Jump to content

MarkP

Members
  • Posts

    171
  • Joined

  • Last visited

Everything posted by MarkP

  1. My thoughts exactly on that. It really is not nice to fly there. Hopefully a new texture can be put or something
  2. Hello, we tried Multicrew today in the squad and i noticed that my SRS is not transmitting on the Radios. Intercom worked fine and when i pressed SRS key to transmit i could see the T on the UFC but on the SRS Overlay i saw that there is nothing beeing transmitted on SRS and the others couldnt hear me. Is that not yet implemented or am i doing something wrong? Thanks
  3. same here, me and my buddy we have the winwing f16 throttle and the radar elevation on this is a slider which is not spring loaded. To be honest on this winwing orion throttle and on my pre tm warthog throttle im not aware of any spring based rotary so it would make sense to implement that as a special option or as an additional control. IMO it doesnt add realism since like only the very minority of us use the adequate throttle for each plane so there has to be some works around +1
  4. kinda wonky that this issue is still not fixed. Everythime my server reboots, it wont autostart again. Issue is there since october
  5. i dont know man, youre the only person in this 10 page thread that is defending the new spotting dots. Most people dont like it (including myself). Why still bothering?
  6. im on a reverb G2 and i dislike it alot. It feels like cheating. I can see groundunits from 50nm away, they appear to be WAY too big and noticable. Also there is a threshold when it will switch from the "plane" to the "dot", happens that the 10nm away dot is way bigger then the 1nm away plane.
  7. We had this as well today on our squad campaign. First time flying F15E. we had a low altitude ingress at like 200ft over ground. Target either designated via steerpoint or A/G Radar wirh TGT or Designated via TPOD. Auto mode, CBU97, Height 3000 Bombline was on the max right of the HUD, even though i was bang on target, 6nm out. Then i pulled up, in the POP, and the bombline moved then to the middle and i could release. Still pretty much not doable since the bombs were off ofc cause you dont know where to aim. Somethings strange.
  8. Is there in the real Jet an option to remove the Map? Does anyone know?
  9. Thanks, yeah, i know. But im in VR, always a hassle to put the headset off, use keyboard (cant find them with VR on) and align the headset again. Maybe its can combined in the "diasable multicrew" or something
  10. Would be cool if there would be a option to enable automatic WSO startup. Somewhat imersion breaking to jump in the WSO seat after the startup and flip the needed switches, mostly for laser and Chaff Flare
  11. I already checked, its full aB. I checked with alt+Enter which shows the axis all to the top. I agree but still its underperforming imo. No way a clean F15-E cant get past M1.55 on FL300. According to the specs it should do up to M2.4. How about you check it yourself
  12. sorry. So i tried it with a completely clean aircraft - airstart, after 5 Minutes of full AB at FL300 (sorry ^^) I got stuck at M1.55 (all straight and level). Is that intended? It seems very slow for me.
  13. Hi, im not sure if its an error on my end.. But the Jet seems to be too slow? I tried it now several times and after 2 Minutes of beeing straight and level at Angles 40 lets say, i cant get past Mach 1.3. I checked the inletramp switched and stuff, it all seems to be correct. That was even without the ext wing tanks.
  14. Man what a bummer. I currently am flying the f14 campaign that is included as multicrew and its really awesome fun. I could hate ED for still not fixing it. Is it really a bug? Isnt there some way to escalate it?
  15. Since its 2 Years after the post.. Is that fixed? Like can my pilot and i get the campaign and we can fly it in multicrew? Thanks
  16. Bummer, The first campaign was awesome as multicrew. Thanks for the answer!
  17. that might be the cause, thanks for the headsup. Makes sense
  18. Im trying this for the next update. Hands down this is soo appriciated. (Hopefully) gone are the days of shoulting squad memebers who cant fly on the server since i didint updated the server yet Thanks for sharing!!
  19. I have way enought space to install just all. Would there be an advantage for me to switch to the new server-model?
  20. Hey, yea it was in Multicrew. I should be able to reproduce it
  21. Quick question regarding the new Campaign: How can i fly with with a human rio in "coop" (Only 1 human jet, so to sasy but human pilot + human rio)
  22. Hi, my pilot and i recently started to learn the F14. We have a training mission with no Pod equipped from the start. When i do a rearm and add the Lantirn, the Stick in the cockpit is missing. Sometimes it appears random, sometimes it doesnt. Can anyone guide me on which stepts to perform to get the stick? Is there a "trigger action" in the cockpit (like something with the canopy?) so that i comes up? Thanks!
  23. hey, yea. Just saw it down below x) i was confused since in the first screenshot in the howto there were already all 4 columns filled. Thanks. I just got it working. Man. Thanks! Its awesome!! edit: two questions. 1. The IP of my server is static and i have a DNS record for it. Is there any way to set the IP in the config to be the dns record? 2. Is there a way to provide a autostart?
  24. Ohh thats neat! Im trying it right now. Can you clarify which ID goes to which "line"? I understood it that we have 4 IDs: Bot itseslf, broadcastchannel, textchannel, and whats the 4th? The Token? And to which const goes which ID? Thats unclear to me. -Ive put the bot token to the config.json -ive put the broadcastchannel-id to channelLiveID -textchannel-id to messageLiveID -bot-id to botID whats the 4th: channelTchatID? Thanks for the work!!
  25. +1 i hate to search for the keys when im in VR. Although i only need the click for cutoff -> Idle. Im fine with moving the levers by drag and drop. Thanks
×
×
  • Create New...