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DigitalEngine

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  1. So, after doing several test flights tonight, at night, here are some subjective observations and replies to some helpful post. As a note, this "Nylon Panty Hose Effect" looks very much as if a panty hose is pulled over the (or my) virtual helmet visor, so it effects the outside environment, and the in cockpit visuals. I'm not completely sure, but suspect the "mura effect" could be only a small part of this issue from what I've read from differing articles about it. Thanks Hippo, I played around with the gamma setting as per your suggestions. After trying differing Gamma setting, I came to the conclusion that 2.0 to 2.2 (default) seems to be the best for me. A value of 1.0 makes it way too dark for me to see much of anything outside. While turning the gamma down does seem to mitigate the "Nylon Panty Hose Effect, it also dims structural/object lamps (runway/taxiway lights i.e.), which becomes a inverted trade off for night vision. I'm suspecting you could be onto something. I've played several other VR demo titles that are in a dark/night environment for comparison tonight, and it's difficult see this "night time nylon hose effect" in them, if at all (The Brookhaven Experiment, Secret Shop demo, Abbot's Book Demo, and some SteamVR Home environments which are dark/nighttime). On these titles the night/dark environments are fairly clear. This effect I'm seeing appears to be mostly a DCS World issue. I suspect the issue I'm having is mostly on the DCS World app side, but even so, I'm using the HTC Vive, so your suggestion will not apply unfortunately. If anyone knows of anything I can change in the SteamVR files to help, please let us know! Also, I observed, that the canopys are somewhat tinted, or obscure some light, noticeable in a night environment, again, as if their tinted or really dirty. I tried with low - high textures, same results. With the canopy open, the outside lighting and night environments are doable even with the nylon panty hose effect, with them closed not so much. Anyway, I love doing night mission, so I hope someone who can make a difference will review this at sometime. I'm running out of play time for the week, but maybe in a couple or three weeks I can make up some videos, track, and log files if it will help. Thanks to all for the input!! :thumbup:
  2. Possibly, just not sure. Did a little studying. It'll be next week before I can get back into the virtual cockpit, and do some more comparisons. I will say this, the " Night Time Nylon Hose Effect" is not so problematic in DCS 1.5.8. Nope, different thing. Thanks Hippo, I'll try that, also.
  3. When flying at night, there is a nylon hose effect, such as a nylon panty hose has been stretched over your eyes or head. This makes the lighting and shading distorted, as seen through the HMD, in the Caucuses map anyway. Haven't tried any other maps. While there is, or was a "work around fix" for the Rift, this work around solution does not apply to the HTC Vive, which has the same issue. OpenBeta 2.5.3.22176 [Edit] Keygetys "sRGB gamma fix for DCS World".
  4. The volume of thunder has also been tuned somewhat down. For instance, sitting on a ramp, canopy open in a max thunderstorm, with lighting strikes in close proximity, the thunder is sorta weakly audible now. Thunder audio effects in 1.5.8 were more real to life. :badmood::D Caucasus map, haven't tried others
  5. Su-25T (haven't tested others yet), the all important thump sound when the wheels contact the runway is missing in the OpenBeta release (2.5.3.21235). And no, my landings are not that smooth :). Also the sound of the cute popping out seems to be missing. All other sounds seem to be present. After latest update, did a DCS_Updater cleanup and repair. No Mods active. DCS Log and track file attached.
  6. During heavy rain fall, terrain flooding effects! And added to that, rescue missions of civilians from roof tops and such with the Huey and Mi-8! Rain, lighting, wind gust and all!! This wish was inspired by the below quoted bug report by Kaned Dragon :thumbup:.
  7. After spending hours trying the above with no results, and searching the forms, I found this post which clearly shows how to create a "bot delayed start up and takeoff. The big thing is you have to add in the start from the "trigger tab" as shown in the post linked above and the image re-linked below, not the way-point tab. The reason I'm resurrecting this tread is that if you do a fourm search and/or google search for the subject "AI delayed take-off" this is the tread you will be directed to. I found the above linked thread by manually searching through the Missions and Campaigns sub-forums, very time consuming. Thanks SDsc0rch
  8. I used the alternative download link (google drive) show in the ASUS Administrators Forums post shown above. Same here....:crash: What's so ironic, is I've been in a email correspondence with ASUS canned tech support, which to this point is a laughable waste of internet bandwidth. It is as if these people don't even know that the above beta exist and resolves this issue, and as I'm wanting to see how this plays out, I'm waiting for the next reply before mentioning it. Also it seems that ASUS canned tech support is oblivious to the issue (as in head up the their exhaust nozzle :huh: :D). Partial quote of last email received: I'll quote all the emails sent and received when, or if we see if ASUS tech support can figure it out. And a Caution; :bomb: I removed AI Suite 3 ver 1.02.28 (which came with the supplied software disk). I installed AI Suite 3 ver 1.02.30 (which was downloaded from the support website for this particular motherboard and as instructed to do by ASUS tech support). After rebooting, all of the motherboards USB ports were now inoperative, so it was impossible to to use my USB Keyboard and mouse (other user have reported this also). To access this computer now, I luckily had an old serial port keyboard, in which I was able to go back to a restore point before removing AI Suite 3 ver 1.02.28, but after the windows emergency update. AI Suite 3 version 1.02.28 then restored, but still did not respond. This could have, and likely is disastrous for other customers who do not have access to a serial keyboard, as all of the USB ports are inoperative once (re)installing AI Suite 3 ver 1.02.30. This could be the same for other later versions.
  9. Thanks BitMaster, I uninstalled AI Suite 3, rebooted, used the AI Suite 3 Cleaner, rebooted and installed your linked AI Suite 3 Beta Version 3.00.10 AI Suite 3 now opens up and runs.:cheer3nc:
  10. (First off, a disclaimer... ) I'm only doing this just for the Christmas Spirit & enjoyment of it all, and to record a few of my crazy DCS World wishes which have been rattling around in my Crystal Ball this year. I understand that any wishes posted 24 day before Christmas are not likely to happen this Christmas. Not, unless Santa Clause was to release his complete elves workshop to Eagle Dynamics this month, and that's not happening, but they could make for a great 2019 Christmas present! All of the 12 Wishes (a "Twelvetide") posted here are not on any "in progress" list, or "planned" list as far as I know, but are just that, a Christmas Wish list. Now, for My Christmas Wish list... A DCS B-17 Flying Fortresses Multi-Crewed/Player Module (this would be the Ultimate DCS World Babe, I'd hang posters of her on my garage walls, nose art and all, don't care what the misses says :bomb:) For "Yo-Yo" to write and publish his memoirs "Fundamentals and Theories: Aeronautical Engine and Flight, Comprehensive Mathematics and Dynamics as Applied to Simulation", or some such as... A DCS World, WWII time period, "Virtual Pilot Officers Club" for virtual reality, where we could meet, hang out, socialize, have a few drinks, maybe throw a couple of punches (it hurts a lot less in VR :punch:) before the missions. With time period avatar uniforms, and trackers for our mugs . If it gets too rowdy :drunk::chair:, the virtual MP's (moderators ) could police us...:police:. And, also, got to include a virtual dart board. Ok, other time period "Virtual Pilot Officers Clubs" also for you jet jocks. A "Pro-Track Player/Video Editor & Recorder" module which has complete upgraded functionality such as reverse play, typical and expanded camera lens options, programmable track "key-frame markers" for camera positional movements, pan, zoom and focus functions, and etc, etc.., for easily capturing good camera shots and video effects of our missions, for the production of professional quality videos. A "Pro-DCS Model Viewer" for us home cockpit builders, which will give us the dimensional, articulation arguments, and textural data necessary, and the ability to export this data into the best suitable "Fusion 360" file format, allowing us DCS World Cockpit builders to have the ability to design and fabricate an accurate, high quality, home cockpit using the materials and process which work best for each individuals circumstances. A better and "sanctioned" process than we now have. As recently mentioned by others, a realistically (as much as possible anyway) modeled RF (radio frequency) environment, and procedures for us human and bot (AI) entities to communicate with each other and the bots in. Wheel chocks for all the aircraft modules, and for the aircraft to be chocked at initialization (or at least, the option). This is like, aviation 101....:huh: Animated Crew Chiefs and ground crews, for the animated marshaling, refueling, rearming, connecting and dis-connecting of ground and air power, chocking and removing of chocks. Also, how cool would it be see your crew chief on the wing, spinning up your Bf-109 inertia starter? And an animation of when you do something stupid, such as flood your engine, or hot starting it, or bring his bird in with the brakes smoking, your crew chief yells nice things at you, and throws a wrench a your canopy:helpsmilie:. A time period (such s WWII, again, for example) virtual reality ground school, class room environment, with virtual bot (AI) and/or human instructors, where we can meet and learn with other DCS World Pilots (multi-player style), or only with other bot (AI) students (single-player style). With appropriate time period and subject matter curriculum, training aids, manuals, task, goals, etc.. Imaginations the limit on this, such as live DCS World symposiums, multi-player mission briefings, DCS World Address from the Eagle Dynamics Team, and so on... As I recall, this was a wish Wags had mentioned in a video, but has since, as I recall in a later video, stated this is just not likely to happen. This wish is a high fidelity NTTR ground training range area for our Combine Arms assets. I'd really still like to see this. I wish Eagle Dynamics would revisit this ideal. An updated, very comprehensive, in-dept manual for the DCS World Mission Editor, especially an extensive systematic explanation of all triggers, functions and flag operations, along with numerous examples of how to use triggers, functions, and flags from simple to complex solutions. And last but not least, a DCS Harley Davidson Module :huh:. So before everyone Yaks-out on me about the sacrilegious thought of what a Harley has got do in a flight sim, well, it is Digital Combat Simulation World, and there is the Harley Davidson WLA, and the Harley Davidson XA-750 which would be really cool to zip around in the Normandy map on say, June 6th to September 1944, especially in virtual reality. And yes, a Harley is just kinda an American thing... If you'd like to chime in on the wishes you'd like to see under your DCS World Christmas tree this year, ur, well ok, maybe Christmas 2019, please do so. But, please, please, please, keep this as a fun and enjoyable discussion on the wishes you'd want under your DCS Christmas tree for whatever reason you want, and please, not any, "I don't want you to get the wish you want because then Santa Clause's elves will not have the capability to give me the wishes that I want, because my wish is better than yours for xx reason and yours is a waste of resources, waa waa, waa...", type post. Beside, that'd put you on Santa's bad boy list, and none of us would get your wish then....:cry: Yep, I got a lot's of spare time today....
  11. I suspect this is for the Su-25, but I haven't checked yet. In the Su-25T what you get is HUD indications, and on the right console panels you will see the respective switches actuate when you turn these systems on and off.
  12. In this video series I discuss my confusion with the PRMG ILS systems, and why it does not function at most airports.
  13. Reprograming the Mega2560 to flash the USB port. Could someone please verify my assumptions about the proper Arduino Mega2560 ICSP header to the 10-to-6 pin adapter, connection orientation please, (before I put power to the USBasp + Mega2560). (reference my previous post above) And now that this "USBASP USBISP AVR Programmer" is connected, how do I proceed? Thanks!!
  14. Thank you Warhog! This answers question 2 of my previous post. I should have noticed the ICSP vs JP5 labels for the 2 six pin connectors, sorry my bad! Please beer with me though, as I'm very much a noob at this...:noexpression: :book:. My next item to find out is the proper connector orientations for the USBISP/6-pin adapter to the Mega ICSP pins, which is what I'm thinking your referring to by needing a data sheet. I've read that they can be mated 180 degrees out. I have looked at the "official Reference Design PDF" here, which doesn't make it clear, as the individual ICSP pin numbers on the Mega board are not labeled. https://www.arduino.cc/en/uploads/Main/arduino-mega2560_R3-sch.pdf I have not yet looked at the "Official .brd and .sch files" on the Official Arduino Mega Product page yet, as I'm just discovering about these type of design files, and will need install an app such as KiCad EDA to view these files as I understand it? Which will have to wait a couple of days or so until I get a little more free time. Nor am I sure they will provide the needed data anyway. Here is a picture of the exact particular Mega2560 product I'm dealing with for reference.
  15. Starting out, first difficulty I'm having is, The Mega 2560 will not go into DFU mode. I have momentarily connected the two pins as shown, and the Mega 2560 will reset (disappear) as shown in Windows Device Manager, but it will immediately reappear again as an "Arduino 2560 Mega" in Windows Device Manager, and the Arduino IDE. Even so, I'm getting the windows aural annunciation for a new devices connecting, and the LED on the Mega 2560 board does illuminate as shown above. I've verified the "ATMega16U2" chip is installed on the Arduino board. After researching, I found the below post which I suspect is the case. So, while finding a USBasp with a 10-pin to 6-pin adapter is easy enough, I can't find clear instructions on where to connect the adapter on the Mega 2560 (I suspect the same 6 pin connector as used to reset), and how to upload the "combined DFU + USB Serial" firmware, and where to aquire the firmware (although again, I suspect it's this file located in my Arduino directory, "E:\Arduino\hardware\arduino\avr\firmwares\atmegaxxu2\Arduino-COMBINED-dfu-usbserial-atmega16u2-Mega2560-Rev3.hex". So, could someone please verify my theories. The particular Mega2560 (Elegoo, www.elegoo.com) likely did not come with the "combined DFU + USB Serial firmware"? I connect the "10-pin to 6-pin adapter" to the same connection as used to reset/flash, as shown above? The above hex file is correct? And lastly, how do I flash the "ATMega16U2" chip? ThankS!!
  16. Thank you Mkiii, No, the Su-25T manual did not mention anything about a PRMG system, and to be honest I've not studied the Su-25"A" manual yet. Don't think I have tried those airfields yet with the Su-25T, so I'll give them a try on my next flight night! Likely at the very least a couple of weeks away as my schedule looks now...
  17. Sorry, my mistake, I haven't been in a "clickable cockpit" in a while as I've been doing the Su-25T mission sets for my videos, plus just never enough DCS World time. :doh: Yes, something has changed, as I remember it anyway. Now the mouse cursor is tied to the HMD tracking. Really annoying to say the least. :puke: So, yeah I agree, it would be really, really nice to have the true "mouse cursor" back!! :protest: :ranting: :D:D
  18. Part II This is part 2 of dealing with my HMD lens scratches. While I have an HTC Vive, I'd think these same issues would apply to any HMD. Part 2, is mostly about my experiences with the product "VR Lens Lab" lenses, with a little twisted humorous (:gun_rifle: :doh: ) ending..... :D P.S. OK, correction, mostly twisted ending....:D
  19. Maybe I'm misunderstanding something here, but, isn't that the "Use Mouse" option under the VR tab (settings) I use a Logitech track ball for manipulation of the mouse cursor, that way I don't have to directly look at an input object (switch, etc.) to actuated it. Makes things so much easier!!
  20. I've successfully (relatively speaking :huh: ) completed the mission. Basically you'll have to edit the mission, as the flare mule releases the flares too high, and in random and un-optimal directions. But the targets are there. It took many trail and errors to get the flare mules route, altitude, and "trigger radius" just right so to speak. Unfortunately, I neglected to save the mission under a different file name before an update, so it was reverted back and lost. But, here's the videos.
  21. It seems as if the Su-25T ILS system only captures at MozdoK. Is this correct? I'm suspecting this is a bug? This is true to both the HUD and the HSI, localizer and glideslope indication bars.
  22. HTC Vive Lens Scratches and Optics Solution. And yeah, I just saw I misspelled Scratches.....:huh: Oh well....:noexpression: :) Anyway, hope it helps some of the virtual DCS World pilots here, Just keep in mind, Don't do this at home, or ever....
  23. Oh gee, :doh: Thank you Ian, you likely save me a lot of time on trying to reprogram the chip anyway, as I had already ordered this board, "MEGA 2560 R3 Board ATmega2560-16AU CH340G + USB Cable for Arduino" Which mentions the "CH340" and ATmega16AU, so I'm assuming its the cheaper CH340 chip installed. Well, it was cheap, so not too much lost. Although, (as a later project), I could use this board with DCS BIOS to do a DCS BIOS supported clickable platform such as the Ka-50, correct? I ordered this one today, Elegoo MEGA 2560 R3 Board ATmega2560 ATMEGA16U2 + USB Cable Compatible With Arduin It should work??
  24. Thank you, Ian, So, is it best to go with Arduino USB HID controller, composite USB controller by Overpro I/O foundation for a F3C type platform, or would you recommend something else?
  25. First, I'm a complete rookie at this and wanting to get started at this time. I'd like to build a physical cockpit mock up for use with Virtual Reality, based on one of the non-clickable aircraft platforms FC3, Su-25T for example. I've discovered a way to track my physical hand positions in virtual reality while in the Su-25T. Basically rudimentary hand tracking using the HTC Vive controllers. First step, as far as I can see, is deciding which is the basic I/O interface I should go with? DCS-BIOS by Ian or this, Arduino USB HID controller, composite USB controller by Overpro? The Arduino USB HID Controller seems the easiest way to go, as I mostly only need to deal with Input variables, but, it may not be the best in the long term, as, later I'd like to add force feed back to a custom joystick setup, plus go to the Clickable platforms and whatever other unknown Outputs I may desire in virtual reality. And it seems as if the Arduino USB Controller by Overpro is no longer actively supported. In Ian's DCS-BIOS Developers Guide, he states "Add your aircraft to AircraftList.lua Open AircraftList.lua. If your aircraft has a clickable cockpit, add a("Your Aircraft Name", true). If your aircraft does not have a clickable cockpit, add a("Your Aircraft Name", false). This will populate the constants BIOS.ALL_PLAYABLE_AIRCRAFT, BIOS.CLICKABLE_COCKPIT_AIRCRAFT and BIOS.FLAMING_CLIFFS_AIRCRAFT accordingly. After this, the CommonData export module will be active for your aircraft." This leads me to believe that DCS-BIOS supports other airframe platforms than the listed A-10C, UH-1H, Mig-21Bis, Ka-50. Plan on starting with the Arduino MEGA 2560. Any advice will be greatly appreciated. Thanks!!
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