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Kamov Akula

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Everything posted by Kamov Akula

  1. Random Crashes *I am getting frequent random crashes during the Su25T Georgian Oil War campaign. Every 3rd or 4th game crashes. No consistency to when it happens, but generally when things start getting busy, such as when many AI units are present and active. *When a mission crashes, that mission disappears and the progress returns to the previous mission. *I cannot intentionally repeat the crashes, however when I play the mission Long Day it crashes every time, within the first few minutes.
  2. Su25T Repair Bug Came to report this same bug, saw this thread. Just want to add, this bug happens to me every time without fail. I have been playing Geogian Oil War and various single missions.
  3. I'm old enough buddy. Why don't you quietly shove off, fanboy. I am merely expressing my frustrations about my Black Shark experience, which I have been playing since BS 1 first came out. I don't intend to reiterate all the individual concerns because this thread mentions all of them already. I am not offending anyone, just stating that my money will no longer go into DCS if the Black Shark module doesn't get more attention. Last I checked, that's how free market economy works.
  4. Hi, I need some advice on targeting while flying the Su25. I mainly fly the Black Shark so I have that down pretty good, but I am finding it hard to lock targets while flying the Frog Foot. *Do you guys just point the targeting box on the shkval using the plane or do you scroll it? *If you scroll it what key designation do you use? The default keyboard or the top hat on the joystick? *Is the targeting box supposed to snap on to a close target or do you have to have the box right on it before you lock? *If you are scrolling the target box do you put the plane in level flight autopilot? After getting used to the speed of the Black Shark I find that I have very little time to acquire target on the Frog Foot. Any advice/input will be apprecitated.
  5. KA-50 is my FIRST and only REAL love and if it fails.... or continues to be ignored I will abandon DCS altogether. I'm glad there are other people who are actual Black Shark fans and are speaking out to get this module worked on. Do you hear me ED? You will not get any more of my business until you pay a little more attention to the Black Shark!:mad:
  6. "Solid Trees"? Please specify. As someone that loves to fly the Black Shark more than anything else, I am extremely interested in learning whether the trees will provide cover for me from AI (or player, if they know where I am and playing in a Combined Arms module) in DCS 2.0. One of the worst experiences playing DCS was the day that I found out that AI can see and shoot through trees, rendering one of the hallmarks of attack helicopter tactics (hiding) moot. What is meant by "solid trees"? Is it just the trunk of the tree? Will there be some visibility through some layer of the outer branches? Will bullets and missiles "hit" all of the tree or just a hard part somewhere in the middle? Will some parts of the tree deflect projectiles more or less than other parts? What will the AI "see"? I know that many people playing DCS now fly well off the ground and for their purpose this may not be that important, but keeping in mind that DCS started with the Black Shark, an attack helicopter that is very intimate with the ground, and for the future to make Combined Assault more realistic and enjoyable I would like to see some effort put into making the ground objects' physics more realistic in general.
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