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STONE SKY

DLC Campaign Creators
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Everything posted by STONE SKY

  1. Good afternoon! OK. Let's start in order! I would like to point out that this is your subjective opinion, but in any case I will take it into account and make corrections. Specifying WP with different smokes and FM beacons is cheating and only breaks the realism in the mission. You have completed 4 missions, it is on them that we will focus. Wall of text. You may have misconfigured the size of the interface, sir! I would like to take a look at it as a screenshot. Since I did not create any walls there, with the normal size of the interface in the game. I use only VR and with an interface size of -2, there are definitely no walls that interfece with me! Radio broadcast must be saturated! You, as a pilot, catch your call sign in it - RSU12. Cockpit conversations are my style of storytelling. This is not just chatter - this is an acquaintance with the main characters. In case you haven't noticed in 4 missions, sir. Your co-pilot controls the radio stations for you! It is he who turns on the battery and tunes the radio stations. After all, before launching, you must definitely make a launch request! And yes, you completely forgot that there are 2 people in the helicopter. Sorry for not giving you the opportunity to turn on the battery. Everything is clear to me here. I will take your feedback into account when creating future campaigns. But to draw conclusions about the need for this or that information is your subjective view. And simplifying missions that are so simple also seems strange to me. And again - RSU12, 12th, 1-2. Your only call sign. Which should draw your attention to the radio and this incredible flow of information. Here the problem is clear to me. Walls of text will be fixed, but you should pay attention to the interface, as I said earlier. Voice actors, if they are here, would not be very happy)))) The main roles of the pilots are voiced by guys from the States. All the main roles that are needed for the plot are voiced by guys from England, the States, Canada. There are exactly 1% of Russian actors there. Your bias makes me a little stumped sir. _____________________________________________________________________________________________________________________________ citation--------------I pickup the director at the airport and head out to WP2. Supposed to land on the "Handy Wind". I have no idea what it looks like and there are multiple ships out in the harbor. Murphy takes me to the wrong ship. - The briefing picture shows the exact location of the ship! You should have looked at them. ______________________________________________________________________________________________________________________________ When I realize this, I veer further out into the bay towards the large tanker and the mission trigger fires because I am actually over WP3 having skipped WP2 inadvertently. The script starts the conversation between the Director (picked up at airport) and the Deputy (who is supposed to be still back on the Handy sing I never picked him up). Concerned about breaking the rest of the mission I flew to the hotel and landed. - Yes. This is problem. I'll fix it in the next patch. Unfortunately, I did not follow this trigger in this particular mission (I hope), because I have been trying to build a sequence of triggers with blocking the next triggers for a long time so that there are no such situations. Will be fixed! _____________________________________________________________________________________________________________________________ Mission 4 is a night mission. You're told to land on a particular building's helipad. Not marked. - Pre-flight briefing sir! Pilots spend a little more time on it usually. Even if you do not read and study the text of the briefing, the picture clearly shows and marked 2 buildings, and the left one is marked! _____________________________________________________________________________________________________________________________ There's dialog saying there are people on the rooftop, so I am looking for them. - ROLMAN: - Here they are, our Western colleagues, already on duty on the roof. Yes, perhaps these words have misled you. It's about the people on the building you're flying over, not the building you're supposed to land on. I will consider this incident! ______________________________________________________________________________________________________________________________ They aren't actually in the mission. I fly past the WP (because there's no way to know where it is in the Huey). Pause the game, go to the briefing locate the picture with the right tower highlighted. - Left tower, sir)) and this information had to be taken into account during pre-flight preparation, not during flight. Okay, that's where I WAS going, but since no one was on the roof, I got confused. Nothing stood out as that building was the proper one to land. When I did land there, I got a mission failure - OK! You have received helicopter damage. _______________________________________________________________________________________________________________________________ ... but the dialog continued as though I didn't fail. VERY odd behavior. - I will check and fix. But the trigger system, which is aimed at ensuring that dialogues do not overlap, also works with a Failed Mission. At the most, you to listen to 1 dialogue that was broadcast at the time of the damage to the helicopter, the rest should be blocked. But I will definitely check and fix it.! _______________________________________________________________________________________________________________________________ I think the scripts need some tightening up. - I'll check and fix _______________________________________________________________________________________________________________________________ I have tried to carefully analyze your subjective opinion about the campaign, and involuntarily a few things come to my mind. Perhaps the real world situation upset you a little more than you think. After all, more than 70 percent of your observations of the campaign are the search for negative factors even where there are none. And the absence of positive factors. I'm sorry sir, but I would appreciate it if you would be as meticulous in briefing my missions as you were in creating your grand review. Then, probably, my project would not have seemed so complicated and unpleasant to you. First of all, I would like to apologize for my harsh reaction. But you really saw only flaws even where there are none. I'm upset! In the next message I will post the English version of the Mission Briefing so that every pilot who is thinking about buying a MAD campaign can read the briefing and evaluate their capabilities. Also, you, the future players in this campaign, can get acquainted with one of the missions for free at the link - https://www.digitalcombatsimulator.com/ru/files/myfiles/ Mistermann, thank you for your review. In any case, your feedback will be taken into account when creating my projects in the future. ______________________________________ PS Campaign Briefing to get familiar with the campaign story and missions BRIEFING- ENG.pdf
  2. Thank you for your accurate feedback! Then I will definitely fix it! You can follow with me to the great History of MAD. This is a series of 10 campaigns for different modules on the map of the Persian Gulf
  3. On video. 15:40 Mi 8 group appears in the same place as the enemy,
  4. Accepted! Thank you! You may not have noticed them. The fact is that they are activated together with enemy Mi-24s, this is one trigger. But I will definitely check and fix! Thanks for the feedback!
  5. Yes, sir! Undoubtedly, I agree with you! I finished creating this campaign in January. Then I was sure that no one in Russia would allow a war with Ukraine. I was wrong, and it's unfortunate ..... Every day I study the morning news in dozens of Ukrainian, Western, and Russian telegram channels. I sincerely hope that the shooting will end soon. At least this small action - stop shooting !!!
  6. Most likely we have found a solution! Enjoy your game, sir!
  7. Thanks, that's a good question. The next part of this series will be available for the JF-17 module. BUT .. Part 3 will be available for the Apache module, I don’t know about part 4 yet, but I can assure you that some modules will receive several campaigns for the MAD series. For example, JF-17, 3 series are planned for it in order to use its weapons in more detail and tell a story more. Also, the AH-64D module (this is the 3rd MAD series) is also planned for 3 campaigns in the MAD series. This information is accurate. The MAD series is 10 campaigns, so far I've finished part 2 and started working on part 3. In general, yes, if you do not fly the JF-17, then you will miss some part of this big story. BUT, in each campaign, the main scenario is described - a nuclear strike, the capture of an over-the-horizon radar station, an attack on the Kuznetsov aircraft carrier. It's just that you can skip participating in any of these battles.
  8. Кстати, Открытая бета не хуже стабильной. Я уже работаю в ней более 2 лет и все в порядке, никаких вылетов или ошибок. Самый главный плюс - что модули не приходится ждать!
  9. Она пока только в бете, здравствуйте. У вас какая DCS? Стабильная или Бета? Стим версия или оф сайт dcs&
  10. Sometimes - DCS is an inexplicable thing. I'm sorry that this happens in your mission. Yesterday I recorded a video from the release campaign in the campaign section. Here are a few more steps. 1-Landing trigger is tied to collective stick When landing, you need to completely lower it to the maximum down - Check if you have modified the collective stick axes in the control settings. Maybe your collective stick does not fall all the way down 2-Delete the campaign and reinstall. Skip this mission and play others through the mission editor. The campaign is located in the root folder of DCS World\Mods\Campaigns. I've never had individual bugs, but in bug reports and campaign issues, I've seen it occasionally. I'll check and review again today. And we are waiting for more feedback on this error. At the moment I can't figure out why this is happening. This is a new trigger - where your helicopter is only tied to vertical speed (-0.1-0.1) and a collective stick. And your speed must not exceed 16 knots. Sorry for discomfort.
  11. The only thing I can guess is that you missed the landing zone. Sit like in my video, and you can get a little closer to the jeep. The landing zone can be identified by soldiers in rebel uniforms who turn their backs to the jeep. One of them is behind my helicopter in the video. This means that I got into the landing zone and the trigger went off. If that doesn't work, then delete the campaign and download it again.
  12. Hello! It looks like you are landing away from the jeep and the crowd. Try to sit closer to the Jeep. I will check this situation now.
  13. Yes, JF 17 is now in voiceover processing! You will be able to take part in the attack mission on the Water-Front facility with njxrb phtybz JF-17. And destroy the targets that Orlovsky points out to you with the help of an IR laser. But this mission has a continuation, JF-17 will fly further north to destroy the main goal of the rebels. In general, there will be a lot of interesting
  14. Друзья, здесь вы можете оставить отзыв, указать на ошибки, сообщить о багах( желательно с треком). И оставить пожелания автору
  15. For your feedback, technical errors, bugs, and wishes
  16. I accept all your feedback and ratings. This will help me in the future and improve the content
  17. I removed the ramp and reduced the fuel a little, the control will become even easier. Next OB update
  18. Bug fixed, next update OB
  19. Yes, at the start of the mission, the generator and autopilot are turned off. I leveled the helicopter and turned on the autopilot again. the systems worked stably, given the fact that you need to press the right pedal very hard while hovering, due to the height. I couldn't download your track, sorry
  20. I understood you. Now I will test and fix!
  21. Да, вы можете выбрать. Пройти миссию на Хьюи или на Газели. Можете по очереди и на том и на другом типе
  22. Спасибо за отзыв!!!! Да вы не подвели, не беспокойтесь! Все нормал!!! Еще по озвучиваем!
  23. The MAD JF-17 THUNDER campaign is already at the stage of translation of the text and I am preparing for the voice over roles. This is an interesting continuation of the MAD series. You have to take part in the mission from the previous campaign in a different role, as well as a lot of interesting and difficult missions.More screenshots here - https://disk.yandex.ru/d/MQ4f7d0pSauBew
  24. Yes thank you! I already figured it out! Thank you for responding!
  25. Thanks a lot!!! I noticed the stairs, but did not attach any importance to it!
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