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Everything posted by roccoo
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Operation "Blue Flag" - 24/7 PvP Campaign - ROUND 9
roccoo replied to gregzagk's topic in Multiplayer
Two cheaters exposed, we got track and screens. Will send PM with the names just ask me. Aim-9 from 50+km. -
Operation "Blue Flag" - 24/7 PvP Campaign - ROUND 9
roccoo replied to gregzagk's topic in Multiplayer
I noticed that ground troops act really strange, moving etc. -
That round was really fun: tank battles, moving units, hidden aa made it more challenging and more realistic. Yeah, sometimes people didn't play by the rules and moved units too far, but it was easily exposed and fixed. But it was one of the most unstable rounds we played! The server (and the game) just can't handle that unfortunately and I believe BS team are trying their best to make it as stable and complete as possible. I'd say we got to the point where the server is very stable, and maybe they'll start reintroducing some of these features slowly and gradually to see how much it affects the stability and playability.
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I'd be more realistic and only ask to get the zu-23's back :cry: Unfortunately vehicles and AWACS have repeatedly proven to overload the server and crash it... You would lose the nice stability we had in round 8.
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Operation "Blue Flag" - 24/7 PvP Campaign - ROUND 8
roccoo replied to gregzagk's topic in Multiplayer
And some fighters are even better when completely drunk :megalol: Reaper's dirty jokes are the best BTW :D Microvax you do like to write uh? :lol: See you guys in next round, also the blue horde! :thumbup: Big thanks to Buddyspike team, thanks Greg for your patience and dedication! This round was the most stable I've participated in, very few warpings and crashes, it's just getting better and better. -
Operation "Blue Flag" - 24/7 PvP Campaign - ROUND 8
roccoo replied to gregzagk's topic in Multiplayer
It happens on restarts on both sides, this time it shows 0%, it's bugged. -
Operation "Blue Flag" - 24/7 PvP Campaign - ROUND 8
roccoo replied to gregzagk's topic in Multiplayer
And.... after 2 hours maykop is 0%. :megalol: server is running Blue win version 8.1 -
Operation "Blue Flag" - 24/7 PvP Campaign - ROUND 8
roccoo replied to gregzagk's topic in Multiplayer
So please, explain me how F-15s can be 70km or less out of maykop (taking off from sukhumi) when our su-27s are still taxiing after restart. Night again??? we can't use mig21s and skhvals come on... 2 to 1 ratio is ok, but also deal with night all the time? Is this a joke or what. -
Operation "Blue Flag" - 24/7 PvP Campaign - ROUND 8
roccoo replied to gregzagk's topic in Multiplayer
How long is it going to be night? -
Operation "Blue Flag" - 24/7 PvP Campaign - ROUND 8
roccoo replied to gregzagk's topic in Multiplayer
Mouse warriors... Please guys don't even reply to Beeroshima. -
Operation "Blue Flag" - 24/7 PvP Campaign - ROUND 8
roccoo replied to gregzagk's topic in Multiplayer
It's disappointing that one side tries to get a numerical advantage by spamming the join button at restart so it can keep its bases (in 2 to 1 ratio) and then dominate 40 vs 2 when the other goes to sleep. -
Operation "Blue Flag" - 24/7 PvP Campaign - ROUND 8
roccoo replied to gregzagk's topic in Multiplayer
Server offline!:( -
Operation "Blue Flag" - 24/7 PvP Campaign - ROUND 8
roccoo replied to gregzagk's topic in Multiplayer
Can we have our mi-8 slots back as usual on Beslan please? :cry: -
Operation "Blue Flag" - 24/7 PvP Campaign - ROUND 8
roccoo replied to gregzagk's topic in Multiplayer
I'm not saying we don't have the pilots, I'm saying we don't have the slots! This was reported and I thought it was fixed but someone said it wasn't. If that's the case, it is a big big gift for the blue team. As for the planes, we have mig21 pilots that can beat f-15s really well. @ my red comrades: great job today, you're all heroes of Soviet Union. Daje Falcon! -
Operation "Blue Flag" - 24/7 PvP Campaign - ROUND 8
roccoo replied to gregzagk's topic in Multiplayer
It's impossible to defend Beslan from such a horde of blues with 1 mi-8. :( -
Operation "Blue Flag" - 24/7 PvP Campaign - ROUND 8
roccoo replied to gregzagk's topic in Multiplayer
If you're red, then blue flag definitely IS for you, comrade! :D Consider that being red means you learn 100% faster because of the outnumbering, so don't worry, before the end of the round you'll certainly become a blue flag pro. It just takes a little patience and practice, it's all about situational awareness. Oh and by the way I've only been in the first few days but you were doing great, I didn't think you were a rookie at all. Anyway, seriously the Beslan mi-8 slot hasn't been fixed? Then please do the same on blue side, 1 uh-1 in Sochi and we're even. -
Operation "Blue Flag" - 24/7 PvP Campaign - ROUND 8
roccoo replied to gregzagk's topic in Multiplayer
Sorry, I edited the message as it's not useful to talk about numbers. I'm just kind of nostalgic cause I don't have a pc now and can't help reds atm :cry_2: :thumbup: -
Operation "Blue Flag" - 24/7 PvP Campaign - ROUND 8
roccoo replied to gregzagk's topic in Multiplayer
Oh thank you :lol: -
Operation "Blue Flag" - 24/7 PvP Campaign - ROUND 8
roccoo replied to gregzagk's topic in Multiplayer
Known issue since round 6. Same for both sides. Sometimes happens on 40% also. All GCI of blue and red know that 20% before restart = closed after. -
Operation "Blue Flag" - 24/7 PvP Campaign - ROUND 8
roccoo replied to gregzagk's topic in Multiplayer
"Finally red side is having a hard time" = red side is < 2 blue vs 1 red -
Operation "Blue Flag" - 24/7 PvP Campaign - ROUND 8
roccoo replied to gregzagk's topic in Multiplayer
Thank you Greg! :thumbup: -
Operation "Blue Flag" - 24/7 PvP Campaign - ROUND 8
roccoo replied to gregzagk's topic in Multiplayer
Only 1 mi-8 in Beslan? Why? -
Operation "Blue Flag" - 24/7 PvP Campaign - ROUND 8
roccoo replied to gregzagk's topic in Multiplayer
Hey Greg I don't know why but now airfields 40% repaired are closed after restart! Before it happened with 20% but 40% is really too much! :( -
No before it didn't happen, it's a recent bug :thumbup: we had spies though
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Oh Greg there's an other issue, GCIs from both teams can change restrictions on enemy ewrs kubs troops etc!