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HipoxiK

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Everything posted by HipoxiK

  1. Yeah being that it's reasonably cheap to make it's great fun to use. It's still a cheap option using old FFB technology but it's so much better to use a non spring centering stick when flying rotary wing. You can also use the force trim switch correctly in the Huey to switch the FFB on and off for easier hovering or stick position hold...although again it's not perfect as the Microsoft FFB is old tech.
  2. If you follow the link I provided to the thingiverse page you can download the .stl files for 3D printing.
  3. This is slightly off topic from the TACAN but my ILS power selector seems to be opposite. When I turn it to 'OFF' on Helios it goes to 'Power' in the acft. When I set it to 'Power' on Helios it goes to 'OFF' in the acft. Any ideas?
  4. Check out 'Recon Stewart' in YouTube as well if you haven't yet. Great videos and he talks you through everything he does. There's also an A-10C Tutorial channel that someone has put together.
  5. Haha awesome mate. So far I'm loving the A-10C and UH-1H profiles that I use. Keep up the great work.
  6. Yeah I know but I just wont be able to sleep properly until it is confirmed that he's at least working on it haha.
  7. Call out to CAPT Zeen or anyone with info. Plans for a Helios profile for the FA-18C? I can only assume it would become a top priority project (peer pressure haha). With 3 MFD's in the front dash I neeeeeeeed a Helios profile for my touch screen as I'm sure many others do as well.
  8. I agree. I looked into this as well as the standard Huey campaign calls for this 'manual fuel governing' a few times to give extra performance. In the real Huey flight manual I found I couldn't fine any reference to this procedure. I believe one of the procedures used when extra power was needed for take off was to beep the rotor rpm up as you increase collective to match, this will help avoid the rotor droop. This allows for a little extra performance and I imagine N1 rpm and TGT would be a limiting factor here. Then you beep down as you let power out during departure. I haven't actually tested this yet to see if it works in the sim.
  9. Not really sure. I think that was recommended by someone else. I just upped it and didn't seem to make a difference. I think it's maybe for fixed wing stall warning and ground taxi feel. Not sure
  10. I have my Trimmer force set to 50, Shake set to 40, and swap axis box checked. This is for both pitch and roll axis. The way you fly has to be more like real life if you want to take advantage of the FFB2 stick. I created a UH-1H replica cyclic grip for my MS Sidewinder for this reason. For take off/landing and hovering you toggle the Force Trim switch on the fwd centre console to 'OFF', this will release the mag brake and make the stick feel very weak and easy to use. This makes take off, landing and hovering very easy. Once you transition to fwd flight and are stable, select the Force trim switch to 'ON' while also depressing the force trim button on the cyclic. While holding the cyclic in the desired position release the force trim button and it should hold the cyclic in position. To trim during flight press the force trim button then re-position the cyclic then release the button. Note: The Huey will still require minor inputs to fly strait and level, this is not an auto pilot haha. You can find my MS SWFFB2 here. https://forums.eagle.ru/showthread.php?t=186142
  11. Travelling at 90 knots indicated airspeed with no wind and at sea level will mean you travel at about 1.7 miles/minute (1 knot = 1.15 m/h). That should help with distance/time navigation in the Huey. Being indicated airspeed at sea level it will require little adjustments for high altitude or winds, especially if doing long distance flights.
  12. Hi Everyone, After many hours of looking for an affordable replica helicopter grip to use on a MSFFB2 I gave up and decided to make one using a 3D printer. I ended up building this grip for about $50 AUD not including the MSFFB2. I found another guys design on thingiverse.com and modified it to be used as a joystick and fitted it to the MSFFB2 base which I did the resistor mod on to increase the force feedback power. I have written up a build guide on how I printed and built this thing in the following link. http://www.thingiverse.com/thing:2235488 Please feel free to discuss this project in the comments section on that page as I don't spend as much time on this forum. Enjoy
  13. This is the IFF (Information Friend or Foe) Panel. It's what transmits codes of aircraft for RWR systems. This wouldn't be information the military would share for PC simulations. I'm sure polychop could simulate the on/off switch with some LEDs to make it look functional but whats the point really as you don't even see it unless you do neck origami :smilewink:.
  14. Any chance of including the newer ANVIS 9 White Phosphor tubes in the mod? Is it possible to change it from the traditional Green Phos in DCS? This may improve NVG capability in the sim as it does in real life by adding an increase to contrast and depth of field along with better object clarity. I haven't used the white phos yet and I believe only one EMS company in AUS has it but I have hundreds of hours on green phos ANVIS 6/9 and can see the benefit of white phos. Thoughts? Here's a link for those that aren't sure of what I'm talking about. http://www.asu-nvg.com/products/product_by_type/aviation_night_vision/
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