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IvanTehFennec

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Everything posted by IvanTehFennec

  1. According to http://wiki.hoggit.us/view/RespawnInZone , the 'false' is for dispersal of units, which I don't want. Using just plain' ol "respawnGroup" works now suddenly. They all continue to fly at eachother and spare their lives for the motherland. However, anything to do with random spawning, such as respawnInZone doesn't keep waypoints apparently.
  2. Alright. I've been messing about with trying to make AI Fighters that respawn when dead, and head back towards the combat area. After lots of testing with mist.respawnInZone and respawnGroup, I can't make the aircraft reliably grab their previous waypoints, so they end up idly orbiting nothing, then landing when out of fuel. I'm using a continuous action trigger, with the condition "Group Dead", then running this: if not Group.getByName('Su27Flight1') then mist.respawnInZone('Su27Flight1', 'FlankerRespawnZone', false) mist.goRoute('Su27Flight1', mist.getGroupRoute('Su27Flight1')) end I'll be blunt: I have no idea what I'm doing. I understand the gist of what that's supposed to do, but I haven't a clue as to why it doesn't work. Please go easy on me.
  3. Alright, so I'm using three monitors, 2 1280x1024's on either side of my main monitor, which is 1920x1080. I want to get DCS to display the main cockpit on my main monitor, and have the guages off to the left, while leaving the right intact. My current monitorsetup file is this, however keep in mind that I'm troubleshooting with it, and the settings are just to get it to center my main display. The current issue is that when I set it to the proper resolution of 4480x1080, it blacks out all my monitors (as expected), and displays my exported guages on the left monitor. When I try and set the resolution to 3200x1080, my main + left, it lops off a third of both my side monitors. This isn't what I want at all. How do I fix this?
  4. I'm also having the same issues as above, except on a Galaxy S3
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