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About JupiterJoe
- Currently Viewing Topic: [BUG] Slats Bug
- Birthday 05/11/1975
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Flight Simulators
DCS
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Wales, U.K.
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Cinema
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I tested what happens if you deploy manoeuvre flaps at 350k. The slats don't deploy and the flaps quickly retract themselves. So that rules out me hitting the button by mistake and doing damage. I'm at a loss. I guess it's either a random mechanical failure (which I've always had selected in the menu, but not sure is implemented), or a bug.
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Does this work: https://limewire.com/d/FpEEQ#SfslpJcFwt EDIT: I just watched the track back and the flaps do deploy briefly. The flaps quickly retracted and left the slats deployed, probably having been damaged because I was doing at least 350knots.
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I was flying a single player campaign mission (Speed & Angels - Mission 14b). Was about 1/3 of the way through the mission, up at 25k, 350 knots, not doing anything particularly dramatic manoeuvring wise. Slats deployed by themselves for no particular reason. I have them mapped to a thumb joystick on my Virpil throttle. It can't be an issue of accidental control input, because the flaps are not deploying, just the slats.
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I've gotten several un-called slat deployments recently. Is this a random failure, or a bug? I'd post a track, but it happened quite a way into the mission and the saved track file is too big, even when compressed.
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Post your favorite F14 Screenshots here!
JupiterJoe replied to Matic_Prime's topic in DCS: F-14A & B
@CTBIt is the VF-1 Wolfpack livery. One of the standard skins available for the F-14A, in the rearm & refuel drop-down menu. -
F-14 A/B feature follow-up, wish list and beyond
JupiterJoe replied to scommander2's topic in DCS: F-14A & B
Everything relating to the F-14 was included in scommander2's quotes above. If we're lucky the Devs may've encountered some long-term problems inherent to the F-14 (like the loop of the sound effect for the ejection seat arming switch, for example), whilst testing of the early A and incorporated those fixes. What's frustrating is someone will come on here any minute and say 'What long-term problems?'. My hope is that whilst they march onwards and upwards with the Phantom and beyond, they at least glanced at the list @scommander2 has kindly collated, to refresh their memories. -
The lockable twist version, which is the one I would have bought, is now showing out-of-stock.
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AI refueling broken
JupiterJoe replied to mArTiNkOpAc's topic in Aircraft AI Bugs (Non-Combined Arms)
I'm not sure it's related but there is an issue of AI fuel probes not aligning with the basket (and not taking on fuel) when the tanker is in a bank. When the tanker goes wings level, the probe pops into position and all is okay. -
Why would they discontinue the F-14 stick (in the first post) if it was compatible with the upcoming FFB Base?
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If they are developing a FFB base, why wouldn't they make the F-14 stick backward compatible? They've discontinued it, so I don't understand.
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Virpil do very nice quality stuff. I have their Mongoose throttle. I was waiting for them to do a force feedback base and expected this F-14 stick to be useable with that base. I guess that's not happening now, so there's no point in me buying one.
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F-14 A/B feature follow-up, wish list and beyond
JupiterJoe replied to scommander2's topic in DCS: F-14A & B
The power has to be on! I'm an idiot. Sorry everyone. -
[BUG]ACLS does not work with FFB Sticks
JupiterJoe replied to JupiterJoe's topic in Bugs and Problems
Confirmation that HB are aware of this issue, so you'll be glad to hear I can stfu about this for a while- 16 replies
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- acls recover
- autopilot
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(and 2 more)
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Nothing from Heatblur in the June patch??
JupiterJoe replied to ShinyMikey's topic in DCS: F-14A & B
Thank you.