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DHesquire

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  • Flight Simulators
    DCS: World | NS430 | CA | FC3 | SC | NTTR | PG | Syria | A10C(II) | AJS37 | AV8B | BS2 | C101 | F5 | F14 | F16 | F18 | Hawk | JF17 | L39 | M2K | Mi8 | Mi24 | MiG21 | SA342 | UH1 | Yak52 | HT1 | A4E | MB339 | Falcon 4: BMS | MSFS
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    UK
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    Aviation

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  1. Per the title, it'd be nice to have some additional proper Chinook callsigns like we have for most modules nowadays
  2. Ahh fair - makes sense, given the drip-feed of the campaign etc
  3. Still nothing on Steam - normally it's out within 30mins (and overtakes ED with the faster download times). Not even got the update, never mind the Chinook. Issue with uploading to the servers? No comms either way, is pretty poor
  4. There is a default template, too, that has it. Left side between the tank and the bridge. Select Russia and then SA-2 SAM Battery, and you'll have a standard SA-2 site with all the support vehicles. It has the TR as the lead vehicle - most IADS scripts need the SR as the lead, but you can use the +/- with the TR (Unit 1 of 15) selected to add a vehicle to the 'front'. Make it your SR and use Ctrl+Click/Drag to move it over the original SR (Unit 10 of 15). Delete the original. Now Unit 1 of 15 is the SR, followed by the TR etc. You can then save your new template, if you want. I've done this with the RD-75 Amazonka, although I'm struggling to find where I should realistically place it within the battery. Anyone know where standard doctrine put it? I'd have thought it's colocated with the Fan Song TR, but then surely it'll be in the way/blocking an attack angle..?
  5. Ahh OK I can sort of see that - that's why I wasn't sure whether to put it in features or bugs. Seems too 'big' to be an accident. I've delved and found a really old post saying about stuff being in the MIZ file for the A10, but that's not really sustainable and surely too old now? Like you say, probably pre-dates DCS 2.5. My first bit was that, yes - had quite a paragraph laid out, added the pic, posted and only the pic came out...raging! I hadn't really noticed at first, but surely it should have come with A10C II..?
  6. Speaking of bugs, why when posting has it ONLY posted the picture rather than the text? Not typing it all out again - basically, why is this missing for the A10C/II when it's on every other aircraft? Is it a bug? Seems too big/obvious for that, surely? What's the deal?
  7. Hi folks, Just writing to check that the Waypoint Properties PDF that's kicking around is still current? I can't get AAR areas to show despite OL1 being selected, the AAR Zone set against the aircraft options, and the waypoint options having WP_Type AAR. It also mentioned recognised threats and further implementations being added - all I've noticed is that the option for Bullseye waypoint has disappeared, so if that has sneaked-in as a change, what else has? Cheers
  8. Test fly of a mission whilst building one. Returned from editor after being shot down. Scrolled and dragged map to a SAM unit, clicked to edit, nothing happened. Clicked repeatedly, then on other units, could not interact with units on the map (but could mouse scroll and move view). Tried clicking the buttons on the left, which go through click animation/colour change, but no action. Same then with X and Exit buttons - I get the 'do you want to save changes' prompt, which I answer (none work) and the box just closes and nothing happens. Alt + F4 brings up the exit question and is the only interaction that works. Logs:
  9. I don't think so - if there is I certainly haven't found it. One for @NineLine to consider/feedback
  10. Ahh the ol' metashader/fxo folders, thanks, forgot about those. Fixed after deleting them
  11. As title - Bulker HANDY WIND textures are just the green digicam since yesterday's update
  12. I've noticed that too - it seems the scaling is done relative to the screen space rather than the map it overlays, so it stays a fixed size on your screen but obvs as you zoom out it becomes (appears) 'bigger' relative to the map and its neighbours
  13. Cue the unnecessary hype grenade being dropped at the mention of 'Gripen' in the text around the video Nice to see the professional/MCS side going well - I guess we have that to thank for playing a big part in the fidelity of the US aircraft we have. I'm sure as much of it will make its way over to DCS as possible, no matter how long that will take
  14. Thank you for the update, @NineLine! If even just the basic Copy/Paste could be done for map markers, that'd be a massive help. Ability to have them (and IP objects, maybe?) as compatible parts of Static Templates would be a bigger bonus! I've managed to get around it by cracking the template's MIZ file open, and copying the [drawings] section from my into the MIZ of the flyable missions themselves. Obviously this isn't ideal long-term as it has corrupted entire mission files for me before, but it's worked as an interim solution ...just awaiting CombatFlite to be updated to 'merge' functionality (pull & push markers to/from mission editor)
  15. Can these be exported to a template/copied between missions in some way? I've got FIR boundaries mapped out and some 'persistent' markers for a campaign, but the usual static template and copy/paste doesn't work
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