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Aries144

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Everything posted by Aries144

  1. Was there an update I didn't catch?
  2. Yeah, this doesn't seem correct. What's the point of a backup that experiences the same error all the time?
  3. Whoa, slow down man. 8 mil = 8m at 1000m = 80cm at 100m. Remember, that's the factory minimum for the test (more than 80% of rounds outside of an 8 mil circle and the gun fails the test, probably to be rebarreled or to have the ammunition lot tested) and it's also when firing full auto at a very high rate of fire. The same gun firing a single shot at the same distance would likely show far smaller group sizes, as Cartridges of the World seems to indicate. It would be interesting to try and contact some of the maintenance personal working on F-5Es in the US Aggressor squadrons and obtain more detailed information about group sizes when the guns are tested. Maybe they tend to shoot better than that until they near maximum wear?
  4. Yeah, I've seen the same thing first hand firing various small arms. However, the thing is we have manufacturer data about the precision standards of the weapon when fired in full auto, on the ground, during weapon sight zeroing. The above Northrup document states that the accuracy standard is 8 mil, 80%. There are actually documents (Cartridges of the World I think?) that show the M39 cannon shooting 1 MOA (aprox 0.25 mil) when it is securely mounted and single fired on the ground, so 8 mil sounds about right for high ROF full-auto. The issue is that, all pilot error aside, the cannons are currently spraying rounds in a pattern that is so large it would actually be impossible to replicate in real life without the cannon rounds being completely destabilized ,tumbling end over end, and curving wildly all over the place like a US baseball pitcher throwing curveballs. ETA: Completely jealous of your experience firing a 30mm on an IFV. Fun memories! :D
  5. The dispersion of the F-5's gun in game looks to be around 40 mil, just watching the dispersion in the reticle. The M39 is supposed to be 8 mil, same as the M61. Also, is there any information about what size the target in the Swiss video is and what range the aircraft were firing from?
  6. Completely normal. :) I find it advantageous for fine control, particularly when hovering in a helicopter.
  7. Can we get any word on whether or not this subject has been noted by Belsimtek? This is really an annoying bug.
  8. I just want to express my public thanks for Belsimtek's outstanding work on the F-5 module. It is an absolute joy to take a break from life and fly the F-5. I really appreciate the details, like the utilization of force feedback to simulate the aileron limiter "wall" that can be pushed past and force feedback trim. I have absolute confidence that they'll get the little issues, like gun dispersion, fixed in time because they've gotten so many other details so correctly precise. Belsimtek can count on me to buy every module they make!
  9. I want to add that if you're hosting a server and use the pylon jettison, it disconnects all players connected to you. Pylon jettison disconnects me if I'm on a multiplayer server as well. What a weird bug!
  10. You're correct, I'm used to thinking in terms of 0.1 mils. Still, 80cm at 100 meters sounds almost absurdly large for any firearm...
  11. It's great to see Belsimtek is going to be addressing the accuracy of the F-5's guns. The current 20-30ish mil performance is unrealistic in the extreme- to have that level of inaccuracy, rounds would have to be failing to stabilize and tumbling through the air or the guns would have to be very loose in their mounts. 8 mils = 8cm at 100m and 80cm at 1000m.
  12. mkiii, I have a fix for the axis reversal in opentrack: cover the camera with your hand for a second or two. If the camera loses sight of your lights/points opentrack gets confused and may reverse axis. Covering the camera, adjusting so that the points will be visible to the camera again, and removing the hand from in front of the camera solves the issue for me 100% of the time. You can prevent the issue entirely by ensuring that your tracking points don't become obscured by each other, other objects, or leave the camera's field of view.
  13. Debolestis, Thank you very much sir! You've made this so much easier. Again, thank you! Sokol, Thank you very much for your contributions as well. Your efforts are very much appreciated!
  14. Debolestis, Thank you for the reply. Unfortunately, I already ordered the Leo Bodnar board a month ago in anticipation of this project. Can you explain a little more about how to wire up the PS3 Hall sensors since they have 4 legs instead of 3?
  15. Forgive me if I missed this somewhere in the thread, but can we discuss this in more detail? I have questions. Why is an amplifier needed? Is it specific to the hall sensors of the PS3 stick? Does a mini joystick that uses potentiometers need amplifiers too? I'm about to start an SFS throttle project and replacing the TDC switch with a mini joystick is one of my goals. I was planning to use a Leo Bodnar board and diode matrix though. Save
  16. I'm looking for a Suncom SFS throttle for a USB conversion project and am willing to take it with a joystick as well, if necessary. I'm located in the US. Inside the US would be preferred, but I'll consider overseas offers as well. Thanks guys.
  17. Please disregard- not repeatable.
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