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About Oldcooltronix
- Birthday 06/01/1975
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Paderborn
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Reshade 6.0 gets native support for OpenXr
Oldcooltronix replied to speed-of-heat's topic in Virtual Reality
I have a second DCS PC with an HP G2. I just installed Reshade 6.2.0 for testing and it works again in VR without any problems. Only Open XR and Open XR Toolkit. No additional software installed. -
Reshade 6.0 gets native support for OpenXr
Oldcooltronix replied to speed-of-heat's topic in Virtual Reality
No, I use the Pimax Crystal with Open XR. Nothing else... I'm sorry it doesn't work for you. What VR glasses do you use? What just occurred to me is that I also use the Open XR Toolkit. -
Reshade 6.0 gets native support for OpenXr
Oldcooltronix replied to speed-of-heat's topic in Virtual Reality
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Reshade 6.0 gets native support for OpenXr
Oldcooltronix replied to speed-of-heat's topic in Virtual Reality
If you right-click on the DCS shortcut, you will see the path to DCS.exe and can determine if you are using the MT version - if the path leads to the bin-MT folder, then you are using the MT version. I am still using the Open Beta version and Reshade 6.2.0 works without problems in VR. -
Reshade 6.0 gets native support for OpenXr
Oldcooltronix replied to speed-of-heat's topic in Virtual Reality
exactly, I installed Reshade 6.2.0 and nothing else... No additional tool is required. During installation, simply select direct X10/11 and open XR. and very important that the correct path to DCS - MT.exe is selected during installation. That's it. -
Reshade 6.0 gets native support for OpenXr
Oldcooltronix replied to speed-of-heat's topic in Virtual Reality
So for me, ReShade version 6.2.0 works in VR without any problems. Simply select the OpenXR option when installing ReShade. When DCS starts, ReShade is automatically loaded and is immediately visible in VR (Pimax Crystal). In VR you can't fade it in and out on the monitor like you can in 2D. Changes to the filters etc. have to be made and saved in 2D. Then restart DCS and the changes you made will be immediately visible in VR again. -
DirectX adapter for Brunner FFB Joystick ready
Oldcooltronix replied to Chuls's topic in PC Hardware and Related Software
Hello, everyone... does BrunnerDX Gui v2.6.0 only work with an Arduino Micro? I tried it with an Arduino Uno but got an error message. Thanks for the help... -
How to set up toggle switches (a tutorial)
Oldcooltronix replied to Spy Guy's topic in PC Hardware and Related Software
Thank you for your help. I have rebuilt my construction of parking brake lever.:smilewink: -
How to set up toggle switches (a tutorial)
Oldcooltronix replied to Spy Guy's topic in PC Hardware and Related Software
Exactly that is my problem. Due to the design of the button pressed. I need a function that rotates 45 degrees and then stowed with just a touch of a button. -
How to set up toggle switches (a tutorial)
Oldcooltronix replied to Spy Guy's topic in PC Hardware and Related Software
Thanks, very cool combination. My problem is to release the brake with a button. I have to press it twice to release the brake. Is there a possibility of programming, so that the brake is released with only one pressure on the button? Thanks and Greetings Tronix -
Hi FoxDelta, where can I find the STL files for the new version? :music_whistling: Thanks and best regards Tronix
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So with me it was the "tech" folder under: User / mynname / saved games. First, I renamed the "tech" folder to "tech-1" to find out if it was due to the mods in the folder. Then I uninstalled all the mods piece by piece, until I found the mod that caused the problem for me. In this one was a subfolder with Air Race objects. I uninstalled these and the problem was fixed. :thumbup:
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New function added to the flaps: Flaps - up, else half and Flaps - down, else half {down=device_commands.FLAPS_Lever, up=device_commands.FLAPS_Lever, value_down = 0.0, value_up = 0.5, cockpit_device_id=devices.FLAPS, name = _('Flaps Down, else half'), category = _('Flight Control')}, {down=device_commands.FLAPS_Lever, up=device_commands.FLAPS_Lever, value_down = 1.0, value_up = 0.5, cockpit_device_id=devices.FLAPS, name = _('Flaps Up, else half'), category = _('Flight Control')},
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For me, all SAS have an "on else off" binding. Or do you mean another switch?
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[Official] SimShaker for Aviators
Oldcooltronix replied to f4l0's topic in PC Hardware and Related Software
THX :thumbup: