Jump to content

Gambit21

ED Closed Beta Testers Team
  • Posts

    319
  • Joined

  • Last visited

Everything posted by Gambit21

  1. With a few campaigns in early development on the Syria map, I need some community feedback. Give me your "I don't want the mission to be any longer than XX" preference. Keeping in mind that these piece works will be skewed toward more realistic operations,/sorties, and not catering to the 'quick mission only' types. So if that's you, please don't comment.
  2. I got it. The problem wasn't my logic...it was me not knowing yet how to operate the radio properly. Thanks for the help.
  3. Thanks Rudel, I'll check it out. I think I found my problem...I'll have to test again. As per the above thread, I didn't add a flag and "time is more", so as soon as the conditions triggers, the flag is 'false' thus the message doesn't fire...that's my current though anyway. Out of test time for tonight. A bit confused about "cockpit param equal to" vs "cockpit param equal to another" as I've seen advise instructing both. I'll check that mission out as well, thank you.
  4. I can't seem to get this to work, and I can't see what I could possibly be doing wrong...but my debug text doesn't fire. I'm using COMM1_FREQ/COMM2_FREQ in conditions, doubled checked the pre-sets etc. I've come 80% of the way in the editor in maybe 30 hours, just trucking along, and this is my first real snag. I need to be able to detect the player's frequency/change. If anyone could make me a quickie demo for the Viper I'd be grateful.
×
×
  • Create New...