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Everything posted by STONE SKY
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What to do in Mission 5?
STONE SKY replied to rge75's topic in Mi-8MTV2 and Ka-50 Memory of a Hero Campaign
Mission 12 chronology: You chase MI-8, but only visually according to the plot. Apachi joins MI-8 to escort. If you get too close, at first you get a warning from the second pilot that the object is too close. Then, if you don't slow down, apachi will move to you with the second warning. If you continue and don't get at the safe distance from the general's mi-8, you'll be arrested. In such difficult circumstances you are chasing the group of helis until they land. Then you fly just at them and discover the HQ, after that the second pilot sets the course to Batumi. There you will need to get maximally low and perform a dangerous flight along the seaside by the railroad. According to the plot to be not shot by NATO. You should orient on the second pilot's repots and the smoke from the city. i'm sorry for the confusion in the briefing 5 mission. When i was creating the mission, i had no idea it may create any difficulties and the testers have completed it without such problems. i will check it more careful next time. -
What to do in Mission 5?
STONE SKY replied to rge75's topic in Mi-8MTV2 and Ka-50 Memory of a Hero Campaign
mission 5 chronology: at first youк task is to finish all the briefing exercises, you start wtih the first one, then the dispatcher informs you that there is a MI-8 group in the quadrant whis are being chased by a tresspassing group of MI-24. You offer the dispatcher a combat flight, to defend mi-8 with Shkval rockets and the main gun. Dispatcher does not give you an exact orde, he sends you to the navigational point VS-4, near which mi-8 are passing. You should move along the creek gaining altitude. quote - 11th, in ABRIS you have a pinpoint VS-4; At this moment, our helicopters are passing it. Georgian MI24 are following them, with border trespassing. Sergey, work extremely carefully. Enemy helicopters are to be eliminated. In emergent case, you know what to put into the report. end quote/ Then you eliminate 2 Mi-24 and escort the MI-8 group until the safe area. In briefing mission 5 there are described aims but there is no word about the emergency situation with the civil helis It's the plot, a surprise for the players. -
Mission 9 wrong intelligence
STONE SKY replied to Gerd-Wiem's topic in Mi-8MTV2 and Ka-50 Memory of a Hero Campaign
Hello, according to the plot, the commander points out an aprroximate location. He sends to two heights which have long distances around. I made the bandits' camp big on purpose to make it easier to find. Unfortunatelly, i can't check all the dsetinations are commander orders right now. -
Steam release
STONE SKY replied to scampaboy's topic in Mi-8MTV2 and Ka-50 Memory of a Hero Campaign
Hello, i'm sorry to be absent. I have as much info about Steam release as you. I was told the steam release is going to be in October, but no exact dates. -
What to do in Mission 5?
STONE SKY replied to rge75's topic in Mi-8MTV2 and Ka-50 Memory of a Hero Campaign
Hello, in this mission the first task is to eliminate the enemy's training camp. The second task is to eliminate hinds which are chasing mi-8 group. According to the plot, there is a "stormy" radio traffic, and no straight order to eliminate helis. But the dispatcher directs to the point in ABRIS and the radio traffic with MI-8 leads to nothing but saving MI-8 group from Georgian helis. -
1. Mission failed and mission completed. It seems triggers work incorrectly there. Looks exactly like this. Perhaps, you've launched rockets during the attack on the first target and missed. Perhaps, rockets have hit he target, but didn't deal damage to the first target. The phrase "Rockets missed the target. Eagle, get back to the point", shows up if you don't hit the target. It's hard to say why they have triggered at the end. It may be like: you did everything right, landed the heli but damaged it at the moment when the "mission completed" has already triggered. During the test, i often had a situation when along with the death or damage to the heli some unrealted triggers have functioned. Altough i did my est to relate them to different conditions 2. i didn't build in any mechanical misfunctions. But according to stats you have described, that is: - obleden - rotor icing - vkljutschi - turn on the tumbler on the upper panel pos vint. it's a serious accident during the cold weather which may lead to a dip (altitue loss).
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Guys, the problem with the early signal is not actually a problem. The thing is that the soundtrack is at the same frequency. You get NOT the SOS signal, but the soundtrack. The SOS signal appears after consistent passing all the route points. After CP3. Sound signal is exactly the SOS in Morse code I have fixed all the trigger zones. All except this one. You should orient exactly on SOS sound signal
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i will check the mission and fix all the issues.
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Hi, guys. Yes, really, slightly following arcade traditions, all the missions can be completed without returning to the airdrome
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i'm sorry for my absence, from now, i'll be there twice a week.
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Hello, i'm the creator of the campaign. Hello, to say the truth, i've completed this mission more than 10 times and the ship has always appeared in the set place. It is important to pass all the points by the route. more precisely, it looks like this: https://yadi.sk/i/CgagBIPCRihkCg ALERT. SPOILERS! If you pass all this long trip keeping the route( CP1, СP2, Сp3), then in the end there will be a ship. You drop the radio set down. Then you can't help the sailors, however a submarine arrives and the mission ends.
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i'm sorry for my absence, from now, i'll be there twice a week.
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Hello, on the ABRIS screen there only navigational points for the map, that's all. moreover all of them are marked either with numbers or with numbers + latin symbols. If i understood you right, you have ABRIS full in russian. If so, you should press the KAPTA button until ABRIS map appears on the screen. there you would see navigational marks: ex. 1 and ex.2
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Hello, i'm the creator of the campaign. You can't complete the campaign using only MI-8, i'm sorry that this moment wasn't thought about carefully. Moreover, the plot and the scenario would suffer a lot. There is a trailer. As for now, we are waiting for the approval from Eagle Dynamics to post it on website. by the way, you can watch it here: Feel free to post your rate and remarks, and questions as well. I'll answer all the questions at least twice a week. Me and my team would be glad to communicate and participate in development of the next campaign. Due to your support, we would be able to improve quality and get even better product. (especially in translation: feel free to mark any mistakes and gibberish)
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beta version story campaign MEMORY OF THE HERO
STONE SKY replied to STONE SKY's topic in User Created Missions General
i got your message, will correct mistakes in future updates! -
beta version story campaign MEMORY OF THE HERO
STONE SKY replied to STONE SKY's topic in User Created Missions General
Hello, thank you for your response! Nice to hear that you liked the mission. If it won't be difficult, could you please tell me that exactly was hard in understanding? Maybe some mistakes, concrete bits of text? If i get a feedback, i will be able to improve the translation. / What about teaser: i would definetely like to see it! Show it, please! -
beta version story campaign MEMORY OF THE HERO
STONE SKY replied to STONE SKY's topic in User Created Missions General
Hello, guys! I guess, i've found a way to communicate. First of all, thank you for trying my campaign. Could you answer some questions? 1. How do you like the campaign? 2. How do you understand the translation? Rate the quailty, do you have any comments or remarks? Any blunders? -
beta version story campaign MEMORY OF THE HERO
STONE SKY replied to STONE SKY's topic in User Created Missions General
Hello, guys! I guess, i've found a way to communicate. First of all, thank you for trying my campaign. Could you answer some questions? 1. How do you like the campaign? 2. How do you understand the translation? Rate the quailty, do you have any comments or remarks? Any blunders?:joystick: -
beta version story campaign MEMORY OF THE HERO
STONE SKY replied to STONE SKY's topic in User Created Missions General
sory of my english)))) I wanted to tell you how the translation of the text in this game? -
beta version story campaign MEMORY OF THE HERO
STONE SKY replied to STONE SKY's topic in User Created Missions General
friends how do you transfer this campaign. professional interest -
beta version story campaign MEMORY OF THE HERO
STONE SKY replied to STONE SKY's topic in User Created Missions General
In the beta 3 missions for the MI-8. nice game:joystick:
