Jump to content

cubanace

Members
  • Posts

    1783
  • Joined

  • Last visited

  • Days Won

    1

Posts posted by cubanace

  1. On 1/7/2023 at 3:17 AM, Sérvalpilot said:

    I'm wondering if the general flight model (GFM) will replace the standard flight model (SFM) used as the default for player-controlled aircraft. Several mods like the JAS-39 Gripen, F-22 Raptor, Su-57 Felon, among others, use the SFM, which feels awkward, jittery, and can induce motion sickness in VR.

    I made a video a while back demonstrating the bizarre flight behaviour of the SFM, especially when the aircraft gets stuck and loses all angular momentum when in a stall.

    Will the GFM get rid of this weird flight behaviour for community aircraft?

    Also, can we expect the GFM to be implemented this year?

    Thanks!

     

    My SU-57 Mod is running on an EFM no longer SFM, I had to tackle EFM in order to add thrust vectoring.

    16 hours ago, SharpeXB said:

    Mod aircraft flight models are a joke. A realistic F-22 or Su-57? 🤣

    In terms of Flight computer yes it's hard to simulate that without documentation but in terms of raw aerodynamics it's possible thru CFD, how you think enemy aircraft are studied when they don't have them or can't test them, they make wind tunnel replicas and also thru CFD software.

     

    So even a classified aircraft can be somewhat studied to some degree.

    • Like 1
  2. 57 minutes ago, SkateZilla said:

    Su-57 hasn't even reached IOC and they already slapping an M on it,
    Just change the block numbers and upgrade the fleet to the same standard, shouldn't be that hard, they only have 18 on active status.

     

    Yes they are moving at Snail 🐌 Speed in terms of production, what a shame.

    • Thanks 1
  3. The Mod Project will now Focus in the Development of the Su-57M Variant which is an upgraded variant of the base Su-57 under the program name Megapolis, and incorporates improved mission systems, reliability and maintenance enhancements, new flight control actuators, and the Saturn izdeliye 30 engines.

    The real SU-57M is currently being tested finally with the new engines, also more batches of SU-57 have been delivered to the Russian air force.

     

     

    DCS.openbeta_1_6_2023_2_07_34_AM.png

    DCS.openbeta_1_6_2023_2_06_22_AM.pngDCS.openbeta_1_6_2023_2_23_44_AM.png

    • Like 5
    • Thanks 4
  4. This is Build 04 of the SU-57 EFM Thrust Vectoring Technology Demonstrator.

     

    Keep in mind this is more of Work in progress in regards it's FM and Thrust vectoring.

     

    There is no Oxigen system because it's only a demonstrator for testing EFM possibilities.

    Keybinds are F for stage 1 Thrust vectoring and B for stage 2.

    Stage one triggers All axis such as pitch, roll, rudder while second stage triggers only Pitch in a more aggressive manner.

    There are also bugs so remember it's all WIP.

     

    https://drive.google.com/file/d/1t4PRNeyB6gaq0E2BCHx6x71GhpBZg-y_/view?usp=sharing

    • Like 4
    • Thanks 3
  5. 14 hours ago, LeeHrvy said:

    also having the issue where it will freeze DCS, have FC3, installed in saved games etc, open beta. can fly it in a created mission. However if I load into any MP mission or server it will freeze when I hit fly.  in the top right where its loading scripts it seems to get hung up on radar suit online.

    DCS MOD.PNG

     

    its due to VR , i am looking into this to fix.

    • Like 2
  6. 17 hours ago, RustyGunner said:

    Cubanace, this is a wonderful model and quite fun to fly.  I used it as an AI model the other day and observed both wings breaking off during landing when the parachute is deployed.  All is fine after the chute is dropped.  Using ModelViewer2 it looks like argument 35 deploys the chute and breaks off the left wing.  Didn't see why the right wing breaks off as argument 36 controls it.  I didn't see this reported here so thought you should know.  Keep up the terrific work.  BTW: using your latest release.

    RustyGunner

    Pic 1.jpg

    Pic 2.jpg

    Pic 3.jpg

    Fixed, I will include on next build 04, Left landing gear cords will also be fixed on AI.

    Digital_Combat_Simulator_9_3_2022_10_19_

    Digital Combat Simulator 9_3_2022 10_21_15 AM.png

    • Like 2
    • Thanks 2
  7. 14 hours ago, RustyGunner said:

    Cubanace, this is a wonderful model and quite fun to fly.  I used it as an AI model the other day and observed both wings breaking off during landing when the parachute is deployed.  All is fine after the chute is dropped.  Using ModelViewer2 it looks like argument 35 deploys the chute and breaks off the left wing.  Didn't see why the right wing breaks off as argument 36 controls it.  I didn't see this reported here so thought you should know.  Keep up the terrific work.  BTW: using your latest release.

    RustyGunner

    Pic 1.jpg

    Pic 2.jpg

    Pic 3.jpg

    I will fix this ASAP.

    Best regards:

    CubanAce.

    • Like 1
    • Thanks 3
  8. 1 hour ago, Fab8ball said:

    Same here, when launched it freezes DCS OB latest version completely. Works fine in DCS stable though .

    Your friend needs FC3 installed, won't work with SU-33.

     

    If you guys navigate to entry Lua and scroll down you will find 3 different Make flyable declarations.

     

    One is for use of FC3.

    Other is SU-25 .

    And last is Standalone.

    Activate the last one to run the Mod without FC3.

    On 8/26/2022 at 9:22 AM, VR Flight Guy in PJ Pants said:

    Thanks, I may have been mistaken that the F key is for manual thrust control or something like that.

    Yes the F key activates thrust vectoring mode 1 and B mode 2.

    Flaps and all other surfaces work together while thrust vectoring.

    This was more of a short cut to get things going, in the future if I have free time I will update.

    • Thanks 2
  9. 19 hours ago, VR Flight Guy in PJ Pants said:

    I cannot find the key binds. Help please. And is there any AI for the plane?  Thanks.

     

    Yes there is AI, just pick skill level instead of player.

     

    Key binds are F for stage 1 thrust Vectoring and B for second Stage pitch limiter off.

     

    All control surfaces work together while TVC is active.

    Second Stage is also great to bleed a lot off energy and force opponent to overshoot depending on manuver.

    • Like 1
    • Thanks 1
  10. 31 minutes ago, otto in the cat said:

    Hello, 

    Not sure what i'm doing wrong but .. the link in your userfiles is no more existing "Element is not found"

    I found a version to download but not from the official links with deosn't seem to work, it locks DCS and then it crashes, the file i download is "SU-57 Felon Public Build.7z"

    attached the erros i get, i suspect i downloaded an older version maybe ? if so where to download the version ? the link to the original google drive says "the files are in the user trashbin "

     

    Thank you !

     

    errors.log 7.41 kB · 1 download

    SU-57 EFM Build 03 is Here!

     

     

     

                                                                  SU-57 EFM Thrust Vectoring is Finally Here (WIP).

     

     

     

    What's included in build 03:

     

    #1 AL41 Engines: Acceleration updated; Super cruise Added, Response time Added from 0% to full mil power.

     

    #2 FM: Low speed and High speed CFD Studies added on each control surface, Such as Lev cons, these are noted without the use of TVC.

     

    #3 Lights: Added Two Stages for Navigation and Taxy Lights.

     

    #4 Nozzles Animation: Updated movement and rotation of the TVC Nozzles to form a V (More will come and fixed).

     

     

     

    #5 Thrust Vectoring key binds:

     

    ( F ) : Triggers Stage 1 Thrust Vectoring, mostly more affective during extremely low speeds where Stall is imminent.

     

    ( B) : Triggers Stage 2 Thrust Vectoring, mostly affective during High speeds, meant to Force Drag and Slow you down Quick and Also gives you the ability to pull harder.

     

    TVC Notes: Stage 1 and 2 can be used together, Stage 1 Triggers Pitch, Roll and Yaw while Stage 2 triggers only Pitch Axis.

     

     

     

                                                                                                        BUGs:

     

    TVC and Fm Known to Produce Extra Momentum, the aircraft will accelerate on its own while banking or coming out of a tvc maneuver (Will be Fixed).

     

     

     

    SU-57 Fm Build 03 Download 

    https://drive.google.com/file/d/1t4PRNeyB6gaq0E2BCHx6x71GhpBZg-y_/view?usp=sharing

     

    CubanAce Discord link:    https://discord.gg/erWqmQK

     

    CubanAce FaceBook:         Cubanace | Facebook

    • Like 4
    • Thanks 3
  11. On 8/19/2022 at 11:21 AM, Zukov said:

    Thanks so much for this outstanding update, i always been a fan of your work, since the Mig-23 Cubance. The possibility of perform a "baby" cobra talks a lot about your dedication to this mod. Cant stop flying it!

    Anyone experience broken replays with this mod? specially flying low, quite strange, everything it's fine.

    DCS 2022-08-19 00-53-21.png

    😊

    The replays fail due to the FM being EFM I am looking into fixing that problem.

     

    You guys want more Skins,

    Skin below was made by

     " Flanker Sky" Discord Member.

    Digital_Combat_Simulator_Black_Shark_Screenshot_2022.08.20_-_19.37.24.72.png

    • Like 3
    • Thanks 1
  12. Hello everyone, sorry for the delay in regards the YAK-38 Project Progress , I been busy with work, but I put together a quick video of the progress of the EFM Vertical takeoff and how the Stalling characteristics are coming along while going from VTOL to forward flight, The EFM now takes into account Wing lift in different sections and speeds to better simulate the YAK-38 small wings and its importance of VTOL and its transaction to forward flight.  

     

    https://www.youtube.com/watch?v=oIIFjmHROOk

    • Like 4
    • Thanks 2
  13. On 8/15/2022 at 2:00 AM, AvgeekJoe said:

    If you don't have Flaming Cliffs 3/FC3 by now, you should.  Trust me - many mods on here use the avionics from FC3 and FC3's a damn good deal considering.

    I included an option to run the Mod without FC3, people just have to navigate to Entry Lua and pick which variant they want.

     

    I included FC3, Su-25 and no FC3 required.

    But I agree with you they should definitely buy FC3.

    • Like 1
    • Thanks 2
  14. 14 hours ago, einarabelc5 said:

    The other question is does the interior has to be realistic 100% or would something similar to the other Sukhoi's suffice. Thinking about the Su-30 and the Su-35 mods you see on Youtube.

    Giving the fact that this is only research and learning project on my behalf, no the cockpit does not have to be 100% accurate at the moment but I wish I could make it better but there is just not enough information, this is a project i have worked alone for over 4+ years, the community has done a great job helping me with some skins but in regards coding and everything else is on me.

     

    The cockpit will be updated once I get pictures and more understanding on what dials and switches do Ect.

    • Like 3
    • Thanks 1
  15. SU-57 EFM Build 03 is Here!

     

                                                                  SU-57 EFM Thrust Vectoring is Finally Here (WIP).

     

    What's included in build 03:

    #1 AL41 Engines: Acceleration updated; Super cruise Added, Response time Added from 0% to full mil power.

    #2 FM: Low speed and High speed CFD Studies added on each control surface, Such as Lev cons, these are noted without the use of TVC.

    #3 Lights: Added Two Stages for Navigation and Taxy Lights.

    #4 Nozzles Animation: Updated movement and rotation of the TVC Nozzles to form a V (More will come and fixed).

     

    #5 Thrust Vectoring key binds:

    ( F ) Triggers Stage 1 Thrust Vectoring, mostly more affective during extremely low speeds where Stall is imminent.

    ( B) Triggers Stage 2 Thrust Vectoring, mostly affective during High speeds, meant to Force Drag and Slow you down Quick and Also gives you the ability to pull harder.

    TVC Notes: Stage 1 and 2 can be used together, Stage 1 Triggers Pitch, Roll and Yaw while Stage 2 triggers only Pitch Axis.

     

                                                                                                        BUGs:

    TVC and Fm Known to Produce Extra Momentum, the aircraft will accelerate on its own while banking or coming out of a tvc maneuver (Will be Fixed).

    boxart.jpg

    SU-57 Fm Build 03 Download link: https://drive.google.com/file/d/1t4PRNeyB6gaq0E2BCHx6x71GhpBZg-y_/view?usp=sharing

    CubanAce Discord link:     https://discord.gg/erWqmQK

    CubanAce FaceBook:         Cubanace | Facebook

    • Like 4
    • Thanks 9
  16. 5 hours ago, einarabelc5 said:

    Is there a reason why the interior of the cockpit has such flat textures? Is there a way to implement normal maps to bring the current textures to life?

    That's odd. I guess the 2020 model I tried last didn't even have that system implemented. I remember climbing to outer space in less than 5 minutes with that thing.

    That's because that was the SFM build and for fun , This one is EFM , totally different no super powers here.

     

    5 hours ago, einarabelc5 said:

    Is there a reason why the interior of the cockpit has such flat textures? Is there a way to implement normal maps to bring the current textures to life?

    That's odd. I guess the 2020 model I tried last didn't even have that system implemented. I remember climbing to outer space in less than 5 minutes with that thing.

    I am not a texturing artist, that is my weakest skill and I also don't have enough cockpit pictures to reference by, this aircraft is totally classified, it's ment as a learning tool, I just chosed to share it with the DCS community and follow the updates.

    • Like 1
    • Thanks 3
  17. On 8/2/2022 at 7:24 AM, Rongor said:

    This is the crappiest radar I saw in any of my DCS module so far. 
     

     

    What are your expectations? This radar performs as it should due to it's technology era.

    Stick to FC3 F-15 or more modern radars that are faster to detect contacts and target them.

     

    But if you want a challenge stick to 70s tech.

     

    This Radar performs as expected and it's not crappy, now you need to use it's advantages and know it's limitations.

    • Like 1
×
×
  • Create New...