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Flappie

ED Beta Testers
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  1. Flappie's post in Trouble updating was marked as the answer   
    Dll files not being found is often caused by antivirus software.
    Add your DCS path as an exception to your antivirus (or stop your antivirus before you update DCS).
  2. Flappie's post in Main View Dimming was marked as the answer   
    Yes, I reported it in 2022. It's 60seconds, not 50 by the way.
    I've just bumped the internal report.
  3. Flappie's post in Out of memory GAME CRASH was marked as the answer   
    Thank you. It clearly looks like a lack of memory issue ("out of memory"):
    2024-05-05 11:14:11.192 ALERT EDCORE (9508): Out of memory in ed_malloc for 5592592 bytes. 2024-05-05 11:14:11.193 INFO EDCORE (9508): try to write dump information 2024-05-05 11:14:11.203 INFO EDCORE (9508): # -------------- 20240505-111411 -------------- 2024-05-05 11:14:11.204 INFO EDCORE (9508): DCS/2.9.4.53707 (x86_64; MT; Windows NT 10.0.19042) 2024-05-05 11:14:11.205 INFO EDCORE (9508): E:\DCS World OpenBeta\bin-mt\edCore.dll 2024-05-05 11:14:11.205 INFO EDCORE (9508): # 80000003 BREAKPOINT at 00007ffa1baa77ab 00:00000000 2024-05-05 11:14:11.206 ERROR EDCORE (1436): More out of memory in ed_malloc for 5592592 bytes. 2024-05-05 11:14:11.206 ERROR EDCORE (1436): More out of memory in SharedBuffer for 5592560 bytes. 2024-05-05 11:14:11.206 ERROR EDCORE (1436): Not enough memory to decompress: AIM_120C_diff_RoughMet.dds 2024-05-05 11:14:11.206 WARNING SECURITYCONTROL (1436): IC fail: /textures/aim_120c_diff_roughmet @ bazar/world/textures/aim-120.zip 2024-05-05 11:14:11.209 INFO EDCORE (9508): SymInit: Symbol-SearchPath: 'E:\DCS World OpenBeta\bin-mt;', symOptions: 532, UserName: 'Administrator' 2024-05-05 11:14:11.209 ERROR BACKENDCOMMON (1436): Can't load image '/textures/AIM_120C_diff_RoughMet.dds'. Reason: The parameter is incorrect. 2024-05-05 11:14:11.212 INFO EDCORE (9508): OS-Version: 10.0.19042 () 0x100-0x1 2024-05-05 11:14:11.372 INFO EDCORE (9508): 0x00000000000277ab (edCore): ed::fatal_out_of_memory + 0x3B 2024-05-05 11:14:11.375 INFO EDCORE (9508): 0x0000000000022ea7 (edCore): ed::SharedBuffer::create + 0x37 2024-05-05 11:14:11.377 INFO EDCORE (9508): 0x000000000005f207 (edCore): edvfs::FSMappedFile::tell + 0x1087 2024-05-05 11:14:11.378 INFO EDCORE (9508): 0x000000000005efcc (edCore): edvfs::FSMappedFile::tell + 0xE4C 2024-05-05 11:14:11.378 INFO EDCORE (9508): 0x000000000005696b (edCore): CoreUtils::TempFilesManager::TempFilesManager + 0x3A6B 2024-05-05 11:14:11.378 INFO EDCORE (9508): 0x00000000000075fa (renderer): render::openFirstOccurrence + 0x8A 2024-05-05 11:14:11.378 INFO EDCORE (9508): 0x0000000000068df7 (dx11backend): createRenderer + 0x4F627 2024-05-05 11:14:11.378 INFO EDCORE (9508): 0x000000000006d1b8 (dx11backend): createRenderer + 0x539E8 2024-05-05 11:14:11.379 INFO EDCORE (9508): 0x000000000003180b (dx11backend): createRenderer + 0x1803B 2024-05-05 11:14:11.379 INFO EDCORE (9508): 0x0000000000034fc9 (edCore): ed::this_thread::yield + 0xB49 2024-05-05 11:14:11.379 INFO EDCORE (9508): 0x0000000000049ff6 (edCore): ed::this_thread::yield + 0x15B76 2024-05-05 11:14:11.379 INFO EDCORE (9508): 0x00000000000339c1 (edCore): ed::thread::_get_current_thread_id + 0x71 2024-05-05 11:14:11.379 INFO EDCORE (9508): 0x0000000000021bb2 (ucrtbase): _configthreadlocale + 0x92 2024-05-05 11:14:11.379 INFO EDCORE (9508): 0x0000000000017034 (KERNEL32): BaseThreadInitThunk + 0x14 2024-05-05 11:14:15.793 INFO EDCORE (9508): Minidump created. It's not that surprising since your Windows has no pagefile:
    2024-05-05 09:56:38.084 INFO APP (Main): CPU cores: 6, threads: 12, System RAM: 32578 MB, Pagefile: 0 MB  
    Setting the default automatic pagefile will solve your issue, without a doubt. Here's a guide to set it on: https://support.robertsspaceindustries.com/hc/en-us/articles/360000083387-Out-of-memory-errors-set-your-pagefile
    You should get this:

  4. Flappie's post in Kola Map - ILS Bug with Bodo Airfield was marked as the answer   
    The Bodo ILS misalignments are reported internally.
  5. Flappie's post in DCS ST - Mercury pod display is pitch black. was marked as the answer   
    You guys are probably using DCS ST version.
    Try MT.
     
  6. Flappie's post in Reoccurring crash was marked as the answer   
    Hi, this is a bug and it's fixed internally. The fix will be part of the next DCS update.
    2024-03-20 19:52:49.127 INFO EDCORE (316): 0x000000000000be2e (GraphicsCore): enlight::AtmosphereWrapper::precompute + 0x40E  
  7. Flappie's post in Quest 2 - DCS Crash upon pressing "Fly" after loading into mission was marked as the answer   
    HI. It seems the sim is unable to compile a crucial shader, which leads to the crash:
    2024-04-26 01:56:37.432 INFO M2KC_FM (Main): M53P2 End of model preinit 2024-04-26 01:56:37.439 ERROR DX11BACKEND (7384): Shader "enlight/raycursor.fx:DIRECTX11=true;USE_DCS_DEFERRED=1;" failed to create. 2024-04-26 01:56:37.441 INFO EDCORE (7384): try to write dump information 2024-04-26 01:56:37.505 INFO EDCORE (7384): # -------------- 20240426-015638 -------------- 2024-04-26 01:56:37.539 INFO EDCORE (7384): DCS/2.9.4.53707 (x86_64; MT; Windows NT 10.0.19045) 2024-04-26 01:56:37.572 INFO EDCORE (7384): E:\Libraries\Other Games\DCS World OpenBeta\bin-mt\enlight.dll 2024-04-26 01:56:37.605 INFO EDCORE (7384): # C0000005 ACCESS_VIOLATION at 00007ffcbc7358eb 00:00000000 2024-04-26 01:56:37.638 INFO EDCORE (7384): SymInit: Symbol-SearchPath: '.', symOptions: 532, UserName: 'benre' 2024-04-26 01:56:37.672 INFO EDCORE (7384): OS-Version: 10.0.19045 () 0x300-0x1 2024-04-26 01:56:37.705 INFO EDCORE (7384): 0x00000000000658eb (enlight): enlight::RayCursor::build + 0x23B 2024-04-26 01:56:37.739 INFO EDCORE (7384): 0x00000000001f020a (CockpitBase): cockpit::ccMouseHandler::mouseButtonCommand_ + 0x2BA 2024-04-26 01:56:37.772 INFO EDCORE (7384): 0x00000000003613eb (CockpitBase): cockpit::MultiThreading::release_orphans + 0x53B 2024-04-26 01:56:37.805 INFO EDCORE (7384): 0x0000000000151232 (Visualizer): smSceneManager::DestroySceneManager + 0x8E2 2024-04-26 01:56:37.808 INFO EDCORE (7384): 0x00000000000277fd (SceneRenderer): DCSSceneRenderer::updateAuxViewport + 0x9CAD 2024-04-26 01:56:37.809 INFO EDCORE (7384): 0x00000000000542af (GraphicsCore): render::BaseRenderingPass::execute + 0x1F 2024-04-26 01:56:37.810 INFO EDCORE (7384): 0x0000000000054974 (GraphicsCore): render::BaseRenderingPass::execute + 0x6E4 2024-04-26 01:56:37.811 INFO EDCORE (7384): 0x0000000000058f7d (GraphicsCore): render::RenderGraph::render + 0xED 2024-04-26 01:56:37.811 INFO EDCORE (7384): 0x000000000001bbd2 (SceneRenderer): DCSSceneRenderer::renderBakedRenderGraph + 0x42 2024-04-26 01:56:37.812 INFO EDCORE (7384): 0x000000000016356a (Visualizer): smSceneManager::regLua + 0x137A 2024-04-26 01:56:37.813 INFO EDCORE (7384): 0x000000000014e974 (Visualizer): smCamera_Implement::getClipRegion + 0x19CB4 2024-04-26 01:56:37.814 INFO EDCORE (7384): 0x000000000013a08c (Visualizer): smCamera_Implement::getClipRegion + 0x53CC 2024-04-26 01:56:37.814 INFO EDCORE (7384): 0x0000000000151b72 (Visualizer): smSceneManager::DestroySceneManager + 0x1222 2024-04-26 01:56:37.815 INFO EDCORE (7384): 0x00000000000339c1 (edCore): ed::thread::_get_current_thread_id + 0x71 2024-04-26 01:56:37.816 INFO EDCORE (7384): 0x0000000000021bb2 (ucrtbase): _configthreadlocale + 0x92 2024-04-26 01:56:37.817 INFO EDCORE (7384): 0x0000000000017344 (KERNEL32): BaseThreadInitThunk + 0x14 2024-04-26 01:56:38.074 INFO EDCORE (7384): Minidump created. Purge your "fxo" and "metashaders2" subfolders (they are located in your "Saved Games/DCS..." folder).
    If this does not help, try a DCS cleanup and repair.
    Still no joy? Uninstall then reinstall your GPU driver.
  8. Flappie's post in DCS Freezing was marked as the answer   
    Your GPU is getting old for DCS.
    2024-04-22 14:03:41.053 INFO DX11BACKEND (13808): ATI Adapter Radeon RX 570 Series And you should try and set a bigger pagefile if you have a fast drive with enough free space:
    2024-04-22 14:03:29.678 INFO APP (Main): CPU cores: 6, threads: 12, System RAM: 16332 MB, Pagefile: 12800 MB  
    Also, feel free to try these steps:
     
  9. Flappie's post in TALDs --- SAMs (SA-10) not engaging was marked as the answer   
    Thanks for the heads up. Issue reported.
  10. Flappie's post in [MT] IndirectLightVolumeModule Crash when changing slot in multiplayer was marked as the answer   
    This was fixed with today's update.
  11. Flappie's post in My friend's DCS crashes when starting some single player missions and every MP server, can you help me? was marked as the answer   
    He should try and uninstall mods, especially the A-4E (the crash happens when the A-4E is loaded), then run a DCS cleanup and repair.
    https://www.digitalcombatsimulator.com/en/support/faq/repair/#2463807
  12. Flappie's post in DCS stopped working, no longer starting was marked as the answer   
    Hi. It looks like the Meta Oculus issue that got fixed with yesterday's DCS update.
    2024-04-06 22:34:47.213 INFO APP (Main): DCS/2.9.3.51704 (x86_64; MT; Windows NT 10.0.22631) Your DCS is not up-todate. Run the updater.
  13. Flappie's post in S-60 Engaging Missiles was marked as the answer   
    Issue reported, thanks.
  14. Flappie's post in Bug - Show Helper Gates For Unit with flag 0 should turn them off, but they only turn off for a fraction of a second then turn on again. was marked as the answer   
    Brilliant bug report. 🙂 Thanks.
    Issue reported.
  15. Flappie's post in DCS starts but have black screen forever was marked as the answer   
    It's completely broken, I won't be able to repair it. Here is its content:
    options = { ["miscellaneous"] = { ["autologin"] = true, }, } 😕
    Sorry, but you'll have to reset all your options.
    At least, DCS is back on track. And you still have you custom controls, which is the most important part, I think.
    No idea why your options.lua got corrupted but you're not the first one.
  16. Flappie's post in Bug: Mission Editor DRAW tool -> Mouse Drag on shape makes it just to first point created, not dragging at mouse position over shape. was marked as the answer   
    This was fixed with yesterday's update.
  17. Flappie's post in Mouse Cursor does not stay in the game window (initially - only after workaround until the next flight) was marked as the answer   
    Hi @Tom Kazansky. It's supposed to be fixed with today's update. Can you please check?
  18. Flappie's post in Nose held too high off runway when nosewheel is stuck undeployed. was marked as the answer   
    This was fixed with today's update.
  19. Flappie's post in Range of MBT weapons was marked as the answer   
    Thank you, @Northstar98. 👍
    @Richrach I'll need a track because I cannot reproduce your issue. The M60 is unable to fire at a unit from a distance of 2.2 nm (4 km).
    M60 2.2nm.trk
  20. Flappie's post in S_EVENT_MISSION_START no longer firing for either SP or MP was marked as the answer   
    Thanks for the heads up. I don't see it either.
    Issue reported.
  21. Flappie's post in Mission issues after updating to 2.9.3.51704 with F/A-18C and AJS37 Viggen was marked as the answer   
    I see you have the JAS39 mod installed. It maye be responsible for your issue. Try and disable it, and see if the issue persists.
     
  22. Flappie's post in Recurring Crashes was marked as the answer   
    Hi, I see you have 4 very different types of crash. It might point to a RAM issue. Have you scanned your RAM using MemTest86 yet?
  23. Flappie's post in Wont Load past Terrain graphics Init was marked as the answer   
    2024-03-14 19:51:26.367 ERROR EDCORE (Main): [C:\Users\gogog\AppData\Local\Temp\DCS\temp.theatre] CreateFile(REWRITE): Access is denied. 2024-03-14 19:51:26.367 ERROR EDCORE (Main): Can't open file 'C:\Users\gogog\AppData\Local\Temp\DCS\temp.theatre' from fs. 2024-03-14 19:51:26.367 ALERT LUACOMMON (Main): Error: GUI Error: [string "./MissionEditor/modules/me_mission.lua"]:4486: attempt to index local 'f' (a nil value) GUI debug.traceback: stack traceback: [C]: ? [string "./MissionEditor/modules/me_mission.lua"]:4486: in function 'addTheatreToZip' [string "./MissionEditor/modules/me_mission.lua"]:4531: in function 'save' [string "./MissionEditor/modules/me_mission.lua"]:4449: in function <[string "./MissionEditor/modules/me_mission.lua"]:4432> (tail call): ? [string "./MissionEditor/modules/me_mission.lua"]:7888: in function 'play' [string "./MissionEditor/modules/me_quickstart.lua"]:280: in function 'func' [string "./Scripts/UI/ProgressBarDialog.lua"]:140: in function 'updater' [string "./Scripts/UpdateManager.lua"]:64: in function <[string "./Scripts/UpdateManager.lua"]:40>  
    Try this:
    Browse to "C:\Users\gogog\AppData\Local\Temp\DCS". Empty this folder. Ensure you are NOT running DCS as Administrator.
  24. Flappie's post in Multiplayer Crash in AH-64D was marked as the answer   
    Hi, did it happen while turning on TADS in the AH-64 after switching from F/A-18C?
    If so, this is a bug and it will be fixed in the next DCS udpate.
  25. Flappie's post in unified patch DCS 2.9.3.51704 Show controls indicator Not working was marked as the answer   
    I don't have any issue either.
    @hannibal You should check your mods and custom files.
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