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Alex_rcpilot

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Everything posted by Alex_rcpilot

  1. Cool, does it imply that they contain identical data? Thanks!
  2. Just peeking for side notes, is the version distributed at HK/TW the same with that in the U.S? If not, how do they differ from each other? I was just about to ask about at which retail stores the Black Shark will be available in the U.S, just so I can have my commercial pilot friends bring a copy back to China. The fact that I've never been to America before, and that those friends have never been engaged in combat sims makes it a totally disorienting situation...
  3. Sure I'll do that. Just checked price from another TH2G dealer, and they offered 395USD. I can accept that.
  4. :megalol: the ordeal for all men.....
  5. Impressive curvature. It'd be much btter if it was as wide as triple. I saw something sort of called "radius display" on a Youtube some time ago. Now that the site has been banned in China, I can't find the link for you.
  6. The Eclipse SLI looks good, I've also check it on local websites. It seems lots of people are also interested in the Foxconn Bloodrage, which features a digital power supply circuit onboard. And Gigabyte GA-EX58-UD5 also looks promising. I'm still studying them.
  7. Yea, you can find neat 17" touch panel for reasonable price. I thought about modifying my old 17", but later I decided to go with Wiimote for all four monitors. When I get my GTX295, I may try the configuration according to the link you provided. Looks interesting.
  8. Hell yes! Will be great to join the party. :D
  9. I can get TripleHead2Go Digital edition for 480 bucks in China, maybe slightly cheaper, what's the situation at other parts of the world? A couple of friends of mine are either commercial pilots or flight attendants. If this device is much cheaper in the U.S or Canada, I may consider having it brought back.
  10. These are triple DELL 2209WA monitors, 247USD each. I placed the order on 31st March, and received 'em on 7th April. All of them are flawless. I bought them before purchasing a new rig coz this model is getting more expensive here, I just don't know why. Together with my three-year-old VX724, there are 4 monitors in this room which take up plenty of space. I'm planning on building a new setup based on i7 920 + GTX295. Haven't decided which MB to go with. This rig will be used for design works and gaming. A DTH2G will be added soon as the setup is complete. Will someone offer some clues of what I should go with for the new rig? I'm not going to overclock it, so the PSU doesn't need to be a monster. But a third party HSF is preferable.
  11. I just found some local retailers who have 22" widescreen touchpanels. The panel + USB interface are sold at 72 bucks altogether. I'm not sure of the quality, maybe I will buy a 17" setup for my current monitor and test it for a while before giving you further information. But that's supposed to take long. Touch panels are diversified, with resistive panels being the most commonly used type because of their low cost. ITO quality is the major concern regarding this type of panels. Over time the oxide electrodes degradate and non-linearity grows. When the time comes, calibration won't help you any more. The good news is such occasion is rarely seen.
  12. Oh thanks for the reminder. Monitor #4 should be connected to DVI Port #2 on the primary graphic card. So that I can put the cards in SLI/CrossFire mode when I need to use TH2G, and make them work individually when I spare each port for one monitor.
  13. That would be sweet. Actually if TH2G is bottlenecking a lot of things, I'd rather consider TH2G as a 'secondary' monitor set, and give it just what it needs. That means using three cheap 1440x900 monitors for TH2G on one port ( pity 1280x1024 ones have ceased production ) , and a large 1920x1200 separate monitor for the other. there won't be any better option for watching HD movies than this one. And perhaps I will build something like this:
  14. wow that will be cool. I appreciate your help, and since I'm going with triple display and dual graphic cards either way, I'd try softTH first, coz it's just software and won't hurt anything if it doesn't work well enough. And if I do buy TH2G but find it incapable of meeting some of my rigorous requirements, I might design a PCB with MUX DVI ports and necessary components to switch between TH2G and separate connection without frequently plugging/unplugging the connectors.
  15. :music_whistling:oops, never thought there would be a bottom limit for FPS, it kinda kicks me in the butt. Yeah I guess when I put this thought to practice, I better consider monitor selection as the last step to go, so that I may test as many monitors at the store as possible to minimize risk. Or perhaps I can hold my cash for another couple of years before Matrox developes some new generation TH2G devices. Thank you for the links, I need to spend some time to digest them all. Like I said, this won't just be a gaming machine, but a powerful workstation as well. I'll primarily use it to develope industrial hardware when I'm not gaming. Like this: Fullscreen schematics at the left; Fullscreen PCB in the center; Fullscreen datasheet at the right. And when I work on my firmware, I'd like to flip the screen so that more lines can be fitted into a single page. e.g: Hardware drawing on the left; Memo documentation in the center; Code to the right: Anyway, if this can't be done with TH2G, I may simply rewire the monitors to AUX graphic ports on the primary and secondary graphic cards. ;)
  16. Hi S77th, I've heard of SoftTH before and I just checked the link you provided. Unfortunately BS is not within the supported list. The soft solution is potentially more flexible, yet it eats up so much hardware resource that I might start to get when new games get released over time. Thank you for the info anyway.:thumbup:
  17. Thank you for the info. I thought TH2G would be able to detect the maximum resolution of each monitor and force the user to set them to the same numbers(i.e, bring down the resolution for one or more of them to compatible value if they happen to exceed the limits). I can live with 57Hz or slightly lower, on LCD monitors.
  18. Thanks man. :doh:oops, I should have aimed at 'reasonable' standards. Since hannibal helped point out the actualy FPS limitation of TH2G, I'll give up this impractical requirement, and simply expect fluent gameplay at the given resolution and FPS. Perhaps 5040 * 1050 for BS with TrackIR software, and 3840*1024 for BS with both TrackIR and FRAPS activated. Will this be easier to achieve?:)
  19. I've been interested in this graphic peripheral for a few years, long before the digital version was introduced. But it's till recent days that I found myself able to afford a setup with it. So I'd like to gather some info to help determine what exactly to go with. The digital version offers maximum 5040x1050 (triple 1680x1050) resolution, which makes 1680x1050 monitors a reasonable choice for a display setup. If I was going to purchase a new triple display setup, I'd have a few questions to ask, and they are listed below: 1. This new setup won't be used only for gaming, I'd like to rotate at least one monitor 90 degrees when I work on coding projects. I did a search with Google, but the returned information seemed out of date. Is it possible to rotate some or all of the three monitors with newest drivers? 2. If I go with one 1920x1200 and two 1680x1050 monitors. It should be possible to set all of them to 1680x1050 while gaming, and set the 1920x1200 one at its max resolution with the rest turned off, am I right? 3. For acceptable FPS say 120 or higher with effects in Black Shark set to high, what's the minimum recommended CPU, chipset and Graphic card requirement? What about running this with FRAPS activated at the same time? Well, this question may sound stupid, sorry about it, if you find it that way, please just ignore this one. Thanks for your time, guys.:)
  20. Oh that would be disappointing indeed. And if they were to target this product toward FPS solutions, it would not be as easy to prototype a new model for flight sims as simply adding a few buttons and hat switches, because the mechanical characteristics will vary as well.
  21. Compared with the force feedback machanism, functions like povs, buttons and analog axises are much easier to add. Don't worry about electronics and software, folks, they will be worked out.
  22. lol, I'd prefer validating everything in Solidworks before putting my hands on the real stuff coz when things get complex enough, there's always more than I may expect. And one is likely to grow more desperate with a mistake in a large-scaled project than with the same mistake in a smaller project. Yea you've been missing me online because I'm still working on my thermalstat project. Last week I helped people design segment LCD interface. Till now, I'm still using a dot-matrix LCD module to display the text user interface. Right before I came to read this thread, I was calibrating the thermal resistor with some instruments and Microsoft Excel !!! BTW I haven't heard from your neighbor either, sent him a reply a while ago. Listen, I really wanna get back to you guys, I miss flying. I'm trying to finish things asap and get my paycheck. lol.
  23. Dude you must have spent a lotta time working with solidworks...
  24. Wet dreams...lol. Hey I finished some work a minute ago and dropped in just to laugh my a** off. Good job trigger.
  25. Sounds like I need to dig deeper into this handy device. I've heard that a lot of things can be done with GlovePIE programing, but never had the time to learn about it. I'm a micro controller system application engineer, PC programing is not my specialty. I may look into it later when my current project is finished.
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