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Rlaxoxo

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Everything posted by Rlaxoxo

  1. Weird lol, Corrected now srry
  2. Not much the counter measure indicator is probably the same as default (0.5) which is basically 50/50 chance it gets spoofed by chaff 3 or probably 4 chaff is needed to make the missile miss and that probably won't change since it's you know ... DCS Missiles at it's finest Maybe if Razbam decides to change that it's up to them
  3. Cool, Nice work : )
  4. I've noticed a weird bug when trying to land with fueltanks The aircraft really violently wants to push up after touchdown and even if I push the stick forward it wants to take off for some reason then most of the time if I don't slam back into the ground again i manage to land it. I notice this behaviour with take off as well after a certain speed it will pitch up really hard to a point where I can't counter it with a forward stick Here's the example video: (Watch the Control Indicator) [ame=https://www.youtube.com/watch?v=2sYgvsfYUvE&feature=youtu.be]https://www.youtube.com/watch?v=2sYgvsfYUvE&feature=youtu.be[/ame]
  5. On the HUD it says that I'm going for example heading 105* but on F-10 view or a friendly F-15 it says that I'm going heading 117* or so Does this mean it takes into the account the magnetic deviation or something?
  6. No problem, anytime bro
  7. Made a post on reddit to help you out
  8. You mean increase drag?
  9. Well we're talking about mirage atm
  10. 3:41 that exhaust during the night This is an awesome video Plus dat Afterburner doe I wish DCS afterburners turn blue on night as well!
  11. Try downloading my texture files from this link and try to use them https://www.dropbox.com/sh/lcggu5ylpxb4zv7/AAD0-zEaO3rR0g4OHWVr32moa?dl=0
  12. Obviously never heard of keybinds
  13. Someone needs to lock this thread, dumb people are pouring in
  14. Sorry it took so long Here is the link for Teeters Mod pack https://onedrive.live.com/redir?resid=4222046BB4A28A46!66100&authkey=!APCw-cqWjybdqAI&ithint=folder%2cexe It pretty much has whatever is written on this reddit post
  15. Anyone found a way of reducing this via .lua files? Would like to test something for personal taste if anyone could help me I would be grateful : ) ________________ Edit: Never mind found it my self For anyone else interested it's in DCS World/Mods/Flaming Cliffs/FM/F-15/Config.lua and at the end of the file there are 2 lines of code -- view shake amplitude minor_shake_ampl = 0.21, major_shake_ampl = 0.5, Those are default Reducing the numbers to like 0.05 or so will reduce the shaking
  16. Ya but it twitches down towards the ground thats little unproductive ^^
  17. I agree with you but saying that how would you use this mod without any touchscreens and stuff like how do you use it generally?
  18. Noticed a new odd behavior when flying close to the top of the mountains The plane sorta flies normally but when you do a low pass over a small hill or something it does a weird twitch movement Kinda weird to describe
  19. I don't see any issues with this mod
  20. I'm Using my own mods And i have no issue with the Mirage but I can't hear anything in the Mig-21 in Outside view all internal sounds are working OK
  21. Cool, Thanks for the info I only have 1 question ... How do you change PRF? I can't seam to find the switch on the radar panel : P
  22. Reddit discussion: https://gfycat.com/UltimateChubbyCrab Credit to /u/Kola360 for recording
  23. I can't seam to reproduce the bug using this method is this 2.0.2?
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