

Frenetique
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Ha this is interesting FalconPlot16. I didn't notice the correlation with the trees, but now you mention it, it makes sense. There's a lot more of them in Caucasus and they are not realy 3D models such as in NTTR.
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The TGP (and also Maverick) have really bad effects on framerate since quite a time on 1.5 (2.0 seems to be fine). In my case I can almost half the framerate (from 50-60 to 30 and less) in DCS 1.5. One could argue that it is related to the hardware specs. But, as I said, since the issue is almost non existant on NTTR (DCS 2.0), I am more enclined to something related to the Caucasus map integration into the new graphical engine.
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Making an effective IA is hard, true. But the one from DCS could really benefit from an upgrade. As long as you go against ground target, it doesn't really matter, but flying IA is just dumb as a brick and not reliable or realistic to play with. I am quite impressed by the fact that BMS has a better IA, even though the game is super old and is supported fans.
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@CHSubZero: You, I like you :thumbup:
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I experienced the same bug with the A10C, with TGP or MAV. I'm going from solid 60fps to 30 and below. On the hardware side, I have no really big weak points (8Gb of RAM, GeForce 970 GTX, Intel i7-2600k, Windows 7 64bits, 1920x1024). On the settings, everything on high except the loading radius which is a bit lower. The MCD display are set to 1024 and not every frame for the refresh.
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Haha how stupid of me ! At least I learned something. Thanks Grimes !
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Hi everyone ! I have a little issue with MIST version 4.0.55 or 4.0.57 (tested with both). It seems that I can't load Mist at mission start anymore. The following has been made in the ME trigger edition: Mission start -> time more than 1 -> do script file mist_4_0_55.lua Once ->time more than 10 -> do script file test.lua test.lua is just the following: do local msg = {} msg.text = 'Hello World' msg.displayTime = 25 msg.msgFor = {coa = {'all'}} mist.message.add(msg) endBut when I am at 10 seconds from the start, mist is not recognized and I get the standard error popup window (mist returning a nil value). Am I doing something wrong or has there been any changes recently ? It worked a few months ago. Thanks in advance for your reply :smilewink:
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Cars crossing bridges shadows
Frenetique replied to =Mac='s topic in DCS: Nevada Test and Training Range
Sorry I can't remember this parameter state in this picture :( -
Cars crossing bridges shadows
Frenetique replied to =Mac='s topic in DCS: Nevada Test and Training Range
Everything was maxed out, except MSAA (8x), Aniso filter (8x), no depth of field and no lens flares. Shadows on Ultra as well as vision. My rig: GeForce 970 GTX 8Go DDR3 RAM Intel Core i7-2600K @3.40 GHz No SSD Win7 64bits I just flew below the bridge mentioned above, noticed the lack of shadows below it and my own one being cut where the bridge one should stand. -
Cars crossing bridges shadows
Frenetique replied to =Mac='s topic in DCS: Nevada Test and Training Range
I observed some similar behavior of suspended structures (bridges) that actually cast no shadows and block the casting of objects below. I attached a picture of this. You have an F15C going below the bridge and its shadow is cut in half. I know it's a bit hard to see, but it is possible. -
If this is a bug, it's a minor one. Basically the trunk of every tree is plain black. See the pictures below.
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Perfect ! I understand. :smartass: Thanks guys, you're awesome ! :thumbup:
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Thanks for the answers guys ! That's awesome ! @Darkwolf: I know that you have to land don't worry. The problem was that I wasn't sure if I would make it or not to the runway. I made a quick mental calculus based on the golden 12 minutes and got almost there (had to eject, engine shut down at ~300m from the runway). Another question for howie87: I don't get the difference in term of application from the "maximum range" tab and the "maximum endurance" tab. I see that it's not the same from the values but don't get the philosophy behind it. Maximum endurance meaning what ? Maximum fuel at arrival ?
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Hello everyone ! I have a quick question regarding the MIG 21 BIS flight time at low fuel states. :helpsmilie: Let me explain: in the manual it is said that the red "caution" light "450L" means (obviously) that the fuel state is at ~450L and that it allows 12 minutes of flight time. My question is, at which engine regime ? 12 minutes means nothing since the consumption is altitude and speed dependant (throttle level also). So are those 12' for a given engine regime or are they any thumb rules ? Thanks in advance.