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Sir_Troooper

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Everything posted by Sir_Troooper

  1. It's still on hold? If yes, take your time. Hope you can back on this stuff soon.
  2. Great work! Super skins! :thumbup::joystick:
  3. I dont know, they works fine for me. :huh::noexpression:
  4. Here are some new drop tanks with different skins. ;)
  5. It looks great and it will be great, you can make a mission while browsing in the net! :thumbup:
  6. i dont think so. :( it's hardcoded.
  7. Not as good as your Red Flag movie!;)
  8. Well, i made this cannon shells, because the original didn't looked so good. I think this it's more realistic. :) Hope you like it! ps.:I'll upload all of my mods to LO Files, it will be easier to download :) Bullets.zip
  9. Nice tail! :gun_sniper::surrender:
  10. Looks cool. :thumbup:
  11. Great work! :thumbup:
  12. Sent it. And thanks for the ATFLIR pictures Eric, i will start it tomorrow. :thumbup:
  13. Yeah saved a lot of time! :thumbup: Thanks again! Where to send the files? :smartass:
  14. Do you mean that i'm in the team too?:greedy::greedy::greedy::shocking: @Eric Theres an AIM-9X texture on the weapons cdds file, thanks!:thumbup:
  15. the AIM-9X's mesh is now almost completed, needs some textures and UWV. here is a pic: maybe looks bloated because the FOV. Hope it's not a problem to post it here. :noexpression:
  16. The double AIM-120 can be made in-game, and now I'm working on the AIM-9X;) I will make the ATFLIR too.
  17. When this one gets finished, it will be something like AdA mod... :thumbup: Is there any weapons missing for these 2 jets? I'll make them. :smartass:
  18. Oh yea! Keep it coming!!! As i said. Talent:shocking:
  19. I'm glad to hear that. Because he got amazing talent!:thumbup:
  20. Awesome! Great work! :thumbup:
  21. I think you should use a template for it. You can find many in Lock On Files. :thumbup:
  22. I hope it will be optimized like the stabs of the Tomcat. :):) Dreams come true.
  23. Founded the cabels animation: 101.-1. 102.-2. 103.-3. 104.-4. I've tryed to replace the vinson, just to test the cables animation. at 0 the cables are on, at 1 the cables are off, because when you catch a cable it turns to a hardcoded cable, what will follow and stop the plane.
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