

MrBukkake
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Everything posted by MrBukkake
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Afterburner flames/effects have delay when switching from cockpit to external 3d model of about half a second. when switching it appears to be not on for half second and than its rendered suddenly.
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Same here, Briefing screen appears depending on first load or not 10-30sec before i can see cockpit in the background. "Fly" Button also unclickable while background is black. i7- 6700 EVGA GTX 970 FTW+ 32 GB RAM Samsung SSD 980 Pro M.2 512GB
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[No Bug] FM Bugged? Extreme!!! Turnradius at supersonic speed
MrBukkake replied to MrBukkake's topic in Bugs and Problems
45 G on my turn -
[No Bug] FM Bugged? Extreme!!! Turnradius at supersonic speed
MrBukkake replied to MrBukkake's topic in Bugs and Problems
thank you! At least i will be able to rip off my wings in style than:megalol: -
[No Bug] FM Bugged? Extreme!!! Turnradius at supersonic speed
MrBukkake replied to MrBukkake's topic in Bugs and Problems
I reproduced turn. Allthough a bit less extreme yet very extreme. I added the track file as attachment -
[No Bug] FM Bugged? Extreme!!! Turnradius at supersonic speed
MrBukkake replied to MrBukkake's topic in Bugs and Problems
I did manage to reproduce the Turn and added the DCS track file. You can add it to ur DCS track folder and watch the replay. F14 Extreme Turn reproduction.trk -
[No Bug] FM Bugged? Extreme!!! Turnradius at supersonic speed
MrBukkake replied to MrBukkake's topic in Bugs and Problems
Try to use the Emergency swept lever to manualy control the swept wings and put them at maximum angle. it might has to do with the wings maybe not unfolding during that turn in combination with altitude and speed. i will try to replicate it later again when i have the time. -
[No Bug] FM Bugged? Extreme!!! Turnradius at supersonic speed
MrBukkake replied to MrBukkake's topic in Bugs and Problems
as a note: i had the emergency swept wing lever fully bk to keep wings at maximum swept angle while performing this turn. Not sure if it plays a role since at mach 1.6 the wings would have been at maximum swept angle anyway i think -
[No Bug] FM Bugged? Extreme!!! Turnradius at supersonic speed
MrBukkake replied to MrBukkake's topic in Bugs and Problems
Nope! If u download the TacView file u will see that i put the aircraft again to the test at much lower speed trying to get an extreme turn radius again but ripped my wing off instead -
Just after release i wanted to test out the FM of the F14 and went into a dive reaching a topspeed of Mach 1.6 and than going into tight turn. Well the turn was extremely Tight! I was watchign the external model and it looked like it was nearly turning on spot which was unbelievable until i checked TacView. There is the TacView File, Videofile and Screenshots: https://drive.google.com/open?id=11jSwtxwfXu668pkwSqwdaF4v2sYwfIxz https://puu.sh/CZqzB/bf23250048.mp4
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Experienced same bug. I did try to load the Mig 19p as player controlled aircraft and DCS crashed . so probaly a bug on their side
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Hurry up guys! I want to waste some money on you :megalol: After VEAO ****ed me over with their HAWK i am very cautious now.
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Same Issue here. Hopefully it will get fixed ASAP. Another problem is the Pilot Gun sight. at some lighting conditions i cant aim at all. the sights go white/grey with about only 80% opacity. Not only that but on top of that the lightningf conditions dont change smoothly. So sometimes at the right angles and conditions the sight just keeps flashing
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That DID it! Thanx a lot man...i Have no idea how i could have been so stupid. i was so sure that it was deactivated and even when checking settings earlier i must have been blind.
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I Do hear the Clicking sound when i press the magnetic trim button. Also when i look down on the stick while i attempt to trim using the coolie hat it moves slightly to the direction i am attempting to trim. But the Control box doesnt indicate any trim and gazelle doesnt get affected at all.
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I already checked the bindings and binded them even to diffrent buttons/4-way-hats. Also tried to trim via the default keyboard binding. With no effect.
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Hi, I was a bit confused today when i started up my SA 342. The trim is no longer working. Both triming via magnetic and china hat dont work at all. Only when in Hover mode i can see the the Joystick actually trimming in the control overlay. But no trimming at all when out of Hover. So i fired up the Gazelle in DCS 1.5.8 but both triming (magnetic and china hat) just work fine without any issues? Anyone else experiencing same issues in DCS World 2.5?
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Pretty sure since the most of the F/A-18C Textures are finished and the devs are working so far only on the system integration and coding, the 3D-Design team cant be that busy. I would apreciate a retexturing of the KA-50 cockpit and would be even willing to pay for that. Flightsim Community is small. And realistic Combat Sim Community is even smaller. If we dont support them they might fall into that blackhole were all the Simmarket fell into more than a decade ago.
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I suggest that u create some scenarios against an F14 in the mission editor. With the Aim54 that is currently presented in DCS its extremly hard to counter an F-14. That said. Its a simulator and not an Arcade game. No balancing should be done.
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How about Radar? Do you keep it on or do u use Awacs and use radar only for terminal guidance and lock on? What radar setting is the best for flying the Mirage at low altitude? I usually set radar to 30° and 2 Lines scan at HPRF. Would u suggest some other settings?
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What is the best use of the M2000 in Mulitplayer on servers like Open conflict. I very often struggle to put my M2000 in a fight against an F15C , SU27 and much more so against the F-16AI armed with Aim120C. At the current stage i find the the Super 530D pretty useless since i happen to loose track of the target as soon it performs a 90 Degree maneuver realtive to my vector. So i am wondering if i shouldnt just swap the Super530D against some magic. I usually try to fly low in my M2000, try to stay in mountain cover arround conflict zone and use sporadically my radar. How do you use the M2000 and what are ur experiences so far?
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Is there any detailed radar tutorial out there that covers more than just range changes and the Dogfight modes of the Mirage 2000? I would like to Know more details. for example thediffrence between TDC switch Z and S and performance diffrences between High and Low frequency radar settings.
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I have the same problem. I lose tracking of the Targets while having them tracked in STT. as soon the Target performs a 90Degree maneuver relative to my position and vector i loose track. It happens in under 20 nm and in both cases targets were flying above me. It also seems to happens when i peform hard roll maneuvers. Does somebody else share similiar experience too?