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Posts posted by cubanace
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Hello everyone..
I finally figured out how to change thrust direction in the EFM.
This is WIP and more tunning is needed to get it to behave realistically but the logic is finally there.
As promised slowly I will make this project better.
Enjoy this preview.
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Hello everyone here is a quick preview in regards the EFM and VTOL Engines.
More will be posted as this project advances.
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Hello Everyone..
My goal is to bring you guys the most realistic simulation of a SU-57 that you guys can get your hands on.Today i started adding Normals to simulate the SU-57 Rivets and screws, more will follow.This will be included on next build along other new systems in the cockpit and improvements to the AL-41F1 and FM.- 9
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4 hours ago, Redounet said:
thanks cubanace for your hardwork are you aware of any way to bypass the oxygen issue ?
my pilot loose conciousness everytime i climb above 4000 meters
I am working on the Oxigen systems and I will include them once finished.
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3 hours ago, Babzo said:
Great mod Cubanace!! I noticed after takeoff the front landing gear wont retract. any idea why this is?
it was bounced upon and it broke, its a bit sensitive i will fix that on next build.
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1 hour ago, VR Flight Guy in PJ Pants said:
Thanks and sorry, still cannot fly this thing for some reason, may be a conflict with other mods.
If you install it in saved games folder and beta build of DCS and if you own ether SU-27 or FC3 you should be good.
Also check the historical filter in mission editor.
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Hello Everyone here is BUILD 02,
AL-41F1 and FM Improved (More work in progress).
what's not added yet: Oxygen systems and TVC/Fadec digital computer ( More research needed ).
Again keep in mind that this is still an early release and more needs to be added and fixed.
New systems implemented coming to SU-57 EFM build 02.
These are now implemented in the Clickable Cockpit.
Radar Modes
Bay doors
AA modes
Tail Hook ( Disabled). Replaced with Bay doors Option.
RWR on/off.
RWR volume levels.
RWR modes.
Refueling probe.
Flaps Up/Down.Bugs Fixed:
# 1 Canopy ejection animation.
#2 Added Airframe detection while hitting ground without landing gear. ( SU-57 no longer sinks into the ground).
Fixed Ejection canopy ( used to stay on).
Download Link : Build 02
https://drive.google.com/file/d/1bkcJdF9IgDrLQrUoxSjXfIp8Oy4dYFGX/view?usp=sharing
My facebook : (1) Cubanace | Facebook
My discord: https://discord.gg/WVm6Mw7m
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Hello Everyone!.
Below are a few screens of the progress of the next EFM build release and what's coming, i will announce when i am ready to release it.
Clickable Systems already implemented on first build 01.
Right engine on
Left engine on
Right engine off
Left engine off
Radar: on/off
gear lever
landing gear: down/up
Canopy Lever: Canopy/open/close
Eject: Click Ejection handle/3 Times.
New systems implemented coming to SU-57 EFM build 02.
These are now implemented in the Clickable Cockpit.
Radar Modes
Bay doors
AA modes
Hook ( Disabled). Replaced with Bay doors Option.
RWR on/off.
RWR volume levels.
RWR modes.
Refueling probe.
Flaps Up/Down.AL41F1 Engine and EFM updated also added Super cruise Wiki states 800 knots.
Keep in mind everything i am creating is with public findings and in terms of the FM is done via CFD Studie thanks to VSP Aero, also the cockpit modeling and textures are totally virgin and nowhere near complete along with dials, knobs placement is all guess work, I have not yet sat in the cockpit of the SU-57 and like i have said many times this is a learning project for me but I chose to share it with the whole DCS Community.
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15 hours ago, Dr.Cure said:
@cubanace Awesome mod mate, thank you very much
Your welcome, Next update will cover more implemented dials and switches along with SuperCruise and TVC along other improvements.
Tunning the new Villain skin some more, color tone and Isenia.
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1 hour ago, archer86 said:
hi cubanace
This aircraft is not working fo me. after fly button my dcs is freezing and I had to restart my pc after that
Completely delete the previous build and redownload the fix build above.
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Sorry guys here is the Fix, try now https://drive.google.com/file/d/1L7d5IzDtPNlk5atj0jOjUKwjDf-T_vJs/view?usp=sharing
8 hours ago, Alex_White_85 said:Can't take control! Doesn't let you enter the cabin F1
Here is a fix try again. https://drive.google.com/file/d/1L7d5IzDtPNlk5atj0jOjUKwjDf-T_vJs/view?usp=sharing
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26 minutes ago, Alex_White_85 said:
Я имел ввиду, что ливреи от старого мода подойдут новому?!
Yes but some changes in modeling old skins might display wrong bugged/ stretch.
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Летная модель создается с помощью расчетов CFD для сборки модели полета Су-57, это пользовательский EFM, а не PFM или SFM.
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Early Stages of the First release of the SU-57 EFM Flight Model and Clickable systems.
Keep in mind many things are still work in progress and need a lot of research and implementation such as:
: Cockpit animations (Most dials and buttons aren't animated yet, All Cockpit animations have to be updated due to transition from SFM to EFM,
Stick and throttle animations will be included on next update.
EFM Flight model and AL-41F1 still Wip.
What's coming:
TVC: will be implemented along the Fadec engine Computer on next update, currently going thru research and more CFD calculations.What's included in this build: 01. (WIP).
SU-57 Flight model And Engine simulation of the AL-41 F1, Also The SU-57 Flight regime is being created via CFD calculations.
Custom long/Medium missiles such as RVV family/ Some Custom Missiles require ( Launch Override) , Top Gun Maverick: Villain Skin included.Clickable systems in the first build are: Most Dials are not animated yet.
Right engine on
Left engine on
Right engine off
Left engine off
Radar: on/off
gear lever
landing gear: down/up
Canopy Lever: Canopy/open/close
Eject: Click Ejection handle/3 Times.Special Thanks to:
The whole DCS community, Modders and Redko.
Software used to create the SU-57 are:
3ds max, Visual studio, OpenVSP and paint programs.
SU-57 Felon EFM/ Clickable Build 01: Download link https://drive.google.com/file/d/1L7d5IzDtPNlk5atj0jOjUKwjDf-T_vJs/view?usp=sharing
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1 hour ago, VR Flight Guy in PJ Pants said:
Thanks for your commitment. But I wish to give the current build a shot, would you mind giving us a working link please?
The current build is far from ready, I am still running alot of CFD studies to dial down the Flight regime of the SU-57 , Then I also I'm working on the animation and finding out what dials, buttons, knob's do in the cockpit.
So alot of work in regards everything and in all honesty she is not ready, I need more time.
What I can do is release a fixed version of the previous build so that at least you guys can have some fun untill the new one becomes rdy.
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Hello everyone sorry for the late reply but I been quite busy with my new career and learning more in regards EFM and aerodynamics in order to bring you guys a better SU-57 experience.
Here is a preview of the EFM and debugging tool that I use to see forces acting on aircraft.
Our next build will be EFM and Clickable but will take me time so be patient.
Thank you.
On 3/28/2022 at 10:13 PM, FoxHoundELite said:looks like the guy abandoned his mod again as usual
You are so wrong.
In the contrary I will make it better.
Thanks for your comment.
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Will 3ds max 2023 be supported?
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Are you sure you performance impact is materials related?
What your describing sounds more like code impact.
SU-57 Felon EFM Build
in Flyable/Drivable Mods for DCS World
Posted
Yes totally possible, I am working on other sounds as well and they will be added as soon as I feel they are authentic.
https://youtu.be/3hDAQleEWsA