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About Badger633
- Birthday 01/22/1957
Personal Information
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Flight Simulators
Cliffs of Dover
DCS
Prepare 3D -
Location
Wales UK
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Interests
Flying used to be a flying instructor for the RAF Air Cadet Force 634 Squadron at St Athan Air Base
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Occupation
Architect now retired.
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Website
https://www.facebook.com/Badger633Campaigns
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DCS: F/A-18C THE SERPENT'S HEAD 2 CAMPAIGN
Badger633 replied to Badger633's topic in F/A-18C The Serpent's Head 2 Campaign
Hey @zzik Have a look at this. Hope it helps -
· Mission 2 both variants: Improved landing trigger.
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· Mission 9: New radio conflicts at start fixed, AI adjusted. · Mission 11: Additional AI safety trigger added
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Hey @quantumchance Yes, flying straight towards the tanker could trigger Matrix response. Try again approaching tanker from rear as normal, use your radar and SA page to position yourself. This however should have no impact on the radio calls. Make sure you are using the correct keys/bindings for Comm1 and Comm2. See below. Hope this helps.
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Hey @alboon2000 Looked at the early radio conflicts you first brought up. Yes they are there, thanks for the heads up. Have now fixed the issue and will be in next update. Did not get conflicting take off and hold instructions. You get one message to line up and hold then a second to hold when lined up and a final one to take off. The refuel if a bug will be DCS's. Suggest you send them a Track file and lodge it on the main forum under bugs as I cannot address that. Thanks for the Tacview. Will have a look if the AI logic has changed things. The movement of Mig410 seems a bit strange. The ones engaging you though were on their way. Your problem was that you flew into the SAM kill zones it was they not the Migs that killed you. Keep clear of the zones, shown on your SA page and let them come to you. Hope this helps Below a Flying Kenny fly through.
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Hey @alboon2000 I will check it out. Could you send me the track file, it would be really useful.
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· Mission 3 both versions: F4 timing adjusted to prevent launch.
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Hi @KodiakVFA143 I’m sorry but there is nothing I can do. It is only they that can resolve it. I will send them a note but you should report again. So the problem is the laser is not visible in the NVG and FLIR in the Quest3 but visible on the monitor? Is that correct?
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Hey @ATD123 Sorry I don’t fully understand. Could you please send me a track so I can see exactly what is happening, or a Tacview file. I can then get it fixed. Did it happen more than once? Do you run any mods? What level did you play at Veteran or Ace? Thanks.
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F/A-18C Rise of the Persian Lion 2 by Badger633 · Mission 3: Combat help from your Wing adjusted.
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F/A-18C Serpent’s Head 2 by Badger633 · Mission 10 all variants: Mig attack adjusted.
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Hey @PhoenixFC3 Saw your comment on Steam. Regarding mission 11 and the problem you had with AI, what level did you fly it on, was it ACE? Do you run any mods? Also how long ago did you fly it and also did you only fly it the once or did the same thing happen twice. Finally if you had a track or Tacview of the flight that would be really helpful. Sorry about all the questions but if I am aware of any issues in my campaigns, normally caused by DCS updates, I will get them fixed. Thanks for your help. Badger633 EDIT 2 July 25: Check flew mission on ACE no issues all worked as scripted. Have added additional safety provision in case AI choses not fly as expected. Will be in next update.
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HI @KodiakVFA143 Thanks for the track, if you can see the laser on the Track via a monitor it is probably a Quest 3 display issue. If this is the case you should report it on the main Forum for bugs so ED is aware and can look into it and hopefully fix it. It is not something that I can fix via campaign scripting. Bugs and Problems - ED Forums