So i'm getting back in cockpit after being grounded for 4 months, updated to 2.5 on stable and 2.5.2 on beta (from 2.5).
I'm experiencing half a second micro stutters every second or so (it is extremely regular) both in 2.5 stable and 2.5.2 OpenBeta.
I have updated my drivers, I have tried several modules/weathers/graphic settings, deleted shader caches and options folder, resetting nvidia control panel settings.
The game runs at 60 fps on my optimal settings just like it did before but with those terribly annoying stutters (which definitely makes the game unplayable, it is way too hard on eyes and brain).
GPU runs between 80 and 95%, stutters happens absolutely everywhere (external or cockpit view), other games run perfectly fine.
Anyone has an idea on wtf is going on ? the fact the stutters are "ticking" like a clock makes me think it is not hardware related. Although it means there is something common between 2.5 and 2.5.2 beta that provokes this.
Regarding graphic settings, I have tried messing with preload radius, MSAA Off (with SSAA 1.5, losing a few fps btw), MSAA 2x and 4x with SSAA off, all textures and shadow options, Vsync on and off, full screen and windowed, with and without my girl in the room. :yes:
I can't think of anymore options.
I'm all ears boys. :helpsmilie:
PC specs :
i7 4790
GTX 970 on 1080p screen 144Hz, I have a second screen, displaying task manager when flying.
16Go Ram
Win10 up to date on SSD & DCS on HDD (yeah I know, but SSD is full, was working fine before update anyway)
EDIT : Interesting thing, with game paused (GPU usage at 0%ish) I still have the same slutters when moving my head around with TrackIR