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AnubisYinepu

3rd Party Developers
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About AnubisYinepu

  • Birthday November 8

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  • Flight Simulators
    DCS
  • Location
    Africa
  • Interests
    Flight sim

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  1. https://www.mediafire.com/file/y5qov91ds5gvofv/Hercules_ver_6.8.2.zip/file This version do not have a problem with steam Make sure no older versions somewhere on you system
  2. Roger that Roger that We are also working on the C-130J which have the shorter body Donations unfortunately not accepted
  3. After a new update of DCS, I always delete the folders ..\Saved Games\DCS.openbeta\fxo and ..\Saved Games\DCS.openbeta\metashaders2 No idea if it is really necessary but it seems to help. Dcs will rebuild those folders during start-up. Therefore, after all that, I made a new mission on the Caucasus map and did not have a problem. Always, when you report a problem (especially during start-up), include the ..\Saved Games\DCS.openbeta\Logs\dcs.log (NOT the .zip file please)
  4. The herc now works well with steam and the NS430 gps No need to deactivate
  5. The (ambient) external aircraft sound will be fine if the right sound is used. Piston (or in the future turbine aircraft) need a different sound to the rumbling jet sound.
  6. Cut the A10 engines and listen externally (press F2). Definitely an ambient jet rumble noise. Meant to increase the immersive effect if there is another aircraft around. If you do not expect other traffic around, it might make you worry a bit.
  7. Flew my Spitfire at altitude and switched off the engine for a nice silent glide back to earth. But I kept hearing this faint jet sound in the cockpit which is much more pronounced externally. Sounds as if a jet is flying (rumbling) past in the far distance. Zooming out from the aircraft reduce the sound to nothing which mean that the sound is definitely associated with the aircraft. Tried gliding other aircraft with the same result. Does not distract terribly from the immersive experience but still. Anyone else notice this?
  8. Yes, indeed, congrats, getting that instrument rating behind your belt is a major accomplishment. Was that PPL or CPL? Been watching closely this project of you guys.
  9. Bombers do not fire back at clients in multiplayer. Anyone else noticed that? http://forums.eagle.ru/showthread.php?t=167395
  10. Bomber aircraft do not react to clients joining the server With reference to above post, attached please find a mission to show the red bomber aircraft responses to setting ROE to WEAPON_HOLD when a blue aircraft is more than 600m away from the red bomber aircraft and setting ROE to OPEN_FIRE_WEAPON_FREE when a blue aircraft is within 600m from the red bomber aircraft. This mission plays out on the Caucasus map DCS version 1.5.3.52724. The IL-76MD aircraft lack of response are probably due to the lack of sensors in the IL-76MD.lua. Giving it the same sensors as the Tu-22M3 aircraft: Sensors = { RADAR = "PNA-D Leninets", OPTIC = nil, RWR = "Abstract RWR" }, solves the problem but the aircraft still do not react to blue clients joining the server. The same lack of sensors on the IL-78M tanker aircraft probably give rise to the fact that there is no REACTION_ON_THREAT in SP or MP. Yours Anubis Testing bomber control.miz
  11. Red aircraft (Tu-95MS, Tu-22M3,Tu-142, IL-76MD) being attacked from the rear by a blue client aircraft does not react by evading or firing backwards (GSh_23_2_tail_defense function in aircraft_guns.lua with aft_gun_mount parameter set to true). Setting ROE to OPEN_FIRE, WEAPON_FREE or Reaction to threat to PASSIVE_DEFENCE, etc. either in the mission editor or changing the these options using script have no effect. Above scenario work perfectly well in single player mode or on the host server itself. Also work when both red and blue aircraft are driven by the AI and the ROE parameters are set to WEAPON_FREE. Tested the above scenario using three computers; server and two client computers. Yours Anubis
  12. # C0000005 ACCESS_VIOLATION at D7969680 00:00000000 Crashed twice same conditions DCS.openbeta-20151008-192758.zip
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