

Gambit21
ED Closed Beta Testers Team-
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Everything posted by Gambit21
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I want that WWII Marianas map.
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Me too. The Blue Angles flew it, but as a combat aircraft I really don't have a use for it. Now a Hellcat or even better a Wildcat on the other hand...
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Negative - although I understand the enthusiasm.
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Weird, I've looked several times and didn't seem them. I'll check again, thank you.
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So...where are the static train objects? I've looked high and low in the editor.
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F/A-18C Hornet or F-14A/B Tomcat? I can't decide which one :-o
Gambit21 replied to Loopan's topic in New User Briefing Room
Good choice. It's a much more visceral experience...and it's the Tomcat!! -
So they're showing up in my campaign build/mission still...just not in my train "test" mission anymore. Odd.
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I've been playing with trains lately...not issues other than the known limitations. However now suddenly I can't get a train to show up, either in my existing test mission with existing trains, or any new quick/test mission that I create. I'm working on the Channel map...anyone seen this before? Late activation box not checked. However they don't show if I check this box, then activate them later either.
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I've been experimenting with trains myself, and it seems so. All I can do it seems is activate them late as I would any other unit, but that's as complex as I can get with their logic. No speeds changes, no stops, no triggers etc.
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Thanks I’m trying to build randomized, stationary train groups. Seems that’s not possible without scripts which I’m determined to avoid for long-term mission durability reasons.
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I'm designing some WWII night op content...and the AI flying around with their lights on all the time is a bit troublesome. We need a triggered action or similar to enable this ability for all aircraft types, not just the Mossie.
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OK - I was hoping that wasn't the case, thank you. Somehow I'm not finding the static train objects under ground vehicles, nor is there a train sub-category - what heading are they under?
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So do I understand the situation correctly that this is currently impossible? I can place a train, with a "stop" condition at waypoint zero which it ignores. I can give it a "group or unit AI OFF" command which it also ignores. I can give it waypoint speed 0, which it also ignores. So do I have a way to populate a marshalling yard with stationary trains?
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Come to think of it - I need a way to shut AI Ju88 and 190 running lights off too.
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Few know what a slog that can be. I guess I'm a bit unusual in that I enjoy UV's, but I've never tackled something as complicated as this cockpit - this would take some time indeed. So many individual little parts.
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Thank you. In my case the AI is the flight lead, so will need a way to get independent AI lights off.
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I can’t call it a bug necessarily - but they’re on and should be off. Or is there a triggered action that I haven’t considered?
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barrel on fire for lighting during night landings
Gambit21 replied to petitnouveau's topic in DCS: WWII Assets Pack
So I'm guessing no option for WWII airfield lights yet. Anyone found a decent workaround? None of the WWII vehicles work....tried it. -
Acoustically guided Flak (no searchlights)
Gambit21 replied to Gambit21's topic in DCS: WWII Assets Pack
Didn’t think to look at available triggered actions for them - I’ll also check the behavior in full moon conditions. Thank you. -
So far I can't get AA guns to fire unless searchlights are present. During the war German fields often wouldn't bother turning on the lights, but rather fire on aircraft using acoustic guidance/no lights. Has anyone been able to get this to work? I've tried adjusting the skill of the units etc, no luck. I'm going after a certain effect, and need flak and/or tracers with no lights at certain times.
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Definitely With one choice in the poll - I voted Zero.
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Scenery aircraft, even if AI only. Ju-52, Me-110, FW-200, He-111, etc etc. C-47 Spotter, liason, recon aircraft. All useful both in the air, and for airfield scenery and targets.
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There's a PBY museum up my way, with one that I've been allowed permission to crawl around inside of. I began a high-res 3D model of it some years back, but other content creation projects intervened.