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MarkP

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Everything posted by MarkP

  1. Hey, again, thank you very much for your input. I tested both versions. The Search then engage option wasnt that good. The Escorte only engaged when i was like 2nm away from then, i fired the fox2 and only when i dived, they started to engage: Other then that, thanks for the advices. The Audiofiles will be replaced and i wasnt aware of the airspeed. One thing tho: Its really complicated and alot of hassle that you have to choose every unit by itself :/
  2. Hey, thanks for the advice. Your thoughts could be true, i just found that the "out of zone" is more flexible, since it caould be, that the flight is approaching fromt the East and wont hit the trigger at all. But well - it is how it is. The second trigger is that long, because there is a escorte and some clients might go for the Dictator, but after he is head, there still could be a fight going on. I dont wanna have the music on while dogfighting. What do you mean with random flags? I dont like that my mission is so static - id prefer to have it more flexible so that there is some intelligence (or randomness) in the enemy flight :) However, thanks again very much for you help! Cheers, Mark
  3. Hi, im really new to all that Mission building stuff but im desperate to learn it. My last mission i made for our squad was awful, because the AI was spawned immediately. Basically goal is to destroy a AI Flight. Last time i had a Trigger: When part of coalition BLUE is out of Triggerzone "Leave Airspace", then activate AI. Problem with this was, that the friendly AWACS triggered this (at least i assume). Now i set it up: When part of Group #1 [OR] Part of Group #2 is out of Triggerzone "Leave Airspace", then activate AI. Still it does not work, AI is activated immediately. Second problem, i have a Trigger "When AI is DEAD, [AND] Part of #1 [OR] #2 is in Triggerzone "Leave Airspace", THEN play sound xxx. This is also played on mission start, i dont know whats happening :( Link to mission: https://www.dropbox.com/s/u3rz27gwbt9w1dd/Intercept%20Dictator.miz?dl=0 Thank you!
  4. i cant align the alt+f9 view, in the huey its working. Any ideas?
  5. i love it, thanks!
  6. ive been wondering the same
  7. Moin, biete meinen Saitek X52, den ich selber vor 2 Jahren gebraucht gekauft habe. Ist alles gebraucht aber funktionsfähig. Preislich dachte ich an 45€. Versand möglich. Gruß Mark
  8. looks like round robin.. im down to 0,5 now again :)
  9. https://imgur.com/a/IpGsDHU
  10. +1 So annoying :/
  11. undestood. Thanks guys for the declaration :thumbup: appreciated
  12. How about SAM Sites or Manpads? Does the Jammer affect the launch or the hit-chance of the SAM?
  13. Hello, i have to say that the programm is really useful. The way DCS behaves with the Warthog is really shitty so i have to thank you! One thing i would request as a feature: Key-sequence, like if i flip a Switch for fence-in - it will switch off all lights, master-arm on, gun-arm on and so on. That would be very usefull, esp. with VR, when you dont need to use the mouse for all that buttons. Mark
  14. I freaking love SRS, so i donated! It adds so much immersion and realism, really really cool. Thanks so much. cheers :thumbup:
  15. Hello fellow pilots, i upgraded my CPU/MoBo/RAM from: 2600k, 8GB to: 8700k, 32GB But im still running my old GPU which is a Sapphire R9 390 Nitro. I dont know which graphic setting i can turn up now, because i was flying on "low" preset before. Can you guys tell me which setting is heavy on RAM an CPU so i could turn that up? thanks :) Good hunting :) Mark
  16. This helps alot, thanks!
  17. Hi, im learning the M2000C right now, and ofc read the Manual but i dont know how to operate the ECM properly. When do i activate the Jammer and when dont? Am i visable when going sneaky with Radar off but Jammer on? Would the Bandit see me on his Radar or on his RWR? Enable or Disable at dogfighting? I know that F15 has Home on Jam Missles, but what if im dogfighting any other plane? Enable? Please help :) Cheers!
  18. okay, at least i know why its illuminating. I will keep that in mind :) thx 4 that. By the way: When flying in MP, sometimes a class4 alignment is enought - how to stop the process at the current level? just switch it to nav?
  19. Yes im am sure. I switch to STS and check Percentage on the right (which is for the Class 1 alignment) and wait for the STEADY PRET LED. Well, i rearm during the process - 8mins is alot. Maybe sometimes even after the alignment is complete. Does that effect the alignment?
  20. i switch to NAV when the PRET is steady. If i do the exactly same process while the engine is already running, everything works just fine. Maybe bug?
  21. Hi, i have a question regarding the INS alignment process. I read the FM, and watched alot of videos but still: To safe fuel, i do the alignment with engines off and GPU attached. I switch Battery on, get GPU and set the left PSM to "align" (english cockpit) and PCM selector to altitide and check with the altitude at the Kneeboard, then i switch to L/G and type in the give coordinates based again on the Kneeboard. I then hit "VAL", switch to status and wait till its all good and the green "align" (or "PRET" in fra.) LED. Then i usually start the aircraft and turn PSM to "nav", once the engines are running i disconnect GPU and then the yellow "n.align" (or "n.DEG") starts illuminate. Why? Its working fine when i first start the aircraft if i remember correctly.
  22. Very useful, thanks. May i ask an additional question: I think this is moste usefull for a Runway lineup. Am i right that i dial in the Degrees as shown on the Kneemap? How would be the execution (F.E. Kobuleti)? http://gamewiki.eu/images/7/7e/Kobuleti-visual-op-dcs.png radio the tower, he would give ma a RWY, lets say its RWY 25. I then dial in a Theta of the heading as shown on the kneeboard for this RWY which is 244°. How much nm should the Rho be set fo this kind of manouvers? 5 NM? Or better 7?
  23. Kneeboard isnt working in 2.5 (Firstpages with plane-data - its impossible to align if youre forced not to use F10)
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