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counter25

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Everything posted by counter25

  1. On TS I heard from a few people that they have the same problem.
  2. I have a funny story to share including such an incident. I was flying peacefully with my M2000C somewhere over the mountains when GCI asked me to help out a friendly being chased by a SU27. The SU27 was in STT and therefore could not see me closing in. At a range of about 12nm I fired my Super 530 and he immediately splashed. At first I was confused but then I realized that he must have been scared for a short moment and unwillingly pulled too high Gs. A few seconds later my missile hit him... :megalol: I have to admit that I felt a bit sorry for him since that would not have happened in any other A/C.
  3. I don't think so. I just joined the server to check and could not select the 120B. I hope this calms everybody down and will result in less complaining this round.
  4. Thanks! Yeah that is exactly the problem! :thumbup:
  5. Thank you for your answer! You are right, in MP it works better but still happens to me. Unlocking the target (Backspace) does not bring them back unfortunately.
  6. Hey! First of all I have to say that I really love this bird so far. Unfortunately I am having a problem with TWS mode. Whenever I lock a target in TWS Mode it vanishes after a few second and I cannot reacquire unless I switch to the Magic II missile, go in close combat mode and switch back to TWS mode. Then I can reacquire the target. It happens all the time (easily reproducible). It does not happen in STT mode though. I have added a track file that shows this behavior. Am I doing something wrong? :noexpression: Thanks! :thumbup: Mirage2000C TWS.trk
  7. Thanks! :thumbup: Not that it matters very much to me, but you wrote Australia instead of Austria by my name in the roster. :cry:
  8. Callsign: counter25 Squadron: Lonewolf Location: Austria Aircraft: F-15C Rules accepted
  9. Nice! Can't wait to see the video! :thumbup:
  10. That is a very interesting thinking - I checked it and you seem to be right if the right time means the end of the campaign. Data for the last 2 days of the campaign: Average number of players: BLUE: 17.06 RED: 24.04 One team outnumbers the other by 2:1 or more: BLUE: 2.92h RED: 14.08h 3:1+ BLUE: 0.08h RED: 5.5h
  11. Sure! 2.5:1 BLUE: 33.58h RED: 25.5h 3:1 BLUE: 19.83h RED: 16.33h The situation changes for ratios 5:1+ 5:1 BLUE: 4.5h RED: 6.17h
  12. Thanks! I calculated the time average of players per side using the data from the html file: BLUE: 16.35 RED: 16.08 So in average each team had approximately 16 players on the server. I have to admit that I was surprised that the numbers are so close to each other! ----------------------------------------------- Edit: Some additional information: Time that a team outnumbered the other team by at least 1 player: BLUE: 168.42h RED: 143.58h Time that a team outnumbered the other team by more than 2:1: BLUE: 55.17h RED: 39.92h
  13. It is not a big secret I guess :thumbup:
  14. Congratulations to the Red Team! It was a tough fight - you deserve the win! The nuke was ugly but did not change the outcome (still the person who dropped it should be banned from the next event imho). Is it actually confirmed that it was a nuke and not just some strange bug? The =Air= incident should be investigated to find out for how long he was doing this... Unfortunately there are some black sheep in the community who apparently don't want to play fair. Thankfully the majority of people here likes a tough challenge and stands up for fair play. In fact I found it very inspiring and fair of the red team to speak up against one of their teammates using illegal weapon loadouts. What I found equally disturbing is that there are people (I am not mentioning any names but I am sure most people here know who I am talking about) who keep complaining all the time, are bragging about their K/D ratio and saying things like red would not have won without them. That is very arrogant, annoying and ruins the game for others. All in all I had a lot of fun! Thanks everyone! :thumbup: Edit: I agree that the last two days were the most fun! We even had a lot of fun when the Reds were closing Vaziani. Maverick recorded a hilarious moment on TS that ideally describes how we felt when we had no place left to spawn at: [ame] [/ame]
  15. Lonewolf Callsign: counter25 Side: Blue Preferred Aircraft: A-10C, F-15C
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