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Everything posted by Hornet81
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Hi guys! I need some help. I am building a mission and I want to create a trigger action when I open one of the gunner doors. I saw that the ID of the gunner door according to the forum is 9, and the command is 3035 for the R gunner and 3036 for the L gunner. But I am unable to find the argument for the doors. Does anyone know how I could do it? Thanks
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With this last update, when playing MP tracks recorded with older versions than 2.5.6.44266 the clients are not shown on the track. Only IA a/c and ground units appear. :mad:
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Hi, This fits my scenario. Does it mean that if I start the server without Pause should work? Because I have the same problem...if I host the server my plane does not show una MP track. How I can start a MP mission without Pause on the start up?
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Hi there, When playing MP with two pilots engine shut down and engine indication parameters from instructor does not correspond to pilot seat indications.
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Easy-to-use Lua Console now included in DCS-BIOS
Hornet81 replied to FSFIan's topic in Mission Editor
Awesome! Thank you very much. That’s very useful. -
HOW TO KNOW THE COCKPIT PARAMETERS OF THE AV-8B
Hornet81 replied to Hornet81's topic in Mission Editor
Yes the sim was connected and plane not in pause. I tried to see the response with return 23 and it replies. Even as you saw in the picture I wrote the same as in the video and worked fine but when I write list_indication (2) it appears the error message on the picture. What do you get when you write that on your pc? The issue is that I need to know how to perform a trigger when the parameters/switches of the TGPOD SPECIFICALLY the SLAVE switch, the WD/NR and FLIR are in a specific way ( FLIR/zoom 4/ SLAVE / NR ) to perform a trigger in a mission. The ZOOM as you told me it is done and working perfectly! Any idea? Thanks -
HOW TO KNOW THE COCKPIT PARAMETERS OF THE AV-8B
Hornet81 replied to Hornet81's topic in Mission Editor
Hi Sedlo, thank you again for your help. I've set everything as it iis in the videos and everything worked fine. The only think is that I was not able to get the List of indications of the MFD 2. That is what I get ( see the picture). How did you managed to get them? -
HOW TO KNOW THE COCKPIT PARAMETERS OF THE AV-8B
Hornet81 replied to Hornet81's topic in Mission Editor
Hi Sedlo, Thank you very much. I have tried and it worked perfectly. Is there any way where I can get a list all the Elem name used in the Harrier? I tried to find them on the clickabledata file and I couldn't find them. I really appreciate your help. Regards Hornet -
Hello guys, I would like to set a trigger when the zoom of the TGP of the AV-8B has a specific value. Do you know how I can get the parameter? I tried to use the console to track the states but apparently Eagle dynamics deactivated this option. Thanks Hornet
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Hello guys, Do you know if it is posible to launch a trigger when pressing the fire button on the TGP with the Harrier? A trigger I mean for example a MESSAGE TO, SOUND, ETC. Or maybe just when pressing the button TDC action position? Regards, Hornet
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VOLUNTEERS FOR AUDIO VOICES AV-8B HARRIER CAMPAIGN
Hornet81 replied to Hornet81's topic in Mission Editor
Hi KTFBGB, Thank you for your replay and for willing to collaborate with us. I am sure you will enjoy this campaign! We will prepare the files for you with the instructions on how to proceed and we will send it to you mail box. Best regards ST-Hornet -
Hello folks, We are designing a campaign for the Av-8B Harrier and we are looking for some volunteers that would help us on putting their voices on the audio comunications. American or British accent would be great! The volunteers would help us on developing the campaign and being the first ones to test them exclusivelly. Best regards, ST_Hornet
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Does it work if Instead of an airfield we put a helicopter FARP?
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Hello Devrim! Thanks for your reply. So do you mean I should post the FARP with the GROUND CREW next to an Airfield and click more info and check the ammo and fuel box? Is not possible to place a ground crew in a road far from an Airfield? In SP the GROUND CREW always works perfectly wherever you put them in a road, but in MP it is not possible for me to refil and rearm. Thanks
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Hello guys, I would like to know how I could make a trigger when a Harrier lands in the Tarawa. I do not know the high of the Tarawa so I could not use UNIT BELOW ALTITUDE condition. I tried setting 0 using UNIT BELOW AGL ALTITUDE but with no success. Any ideas? Thanks
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Hello guys, I was just about to build a mission and I wanted to know if the GROUND CREW issue in multiplayer is already fixed. It used not to rearm and refill the aircraft that if the players not hosting the mission. Thanks
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Hello Feefifofum, Thanks for your reply. Yes I have the current versión 2.5.0.15365 and the clients as well. I was thinking that the mision I built it was initially from the misión editor previous to the reléase of the 2.5 Beta. Do you think that could be the reason?
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Hello Squirrel, Actually what I want is just to give the pilot a message information on where the bomb impact in reference of the target. Any idea on how to do that?
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lemoen, I already did that and change even the name of the mision but with no success.
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Hello Johny Rico, I am using 2.5 BETA version. I re EDIT everything and still not working
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Hello guys, In MP the static objects are not showed while playing the mission to clients instead the host can see all the static objects. I read that it was fix in the last update. Any idea what could cause that and how to fix it? Thanks Regards
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Hello fellows, I was trying to use the BOMB IN ZONE trigger with the BDU-33 for a training mission and I wanted to have a message depending if the bomb hits the target or missed it. This is what I have done: 2 zone trigger, one on top of the other. One used when the bomb hits the target (100 m radius ) and another on top of with 200m. - SWITCHED CONDITION / BOMB IN ZONE HIT BDU-33 / FLAG 1 TRUE - ONCE / FLAG 1 TRUE / MESSAGE ( Target hit ) + DELETE FLAG 1 - SWITCHED CONDITION / BOMB IN ZONE 100M / FLAG 2 TRUE - ONCE / FLAG 2 TRUE / MESSAGE ( You missed it ) + DELETE FLAG 2 I think that is correct but it does not work. I have read that the system needs 1 second to be the bomb in zone to detect that. So what would be the mínimum radius for that to happen? Any idea in how to do that? What would be the correct way to do so? Thank you for you help
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Static ground objects do not appear in MP
Hornet81 replied to Ala13_Kokakolo's topic in Multiplayer Bugs
Yes I have the same problem!!! We need a solution ASAP since we can not fly a lot of missions due to this probelm. Any idea in how to solve that? -