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About dallas48
- Birthday 01/07/1955
Personal Information
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Flight Simulators
Il2
BMS
DCS -
Location
Rancho Tehema,Califonia
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Interests
target shooting, fishing, rebuilding old rods & reels, Military flight sims
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Occupation
retired (drywall)
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Thank You BIGNEWY for the fast reply. Appreaciate your help and the link.
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Things have changed, can someone tell me how to gift FC-3 to another member? (it hasnt been installed, i just bought 1 too many)
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Hi Delta99, That sounds like exactly what us new F-15 pilots need! You can upload it here... https://www.digitalcombatsimulator.com/en/files/ at the top-right corner there is a button to upload your miz. file i think. Thanks for sharing
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Sounds Great, I also sent You a PM.
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Nice 1, thx twistking
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what about the op question?
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hi, after d/ling the 2.0 update (20,000 + megs) I cant log in to the game. (invalid serial number) Did a repair, no help, changed my password , no help, made a ticket and reported the number that it gives me in red in the login screen. They cant find the number (checked it 4 times i know its right) and that i need to A, make a screenshot, and B, copy the log to them. I cant figure out how to copy and paste the log,( I know where it is), and I dont know how retrieve or post a screen shot. Id sure appreciate any help. Thx
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did you mean f6f? :smilewink:
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Ridin on the hype train of DCS.... Speculation central friday mornin rail... 15 cars and 15 restless riders... 3 conductors an 25 sacks of mail................... The conductor sings his song again the passengers will please refrain this trains got the disapearin rail road blues... ;)
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Flyable Tu-22M3 w/ visible sweep
dallas48 replied to brianacooper11's topic in Utility/Program Mods for DCS World
Verry cool Thank You! I wonder if you could use this with it? https://forums.eagle.ru/showthread.php?t=170746 -
That sounds cool! Does it use SU-27 flight model & wepons?
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Rreally new to FC3 - 1st basic, basic question
dallas48 replied to bofhlusr's topic in DCS: Flaming Cliffs
The manuals for each dcs module should be found in the dcsworld/mods/(module name)/docs folder. Thats a good place to start. Then there are guides around for most of them, like this excellent one here http://www.mudspike.com/dcs-f-15c-combat-guide-for-beginners/ or vids like this I find that its better to use google rather than the forum search engine to find stuff... just my 2 cents -
Thank You all for taking the time to explain it to me. 1. At 50ft you don't care about the glideslope anymore. Below 100-200ft you normally keep the present attitude and at 50ft you are almost starting the flare. 2. Approach speed devided by 2 and multiplied by 10 is your 3deg glideslope. In your example: 170/2 = 85 x 10 = 850ft/min. BTW, if your pitch attitude (what you call a/c datum) is 10deg and the glideslope is 3deg then the actual AoA is 13deg. (not to confuse with units) 3. As P3CFE mentioned, you need to be at the correct altitude and distance to be able to fly a 3deg glideslope. Fortunately this is another easy calculation. Distance x 3 = altitude. E.g. 4NM x 3 = 1200ft. 4. Why would you want to land with flaps up? With flaps up your approach speed is higher, pitch attitude is higher and speed control is more difficult. Thats beautiful, totally get it! Love learning stuff like that. 4. Why would you want to land with flaps up? I kept bouncing on touchdown with them down...... but now I know why. Ill bet thats going to make my carrier traps way better too. Thanks again
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Just in case you didnt know, there are some very cool ww2 mods here https://forums.eagle.ru/showthread.php?t=175078 They put a lot of work getting the bombers to work right
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So say Im just about to touch down, 170 knts, 50ft alt, 20 units aoa, a/c datum at 10 deg. fpm on the runway threshold (air brake out, flaps up) how would I determine my glide slope?