chat soon
  9. High there. I made a very nice campaign for my own use with the F-86 as the primary plane. I have been messing around with this for almost a year and as there are no known campaign for the F-86 I was wondering what sort of offset there would be in the community for this. I have 12 missions set up. Please let me know who would be interested in this campaign. I have applied for a 3rd party development license as well. More detail on replies.
  10. I am using Killer voice commands, and tried voicemacro and various others. In the voice recognition panel all my phrases shows the macro'ed key, but in DCS none of the macro keys are working. Any ideas what i am doing wrong?
  11. mission to make a mission Thanks for the feedback WC. I only saw last night the FARP needs fuel, ammo and command posts to function as a supply unit. The default air bases dont need. I changed that on the MI 8 mission. Need to repost it. Some "simple" stuff you named in feedback that makes a technical difference to the mission I will try and get my mind wrapped around it.... I am as I said previously a gamer and not a programmer....I know what i like to play but not always how to make it work properly.... The Huey can do transport as well. The MI 8 can carry 12 troops if I remember correcrtly and the Huey 6 troops. I got the embark / disembark to work on the 2nd try. Was running around like a crazy person in the house I was so excited. I am playing around with the FAC now on the MI 8. It is so sad that it doesnt work for the Huey, but you can use another Huey to act as FAC. They report enemy sited over radio and give direction and altidtude....kind of like 3rd prize.... I like the smoke markers though...and with the voice added it gives the feel of a FAC taking place. I will have a look at your "repaired" mission now. Is it complete in your opinion now? :( Back to the flying :pilotfly:
  12. 3 mission in 1 ok here it is then. i have made this 1 mission into 3. you now have the choice of playing the Huey, the MI 8 transporter or the MI 8 CAS. It is a bit of a bummer for red playing the Huey. if you as the CAS huey perform your job right the red dont have a lot of chance, but YOUR skill will determine that. playing red transport is difficult. playing red CAS is a lot of fun. enjoy and please give feedback on playability.....:megalol: Toxo [ATTACH]106741[/ATTACH] [ATTACH]106742[/ATTACH] [ATTACH]106743[/ATTACH] :pilotfly:
  13. final test hihi i havent had a lot of time to go through all the testing. i have made some changes to triggers and added some more voice clips. i think this version of the mission is very close to complete. i ran it bot red and blue and achieved mission success and failures. the timing seems rather good on the triggers. the troops dont always restart after an engagement - ideas? the armour 1 group also got a bit stuck on one test after an engagement on the railroad bridge - ideas? and then the final problem - the file is bigger than 5mb----how do i attach it in forums? :helpsmilie:
  14. thnx thnx WC i will have a look at the updated mission tomorrow night. was out of town for a couple of days on business. withdrawel symptons is bad not having been on dcs for more than 2 days.... thanks again. maybe easier for me to dress the doll and you to put on the make up....:lol:
  15. holy crap WC thats a mouth full. now the short version....did you play the mission and did you find faults? :lol: I will write a similar mission as I think I got the basics right. This mission might have been a bit complex and not very well organised with group names etc. But i will do a better job next time. The flags and .lua scripting is like freaking greek to me. I have no idea how they work. As you said to me "use the ingame mission stuff and try to make sense of it". I am not a programmer....I am a gamer :joystick: and even then i cant always figure out how the hardware or software work :helpsmilie: I will give it another bash. Please play the mission though and let me know what you think. thnx
  16. sorry all reloaded the mission. the spawn time was out for the player pilot. sorry....just download again and she should be good......also added some sound to the first enemy spotted as well as some red smoke and shit.....:thumbup: this is just a mess around bit of a mission... testing transport, triggers, zones, sounds, written messeges, time delays and some other stuff rolled into a nice starter pack i think. this mission will take about 1.5 hrs to complete, or if you check triggers and objectives, 30 minutes as there is a hidden objective.... [ATTACH]106345[/ATTACH]
  17. first noob mission - honest opinions please Hi there first mission. i did not spend much time on briefing or pics in briefing. just tried to get the feel of creating a simple mission. please give me all feed back. likes and dislikes. if the likes are good i will spend more time in making better missions. if it sux i will only fly....:pilotfly: [ATTACH]106344[/ATTACH]
  18. interesting approach to the problem. i will try to get that to work untill fac is up and running. ultimately this is 2nd prize, i like 1st prizes :smartass:
  19. shot sabre. yeah its pretty much the same type of setup as what i found searching the net. you dont have contacts with ED or people here that knows admin staff? i would really like jtac / fac to work for huey. i draughted such a nice mission but it will have to be canned if fac doesnt work. i could try and change to colored smoke maybe...... let me see how that pans out
  20. i also have a mission builder question i would like someone to set up the following for me please sample.miz file please 1 enemy ground unit 1 friendly ground unit (humvee with fac ability) 1 friendly Huey what i need is the humvee to transmit via radio the position of the nemy unit. i have managed to get the f10 line in my coms but i can not for the life of me get it to work. the f10 is blacker than the rest of the com commands. there is clearly a problem here.... the huey must be able to receive this kind of info from a fac / jtac
  21. i am sure the huey must be able to receive radio messeges from the FAC. i will play around again tonight with it. i will also messege some other non so novice people and see who can help. it would be a rel bummer if the huey cant interact or receive co-ords from FAC as i am trying to create missions and ultimately a campaign based around the Huey and MI 28. the scenarios is based around a border outpost and clashes between USA and Russia for dominance of the border outpost. the only USA helo there is is the Huey. putting that up against a KA-50 is just wrong so the MI 28 is the only other choice. in the missions you will be able to choose USA or Russia.
  22. Hi Sabre I tried the sample mission after changing to player from client. no luck. tried all the radio settings and no joy. I read up a bit more. the setup of the FAC should be something like: 1- eprs (on) -a 2- set callsign 3- set frequency 4- assign group something like that - you can enter as step 2 that the unit is invisible if you dont want it to be attacked and then all other steps add +1. I have been playing around with the tasks etc with the FAC but havent hit the right combo of commands yet ;-( so please feel free to assist. someone commented on that maybe the Huey doesnt have the right equipment - in my opinion it has as all i need is a radio transmission. looking forward to solving this puzzle. thnx for info so far.
  23. Hi all. i am a real novice to this. i would like to compose missions and campaigns for DCS world. I have been doing a lot of flying and now i want to start composing missions and campaigns to distribute to those that likes an AI challange. i do have some questions though that is technical and hopefully there are some people that can assist. my first obsticle is setting up an AI ground unit FAC that reports to my Huey the position of an enemy in order for the helo to track the enemy down and destroy it. if someone can assist in this scenario please. setup: 1 enemy ground unit - moving 1 friendly ground unit - tracking enemy unit 1 friendly help (Huey) - receiving info of enemy travel from friendly unit thanks in advance Toxo
  24. any idea when the dev team will be paying attention to the bugz like in campaign 6?
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