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NachtJaeger110

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  1. It's frustrating how all the new Jets and Helis get ever more sophisticated AI backseaters... but nothing on the mossies navigator. Reflected showed how cool it could be in the mossie campaign... At least a cockpit-pilotmodel would be much appreciated, but no autopilot or the option to steer the plane when the pilot is dead is really frustrating. I wonder how long the mossie will stay in early access
  2. Thank you, this works perfectly for me, both in the Mossie and the Spitty! Makes precise long distance DI flying the Mossie campaign much easier. Taxiing at 1200 is a little fast and some tutorials state it should be done at 900 RPM in the Mossie, but having the brakes on an axis solved it
  3. Thank you! also sorry - after reflying it and knowing what will happen, I should have just follwed the order to turn for the bandit quicker... wingmen and flak absolutely point it out very well. The first time I felt for a minute that I had a better chance intercepting it above the convoy and turned for the ordered heading too late and not far enough... Now I realize how precise the triggers work and that I must always trust in them. PS: flew the Oboe mission late last night for the first time (in VR) and couldn't sleep for 2 hours after it. Best thing ever, SO intense, and learned so much. I think the Photo showed that I missed by a few hundred yards though. I'll fly again tonight. ...And I just ordered "Beware!"
  4. Bump. Any news on pilot and navigator models? In the V for Victory campaign the navigator is a real character and I want to see him sitting right next to me. (and I'm used to it from the other sim
  5. Similar thing happened to me. Ju 88 got away, I stayed with the convoy for 25min (!) and nothing happened, then came the message "bandit down". Destruction /despawning of the Ju 88 should not be the Edit: only trigger, it is pure luck to find the thing, especially in VR in the snowstorm. But I absolutely love the campaign!
  6. Thank you! although swapping axis in the ff trim axis didn't work, by googling ffb trim settings I found this thread where the user found out that in fact I have to swap axis in ff PITCH.. https://forums.eagle.ru/showthread.php?t=117698 I would have never thought of that... But it worked and everything is fine now :)
  7. Hello Gents, I have a very odd problem with the Spit when using a Microsoft Force Feedback 2 Stick. It is somewhat comparable to Nascar's problem, but his solution doesn't work for me. In neutral trim she pulls up. when I want to adjust elevator trim, it acts as if it was aileron trim! Yes... full nose down trim gives me right aileron. The FFB stick centres at a point on the right also when I trim nose down, and the plane rolls right extremely. The Spit is the only plane in DCS this happens with, trims of 109, 190 and Mustang function all fine using the same buttons on the same joystick. Is this an error or am I missing something? I currently don't have a second stick to test if it is solely a MS FFB2 problem.
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